diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/clear_cmd.cpp | 166 | ||||
-rw-r--r-- | src/industry_cmd.cpp | 4 | ||||
-rw-r--r-- | src/main_gui.cpp | 4 | ||||
-rw-r--r-- | src/town_cmd.cpp | 1 |
4 files changed, 122 insertions, 53 deletions
diff --git a/src/clear_cmd.cpp b/src/clear_cmd.cpp index 134a04c7f..73ab18937 100644 --- a/src/clear_cmd.cpp +++ b/src/clear_cmd.cpp @@ -24,26 +24,34 @@ #include "industry.h" #include "water_map.h" +static const int TERRAFORMER_MODHEIGHT_SIZE = 576; +static const int TERRAFORMER_TILE_TABLE_SIZE = 625; + struct TerraformerHeightMod { - TileIndex tile; - byte height; + TileIndex tile; ///< Referenced tile. + byte height; ///< New TileHeight (height of north corner) of the tile. }; struct TerraformerState { - int height[4]; uint32 flags; int direction; - int modheight_count; - int tile_table_count; + int modheight_count; ///< amount of entries in "modheight". + int tile_table_count; ///< amount of entries in "tile_table". CommandCost cost; - TileIndex *tile_table; - TerraformerHeightMod *modheight; - + TileIndex tile_table[TERRAFORMER_TILE_TABLE_SIZE]; ///< Dirty tiles, i.e. at least one corner changed. + TerraformerHeightMod modheight[TERRAFORMER_MODHEIGHT_SIZE]; ///< Height modifications. }; +/** + * Tests if a tile has already been terraformed. + * + * @param ts TerraformerState. + * @param tile Tile. + * @return Tile not yet terraformed (1), tile already terraformed (0), void land (-1). + */ static int TerraformAllowTileProcess(TerraformerState *ts, TileIndex tile) { TileIndex *t; @@ -59,6 +67,13 @@ static int TerraformAllowTileProcess(TerraformerState *ts, TileIndex tile) return 1; } +/** + * Gets the TileHeight (height of north corner) of a tile as of current terraforming progress. + * + * @param ts TerraformerState. + * @param tile Tile. + * @return TileHeight. + */ static int TerraformGetHeightOfTile(TerraformerState *ts, TileIndex tile) { TerraformerHeightMod *mod = ts->modheight; @@ -68,9 +83,16 @@ static int TerraformGetHeightOfTile(TerraformerState *ts, TileIndex tile) if (mod->tile == tile) return mod->height; } + /* TileHeight unchanged so far, read value from map. */ return TileHeight(tile); } +/** + * Adds a tile to the "tile_table" in a TerraformerState. + * + * @param ts TerraformerState. + * @param tile Tile. + */ static void TerraformAddDirtyTile(TerraformerState *ts, TileIndex tile) { int count; @@ -78,15 +100,21 @@ static void TerraformAddDirtyTile(TerraformerState *ts, TileIndex tile) count = ts->tile_table_count; - if (count >= 625) return; - for (t = ts->tile_table; count != 0; count--, t++) { if (*t == tile) return; } + assert(ts->tile_table_count < TERRAFORMER_TILE_TABLE_SIZE); + ts->tile_table[ts->tile_table_count++] = tile; } +/** + * Adds all tiles that incident with the north corner of a specific tile to the "tile_table" in a TerraformerState. + * + * @param ts TerraformerState. + * @param tile Tile. + */ static void TerraformAddDirtyTileAround(TerraformerState *ts, TileIndex tile) { TerraformAddDirtyTile(ts, tile + TileDiffXY( 0, -1)); @@ -95,6 +123,15 @@ static void TerraformAddDirtyTileAround(TerraformerState *ts, TileIndex tile) TerraformAddDirtyTile(ts, tile); } +/** + * Checks if a tile can be terraformed. + * Extra costs for terraforming (like clearing the tile) are added to ts->cost. + * + * @param ts TerraformerState. + * @param tile Tile. + * @param mode Affected corner: 0 = north, 1 = east, 2 = south, 3 = west. + * @return 0 on success, else -1 + */ static int TerraformProc(TerraformerState *ts, TileIndex tile, int mode) { int r; @@ -102,9 +139,11 @@ static int TerraformProc(TerraformerState *ts, TileIndex tile, int mode) assert(tile < MapSize()); + /* Check for void land, and if the tile was already involved in a terraforming step, (i.e. is already cleared). */ r = TerraformAllowTileProcess(ts, tile); if (r <= 