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-rw-r--r--src/gfxinit.cpp32
-rw-r--r--src/gfxinit.h2
-rw-r--r--src/lang/english.txt2
-rw-r--r--src/settings_gui.cpp43
4 files changed, 65 insertions, 14 deletions
diff --git a/src/gfxinit.cpp b/src/gfxinit.cpp
index d63d2429f..9619b4e87 100644
--- a/src/gfxinit.cpp
+++ b/src/gfxinit.cpp
@@ -600,14 +600,38 @@ int GetIndexOfCurrentGraphicsSet()
}
/**
- * Get the name of the graphics set at the specified index
+ * Get the graphics set at the specified index
*/
-const char *GetGraphicsSetName(int index)
+static const GraphicsSet *GetGraphicsSetAtIndex(int index)
{
for (const GraphicsSet *g = _available_graphics_sets; g != NULL; g = g->next) {
if (g != _used_graphics_set && g->found_grfs <= 1) continue;
- if (index == 0) return g->name;
+ if (index == 0) return g;
index--;
}
- error("GetGraphicsSetName: index %d out of range", index);
+ error("GetGraphicsSetAtIndex: index %d out of range", index);
+}
+
+/**
+ * Get the name of the graphics set at the specified index
+ */
+const char *GetGraphicsSetName(int index)
+{
+ return GetGraphicsSetAtIndex(index)->name;
+}
+
+/**
+ * Get the description of the graphics set at the specified index
+ */
+const char *GetGraphicsSetDescription(int index)
+{
+ return GetGraphicsSetAtIndex(index)->description;
+}
+
+/**
+ * Get the number of missing/corrupted files of the graphics set at the specified index
+ */
+int GetGraphicsSetNumMissingFiles(int index)
+{
+ return MAX_GFT - GetGraphicsSetAtIndex(index)->found_grfs;
}
diff --git a/src/gfxinit.h b/src/gfxinit.h
index 3bee8c281..ae3718a02 100644
--- a/src/gfxinit.h
+++ b/src/gfxinit.h
@@ -18,6 +18,8 @@ char *GetGraphicsSetsList(char *p, const char *last);
int GetNumGraphicsSets();
int GetIndexOfCurrentGraphicsSet();
const char *GetGraphicsSetName(int index);
+const char *GetGraphicsSetDescription(int index);
+int GetGraphicsSetNumMissingFiles(int index);
extern char *_ini_graphics_set;
diff --git a/src/lang/english.txt b/src/lang/english.txt
index db92692fb..68c09c2af 100644
--- a/src/lang/english.txt
+++ b/src/lang/english.txt
@@ -855,6 +855,8 @@ STR_OPTIONS_SCREENSHOT_FORMAT_TIP :{BLACK}Select t
STR_OPTIONS_BASE_GRF :{BLACK}Base graphics set
STR_OPTIONS_BASE_GRF_CBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{RAW_STRING}
STR_OPTIONS_BASE_GRF_TIP :{BLACK}Select the base graphics set to use
+STR_OPTIONS_BASE_GRF_STATUS :{RED}{10:NUM} missing/corrupted file{P "" s}
+STR_OPTIONS_BASE_GRF_DESCRIPTION_TIP :{BLACK}Additional information about the base graphics set
STR_AUTOSAVE_FAILED :{WHITE}Autosave failed
diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp
index 0c8a50236..6d734af00 100644
--- a/src/settings_gui.cpp
+++ b/src/settings_gui.cpp
@@ -120,6 +120,8 @@ enum GameOptionsWidgets {
GOW_SCREENSHOT_DROPDOWN, ///< Select the screenshot type... please use PNG!
GOW_BASE_GRF_FRAME, ///< Base GRF selection frame
GOW_BASE_GRF_DROPDOWN, ///< Use to select a base GRF
+ GOW_BASE_GRF_STATUS, ///< Info about missing files etc.