0) return r; + /* Check if a tile can be terraformed. */ if (IsTileType(tile, MP_RAILWAY)) { static const TrackBits safe_track[] = { TRACK_BIT_LOWER, TRACK_BIT_LEFT, TRACK_BIT_UPPER, TRACK_BIT_RIGHT }; static const Slope unsafe_slope[] = { SLOPE_S, SLOPE_W, SLOPE_N, SLOPE_E }; @@ -138,6 +177,10 @@ static int TerraformProc(TerraformerState *ts, TileIndex tile, int mode) _error_message = STR_1002_EXCAVATION_WOULD_DAMAGE; return -1; } + /* Allow terraforming. + * The tile is not added to the "dirty"-list, because it needs to be checked again in further terraforming steps. + * However in the end it is missing in the list, so we have to add it later. + */ return 0; } } @@ -149,6 +192,7 @@ static int TerraformProc(TerraformerState *ts, TileIndex tile, int mode) return -1; } + /* Try to clear the tile. If the tile can be cleared, add the cost to the terraforming cost, else the terraforming fails. */ ret = DoCommand(tile, 0, 0, ts->flags & ~DC_EXEC, CMD_LANDSCAPE_CLEAR); if (CmdFailed(ret)) { @@ -158,20 +202,26 @@ static int TerraformProc(TerraformerState *ts, TileIndex tile, int mode) ts->cost.AddCost(ret.GetCost()); - if (ts->tile_table_count >= 625) return -1; + /* Add the tile to the "dirty" list. We know already that it is not there, so append it at the end. */ + assert(ts->tile_table_count < TERRAFORMER_TILE_TABLE_SIZE); ts->tile_table[ts->tile_table_count++] = tile; return 0; } +/** + * Terraform the north corner of a tile to a specific height. + * + * @param ts TerraformerState. + * @param tile Tile. + * @param height Aimed height. + * @param return true on success. + */ static bool TerraformTileHeight(TerraformerState *ts, TileIndex tile, int height) { - int nh; - TerraformerHeightMod *mod; - int count; - assert(tile < MapSize()); + /* Check range of destination height */ if (height < 0) { _error_message = STR_1003_ALREADY_AT_SEA_LEVEL; return false; @@ -181,50 +231,67 @@ static bool TerraformTileHeight(TerraformerState *ts, TileIndex tile, int height if (height > MAX_TILE_HEIGHT) return false; - nh = TerraformGetHeightOfTile(ts, tile); - if (nh < 0 || height == nh) return false; + /* + * Check if the terraforming has any effect. + * This can only be true, if multiple corners of the start-tile are terraformed (i.e. the terraforming is done by towns/industries etc.). + * In this case the terraforming should fail. (Don't know why.) + */ + if (height == TerraformGetHeightOfTile(ts, tile)) return false; + /* Check if the incident tiles of the corner can be terraformed. Compute extra costs (like tile clearing) */ if (TerraformProc(ts, tile, 0) < 0) return false; if (TerraformProc(ts, tile + TileDiffXY( 0, -1), 1) < 0) return false; if (TerraformProc(ts, tile + TileDiffXY(-1, -1), 2) < 0) return false; if (TerraformProc(ts, tile + TileDiffXY(-1, 0), 3) < 0) return false; - mod = ts->modheight; - count = ts->modheight_count; + /* Store the height modification */ - for (;;) { - if (count == 0) { - if (ts->modheight_count >= 576) return false; - ts->modheight_count++; - break; - } - if (mod->tile == tile) break; + /* Find tile in the "modheight" table. + * Note: In a normal user-terraform command the tile will not be found in the "modheight" table. + * But during house- or industry-construction multiple corners can be terraformed at once. */ + TerraformerHeightMod *mod = ts->modheight; + int count = ts->modheight_count; + while ((count > 0) && (mod->tile != tile)) { mod++; count--; } + /* New entry? */ + if (count == 0) { + assert(ts->modheight_count < TERRAFORMER_MODHEIGHT_SIZE); + ts->modheight_count++; + } + + /* Finally store the new value */ mod->tile = tile; mod->height = (byte)height; + /* Increment cost */ ts->cost.AddCost(_price.terraform); + /* Recurse to neighboured corners if height difference is larger than 1 */ { - int direction = ts->direction, r; const TileIndexDiffC *ttm; static const