+ GOW_BASE_GRF_DESCRIPTION,///< Description of selected base GRF
};
/**
@@ -191,8 +193,22 @@ struct GameOptionsWindow : Window {
SetDParam(8, SPECSTR_SCREENSHOT_START + _cur_screenshot_format);
this->SetWidgetLoweredState(GOW_FULLSCREEN_BUTTON, _fullscreen);
SetDParamStr(9, GetGraphicsSetName(GetIndexOfCurrentGraphicsSet()));
+ int missing_files = GetGraphicsSetNumMissingFiles(GetIndexOfCurrentGraphicsSet());
+ SetDParam(10, missing_files);
+ SetWidgetHiddenState(GOW_BASE_GRF_STATUS, missing_files == 0);
this->DrawWidgets();
+
+ SetDParam(0, STR_JUST_RAW_STRING);
+ SetDParamStr(1, GetGraphicsSetDescription(GetIndexOfCurrentGraphicsSet()));
+ const Widget *desc = &this->widget[GOW_BASE_GRF_DESCRIPTION];
+ int y = DrawStringMultiLine(desc->left, desc->right, desc->top, UINT16_MAX, STR_BLACK_STRING);
+
+ if (y != desc->bottom) {
+ this->SetDirty();
+ ResizeWindowForWidget(this, GOW_BASE_GRF_DESCRIPTION, 0, y - desc->bottom);
+ this->SetDirty();
+ }
}
virtual void OnClick(Point pt, int widget)
@@ -328,6 +344,7 @@ struct GameOptionsWindow : Window {
SetGraphicsSet(name);
this->reload = true;
+ this->SetDirty();
}
break;
}
@@ -337,7 +354,7 @@ struct GameOptionsWindow : Window {
static const Widget _game_options_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW}, // GOW_CLOSEBOX
{ WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 11, 369, 0, 13, STR_GAME_OPTIONS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS}, // GOW_CAPTION
-{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 369, 14, 242, 0x0, STR_NULL}, // GOW_BACKGROUND
+{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 369, 14, 248, 0x0, STR_NULL}, // GOW_BACKGROUND
{ WWT_FRAME, RESIZE_NONE, COLOUR_GREY, 10, 179, 20, 55, STR_GAME_OPTIONS_CURRENCY_UNITS_FRAME, STR_NULL}, // GOW_CURRENCY_FRAME
{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_GREY, 20, 169, 34, 45, STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN, STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP}, // GOW_CURRENCY_DROPDOWN
{ WWT_FRAME, RESIZE_NONE, COLOUR_GREY, 190, 359, 20, 55, STR_GAME_OPTIONS_MEASURING_UNITS_FRAME, STR_NULL}, // GOW_DISTANCE_FRAME
@@ -360,8 +377,10 @@ static const Widget _game_options_widgets[] = {
{ WWT_FRAME, RESIZE_NONE, COLOUR_GREY, 190, 359, 146, 190, STR_OPTIONS_SCREENSHOT_FORMAT, STR_NULL}, // GOW_SCREENSHOT_FRAME
{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_GREY, 200, 349, 160, 171, STR_OPTIONS_SCREENSHOT_FORMAT_CBO, STR_OPTIONS_SCREENSHOT_FORMAT_TIP}, // GOW_SCREENSHOT_DROPDOWN
-{ WWT_FRAME, RESIZE_NONE, COLOUR_GREY, 10, 179, 197, 232, STR_OPTIONS_BASE_GRF, STR_NULL}, // GOW_BASE_GRF_FRAME
+{ WWT_FRAME, RESIZE_NONE, COLOUR_GREY, 10, 359, 197, 238, STR_OPTIONS_BASE_GRF, STR_NULL}, // GOW_BASE_GRF_FRAME
{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_GREY, 20, 169, 211, 222, STR_OPTIONS_BASE_GRF_CBO, STR_OPTIONS_BASE_GRF_TIP}, // GOW_BASE_GRF_DROPDOWN
+{ WWT_TEXT, RESIZE_NONE, COLOUR_GREY, 200, 349, 211, 222, STR_OPTIONS_BASE_GRF_STATUS, STR_NULL}, // GOW_BASE_GRF_STATUS
+{ WWT_TEXT, RESIZE_NONE, COLOUR_GREY, 20, 349, 229, 228, STR_EMPTY, STR_OPTIONS_BASE_GRF_DESCRIPTION_TIP}, // GOW_BASE_GRF_DESCRIPTION
{ WIDGETS_END},
};
@@ -371,9 +390,9 @@ static const NWidgetPart _nested_game_options_widgets[] = {