TileIndexDiffC _terraform_tilepos[] = { - { 1, 0}, - {-2, 0}, - { 1, 1}, - { 0, -2} + { 1, 0}, // move to tile in SE + {-2, 0}, // undo last move, and move to tile in NW + { 1, 1}, // undo last move, and move to tile in SW + { 0, -2} // undo last move, and move to tile in NE }; for (ttm = _terraform_tilepos; ttm != endof(_terraform_tilepos); ttm++) { tile += ToTileIndexDiff(*ttm); - r = TerraformGetHeightOfTile(ts, tile); - if (r != height && r - direction != height && r + direction != height) { - if (!TerraformTileHeight(ts, tile, r + direction)) + /* Get TileHeight of neighboured tile as of current terraform progress */ + int r = TerraformGetHeightOfTile(ts, tile); + int height_diff = height - r; + + /* Is the height difference to the neighboured corner greater than 1? */ + if (abs(height_diff) > 1) { + /* Terraform the neighboured corner. The resulting height difference should be 1. */ + height_diff += (height_diff < 0 ? 1 : -1); + if (!TerraformTileHeight(ts, tile, r + height_diff)) return false; } } @@ -236,8 +303,8 @@ static bool TerraformTileHeight(TerraformerState *ts, TileIndex tile, int height /** Terraform land * @param tile tile to terraform * @param flags for this command type - * @param p1 corners to terraform. - * @param p2 direction; eg up or down + * @param p1 corners to terraform (SLOPE_xxx) + * @param p2 direction; eg up (non-zero) or down (zero) * @return error or cost of terraforming */ CommandCost CmdTerraformLand(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) @@ -246,9 +313,6 @@ CommandCost CmdTerraformLand(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) TileIndex t; int direction; - TerraformerHeightMod modheight_data[576]; - TileIndex tile_table_data[625]; - SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION); _terraform_err_tile = 0; @@ -257,48 +321,48 @@ CommandCost CmdTerraformLand(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) ts.flags = flags; ts.modheight_count = ts.tile_table_count = 0; ts.cost = CommandCost(); - ts.modheight = modheight_data; - ts.tile_table = tile_table_data; /* Make an extra check for map-bounds cause we add tiles to the originating tile */ if (tile + TileDiffXY(1, 1) >= MapSize()) return CMD_ERROR; - if (p1 & 1) { + /* Compute the costs and the terraforming result in a model of the landscape */ + if ((p1 & SLOPE_W) != 0) { t = tile + TileDiffXY(1, 0); if (!TerraformTileHeight(&ts, t, TileHeight(t) + direction)) { return CMD_ERROR; } } - if (p1 & 2) { + if ((p1 & SLOPE_S) != 0) { t = tile + TileDiffXY(1, 1); if (!TerraformTileHeight(&ts, t, TileHeight(t) + direction)) { return CMD_ERROR; } } - if (p1 & 4) { + if ((p1 & SLOPE_E) != 0) { t = tile + TileDiffXY(0, 1); if (!TerraformTileHeight(&ts, t, TileHeight(t) + direction)) { return CMD_ERROR; } } - if (p1 & 8) { + if ((p1 & SLOPE_N) != 0) { t = tile + TileDiffXY(0, 0); if (!TerraformTileHeight(&ts, t, TileHeight(t) + direction)) { return CMD_ERROR; } } + /* Check if the terraforming is valid wrt. tunnels and bridges */ { - /* Check if tunnel would take damage */ int count; TileIndex *ti = ts.tile_table; for (count = ts.tile_table_count; count != 0; count--, ti++) { TileIndex tile = *ti; + /* Find min and max height of tile */ uint z_min = TerraformGetHeightOfTile(&ts, tile + TileDiffXY(0, 0)); uint z_max = z_min; uint t = TerraformGetHeightOfTile(&ts, tile + TileDiffXY(1, 0)); @@ -311,11 +375,15 @@ CommandCost CmdTerraformLand(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) z_min = min(z_min, t); z_max = max(z_max, t); + /* Check if bridge would take damage */ if (direction == 1 && MayHaveBridgeAbove(tile) && IsBridgeAbove(tile) && GetBridgeHeight(GetSouthernBridgeEnd(tile)) <= z_max * TILE_HEIGHT) { + _terraform_err_tile = *ti; // highlight the tile under the bridge return_cmd_error(STR_5007_MUST_DEMOLISH_BRIDGE_FIRST); } + /* Check if tunnel would take