NWidget(WWT_CLOSEBOX, COLOUR_GREY, GOW_CLOSEBOX),
NWidget(WWT_CAPTION, COLOUR_GREY, GOW_CAPTION), SetDataTip(STR_GAME_OPTIONS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
EndContainer(),
- NWidget(WWT_PANEL, COLOUR_GREY, GOW_BACKGROUND),
+ NWidget(WWT_PANEL, COLOUR_GREY, GOW_BACKGROUND), SetPIP(6, 6, 10),
NWidget(NWID_HORIZONTAL), SetPIP(10, 10, 10),
- NWidget(NWID_VERTICAL), SetPIP(6, 6, 10),
+ NWidget(NWID_VERTICAL), SetPIP(0, 6, 0),
NWidget(WWT_FRAME, COLOUR_GREY, GOW_CURRENCY_FRAME), SetDataTip(STR_GAME_OPTIONS_CURRENCY_UNITS_FRAME, STR_NULL),
NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_CURRENCY_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN, STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP), SetPadding(14, 10, 10, 10),
EndContainer(),
@@ -390,12 +409,9 @@ static const NWidgetPart _nested_game_options_widgets[] = {
NWidget(WWT_TEXTBTN, COLOUR_GREY, GOW_FULLSCREEN_BUTTON), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY, STR_OPTIONS_FULLSCREEN_TIP), SetPadding(0, 10, 4, 0),
EndContainer(),
EndContainer(),
- NWidget(WWT_FRAME, COLOUR_GREY, GOW_BASE_GRF_FRAME), SetDataTip(STR_OPTIONS_BASE_GRF, STR_NULL),
- NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_BASE_GRF_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_OPTIONS_BASE_GRF_CBO, STR_OPTIONS_BASE_GRF_TIP), SetPadding(14, 10, 10, 10),
- EndContainer(),
EndContainer(),
- NWidget(NWID_VERTICAL), SetPIP(6, 6, 10),
+ NWidget(NWID_VERTICAL), SetPIP(0, 6, 0),
NWidget(WWT_FRAME, COLOUR_GREY, GOW_DISTANCE_FRAME), SetDataTip(STR_GAME_OPTIONS_MEASURING_UNITS_FRAME, STR_NULL),
NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_DISTANCE_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_GAME_OPTIONS_MEASURING_UNITS_DROPDOWN, STR_GAME_OPTIONS_MEASURING_UNITS_DROPDOWN_TOOLTIP), SetPadding(14, 10, 10, 10),
EndContainer(),
@@ -409,14 +425,21 @@ static const NWidgetPart _nested_game_options_widgets[] = {
NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_SCREENSHOT_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_OPTIONS_SCREENSHOT_FORMAT_CBO, STR_OPTIONS_SCREENSHOT_FORMAT_TIP), SetPadding(14, 10, 10, 10),
NWidget(NWID_SPACER), SetMinimalSize(0, 9),
EndContainer(),
- NWidget(NWID_SPACER), SetFill(false, true),
EndContainer(),
EndContainer(),
+
+ NWidget(WWT_FRAME, COLOUR_GREY, GOW_BASE_GRF_FRAME), SetDataTip(STR_OPTIONS_BASE_GRF, STR_NULL),
+ NWidget(NWID_HORIZONTAL), SetPIP(10, 30, 10),
+ NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_BASE_GRF_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_OPTIONS_BASE_GRF_CBO, STR_OPTIONS_BASE_GRF_TIP), SetPadding(14, 0, 0, 0),
+ NWidget(WWT_TEXT, COLOUR_GREY, GOW_BASE_GRF_STATUS), SetMinimalSize(150, 12), SetDataTip(STR_OPTIONS_BASE_GRF_STATUS, STR_NULL), SetPadding(14, 0, 0, 0),
+ EndContainer(),
+ NWidget(WWT_TEXT, COLOUR_GREY, GOW_BASE_GRF_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_OPTIONS_BASE_GRF_DESCRIPTION_TIP), SetPadding(6, 10, 10, 10),
+ EndContainer(),
EndContainer(),
};
static const WindowDesc _game_options_desc(
- WDP_CENTER, WDP_CENTER, 370, 243, 370, 243,
+ WDP_CENTER, WDP_CENTER, 370, 249, 370, 249,
WC_GAME_OPTIONS, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
_game_options_widgets, _nested_game_options_widgets, lengthof(_nested_game_options_widgets)