damage */ if (direction == -1 && IsTunnelInWay(tile, z_min * TILE_HEIGHT)) { + _terraform_err_tile = *ti; // highlight the tile above the tunnel return_cmd_error(STR_1002_EXCAVATION_WOULD_DAMAGE); } } @@ -341,7 +409,7 @@ CommandCost CmdTerraformLand(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) TileIndex til = mod->tile; SetTileHeight(til, mod->height); - TerraformAddDirtyTileAround(&ts, til); + TerraformAddDirtyTileAround(&ts, til); // add the dirty tiles, we forgot above } } @@ -400,7 +468,7 @@ CommandCost CmdLevelLand(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) BEGIN_TILE_LOOP(tile2, size_x, size_y, tile) { curh = TileHeight(tile2); while (curh != h) { - ret = DoCommand(tile2, 8, (curh > h) ? 0 : 1, flags & ~DC_EXEC, CMD_TERRAFORM_LAND); + ret = DoCommand(tile2, SLOPE_N, (curh > h) ? 0 : 1, flags & ~DC_EXEC, CMD_TERRAFORM_LAND); if (CmdFailed(ret)) break; if (flags & DC_EXEC) { @@ -409,7 +477,7 @@ CommandCost CmdLevelLand(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) _additional_cash_required = ret.GetCost(); return cost; } - DoCommand(tile2, 8, (curh > h) ? 0 : 1, flags, CMD_TERRAFORM_LAND); + DoCommand(tile2, SLOPE_N, (curh > h) ? 0 : 1, flags, CMD_TERRAFORM_LAND); } cost.AddCost(ret); diff --git a/src/industry_cmd.cpp b/src/industry_cmd.cpp index ea9d8401d..6f9eeb8b0 100644 --- a/src/industry_cmd.cpp +++ b/src/industry_cmd.cpp @@ -1339,7 +1339,7 @@ static bool CheckIfCanLevelIndustryPlatform(TileIndex tile, uint32 flags, const if (!CheckCanTerraformSurroundingTiles(tile_walk, h, 0)) return false; /* This is not 100% correct check, but the best we can do without modifying the map. * What is missing, is if the difference in height is more than 1.. */ - if (CmdFailed(DoCommand(tile_walk, 8, (curh > h) ? 0 : 1, flags & ~DC_EXEC, CMD_TERRAFORM_LAND))) return false; + if (CmdFailed(DoCommand(tile_walk, SLOPE_N, (curh > h) ? 0 : 1, flags & ~DC_EXEC, CMD_TERRAFORM_LAND))) return false; } } END_TILE_LOOP(tile_walk, size_x, size_y, cur_tile) @@ -1351,7 +1351,7 @@ static bool CheckIfCanLevelIndustryPlatform(TileIndex tile, uint32 flags, const /* We give the terraforming for free here, because we can't calculate * exact cost in the test-round, and as we all know, that will cause * a nice assert if they don't match ;) */ - DoCommand(tile_walk, 8, (curh > h) ? 0 : 1, flags, CMD_TERRAFORM_LAND); + DoCommand(tile_walk, SLOPE_N, (curh > h) ? 0 : 1, flags, CMD_TERRAFORM_LAND); curh += (curh > h) ? -1 : 1; } } END_TILE_LOOP(tile_walk, size_x, size_y, cur_tile) diff --git a/src/main_gui.cpp b/src/main_gui.cpp index e4e20c317..0e0498283 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -1086,7 +1086,7 @@ static void CommonRaiseLowerBigLand(TileIndex tile, int mode) StringID msg = mode ? STR_0808_CAN_T_RAISE_LAND_HERE : STR_0809_CAN_T_LOWER_LAND_HERE; - DoCommandP(tile, 8, (uint32)mode, CcTerraform, CMD_TERRAFORM_LAND | CMD_AUTO | CMD_MSG(msg)); + DoCommandP(tile, SLOPE_N, (uint32)mode, CcTerraform, CMD_TERRAFORM_LAND | CMD_AUTO | CMD_MSG(msg)); } else { SndPlayTileFx(SND_1F_SPLAT, tile); @@ -1113,7 +1113,7 @@ static void CommonRaiseLowerBigLand(TileIndex tile, int mode) BEGIN_TILE_LOOP(tile2, sizex, sizey, tile) { if (TileHeight(tile2) == h) { - DoCommandP(tile2, 8, (uint32)mode, NULL, CMD_TERRAFORM_LAND | CMD_AUTO); + DoCommandP(tile2, SLOPE_N, (uint32)mode, NULL, CMD_TERRAFORM_LAND | CMD_AUTO); } } END_TILE_LOOP(tile2, sizex, sizey, tile) } diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp index 48b20ffc7..a5247150b 100644 --- a/src/town_cmd.cpp +++ b/src/town_cmd.cpp @@ -706,6 +706,7 @@ no_slope: res = DoCommand(tile, slope, 0, DC_EXEC | DC_AUTO | DC_NO_WATER, CMD_TERRAFORM_LAND); } else { + /* Note: Do not replace " ^ 0xF" with ComplementSlope(). The slope might be steep. */ res = DoCommand(tile, slope ^ 0xF, 1, DC_EXEC | DC_AUTO | DC_NO_WATER, CMD_TERRAFORM_LAND); } |