diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/elrail.cpp | 12 | ||||
-rw-r--r-- | src/newgrf_commons.cpp | 4 | ||||
-rw-r--r-- | src/newgrf_commons.h | 8 | ||||
-rw-r--r-- | src/newgrf_railtype.cpp | 12 | ||||
-rw-r--r-- | src/newgrf_railtype.h | 3 | ||||
-rw-r--r-- | src/newgrf_spritegroup.h | 3 | ||||
-rw-r--r-- | src/rail_cmd.cpp | 6 |
7 files changed, 28 insertions, 20 deletions
diff --git a/src/elrail.cpp b/src/elrail.cpp index 409964460..3a2ca3d94 100644 --- a/src/elrail.cpp +++ b/src/elrail.cpp @@ -166,20 +166,20 @@ static TrackBits MaskWireBits(TileIndex t, TrackBits tracks) /** * Get the base wire sprite to use. */ -static inline SpriteID GetWireBase(TileIndex tile, bool upper_halftile = false) +static inline SpriteID GetWireBase(TileIndex tile, TileContext context = TC_NORMAL) { const RailtypeInfo *rti = GetRailTypeInfo(GetRailType(tile)); - SpriteID wires = GetCustomRailSprite(rti, tile, RTSG_WIRES, upper_halftile); + SpriteID wires = GetCustomRailSprite(rti, tile, RTSG_WIRES, context); return wires == 0 ? SPR_WIRE_BASE : wires; } /** * Get the base pylon sprite to use. */ -static inline SpriteID GetPylonBase(TileIndex tile, bool upper_halftile = false) +static inline SpriteID GetPylonBase(TileIndex tile, TileContext context = TC_NORMAL) { const RailtypeInfo *rti = GetRailTypeInfo(GetRailType(tile)); - SpriteID pylons = GetCustomRailSprite(rti, tile, RTSG_PYLONS, upper_halftile); + SpriteID pylons = GetCustomRailSprite(rti, tile, RTSG_PYLONS, context); return pylons == 0 ? SPR_PYLON_BASE : pylons; } @@ -303,7 +303,7 @@ static void DrawCatenaryRailway(const TileInfo *ti) AdjustTileh(ti->tile, &tileh[TS_HOME]); SpriteID pylon_normal = GetPylonBase(ti->tile); - SpriteID pylon_halftile = (halftile_corner != CORNER_INVALID) ? GetPylonBase(ti->tile, true) : pylon_normal; + SpriteID pylon_halftile = (halftile_corner != CORNER_INVALID) ? GetPylonBase(ti->tile, TC_UPPER_HALFTILE) : pylon_normal; for (DiagDirection i = DIAGDIR_BEGIN; i < DIAGDIR_END; i++) { static const uint edge_corners[] = { @@ -442,7 +442,7 @@ static void DrawCatenaryRailway(const TileInfo *ti) } SpriteID wire_normal = GetWireBase(ti->tile); - SpriteID wire_halftile = (halftile_corner != CORNER_INVALID) ? GetWireBase(ti->tile, true) : wire_normal; + SpriteID wire_halftile = (halftile_corner != CORNER_INVALID) ? GetWireBase(ti->tile, TC_UPPER_HALFTILE) : wire_normal; Track halftile_track; switch (halftile_corner) { case CORNER_W: halftile_track = TRACK_LEFT; break; diff --git a/src/newgrf_commons.cpp b/src/newgrf_commons.cpp index 940cdc0de..6fe8e56e4 100644 --- a/src/newgrf_commons.cpp +++ b/src/newgrf_commons.cpp @@ -297,7 +297,7 @@ void IndustryTileOverrideManager::SetEntitySpec(const IndustryTileSpec *its) * @return value corresponding to the grf expected format: * Terrain type: 0 normal, 1 desert, 2 rainforest, 4 on or above snowline */ -uint32 GetTerrainType(TileIndex tile, bool upper_halftile) +uint32 GetTerrainType(TileIndex tile, TileContext context) { switch (_settings_game.game_creation.landscape) { case LT_TROPIC: return GetTropicZone(tile); @@ -314,7 +314,7 @@ uint32 GetTerrainType(TileIndex tile, bool upper_halftile) /* During map generation the snowstate may not be valid yet, as the tileloop may not have run yet. */ if (_generating_world) goto genworld; // we do not care about foundations here RailGroundType ground = GetRailGroundType(tile); - has_snow = (ground == RAIL_GROUND_ICE_DESERT || (upper_halftile && ground == RAIL_GROUND_HALF_SNOW)); + has_snow = (ground == RAIL_GROUND_ICE_DESERT || (context == TC_UPPER_HALFTILE && ground == RAIL_GROUND_HALF_SNOW)); break; } diff --git a/src/newgrf_commons.h b/src/newgrf_commons.h index 0b7ee3d85..9ff994a2e 100644 --- a/src/newgrf_commons.h +++ b/src/newgrf_commons.h @@ -17,6 +17,12 @@ #include "tile_cmd.h" +/** Contextx for tile accesses */ +enum TileContext { + TC_NORMAL, ///< Nothing special. + TC_UPPER_HALFTILE, ///< Querying information about the upper part of a tile with halftile foundation. +}; + /** * Maps an entity id stored on the map to a GRF file. * Entities are objects used ingame (houses, industries, industry tiles) for @@ -124,7 +130,7 @@ extern IndustryTileOverrideManager _industile_mngr; extern AirportOverrideManager _airport_mngr; extern AirportTileOverrideManager _airporttile_mngr; -uint32 GetTerrainType(TileIndex tile, bool upper_halftile = false); +uint32 GetTerrainType(TileIndex tile, TileContext context = TC_NORMAL); TileIndex GetNearbyTile(byte parameter, TileIndex tile); uint32 GetNearbyTileInformation(TileIndex tile); diff --git a/src/newgrf_railtype.cpp b/src/newgrf_railtype.cpp index a4a69a7a4..9f32efeb1 100644 --- a/src/newgrf_railtype.cpp +++ b/src/newgrf_railtype.cpp @@ -55,7 +55,7 @@ static uint32 RailTypeGetVariable(const ResolverObject *object, byte variable, b } switch (variable) { - case 0x40: return GetTerrainType(tile, object->u.routes.upper_halftile); + case 0x40: return GetTerrainType(tile, object->u.routes.context); case 0x41: return 0; case 0x42: return IsLevelCrossingTile(tile) && IsCrossingBarred(tile); case 0x43: @@ -76,7 +76,7 @@ static const SpriteGroup *RailTypeResolveReal(const ResolverObject *object, cons return NULL; } -static inline void NewRailTypeResolver(ResolverObject *res, TileIndex tile, bool upper_halftile) +static inline void NewRailTypeResolver(ResolverObject *res, TileIndex tile, TileContext context) { res->GetRandomBits = &RailTypeGetRandomBits; res->GetTriggers = &RailTypeGetTriggers; @@ -85,7 +85,7 @@ static inline void NewRailTypeResolver(ResolverObject *res, TileIndex tile, bool res->ResolveReal = &RailTypeResolveReal; res->u.routes.tile = tile; - res->u.routes.upper_halftile = upper_halftile; + res->u.routes.context = context; res->callback = CBID_NO_CALLBACK; res->callback_param1 = 0; @@ -96,7 +96,7 @@ static inline void NewRailTypeResolver(ResolverObject *res, TileIndex tile, bool res->count = 0; } -SpriteID GetCustomRailSprite(const RailtypeInfo *rti, TileIndex tile, RailTypeSpriteGroup rtsg, bool upper_halftile) +SpriteID GetCustomRailSprite(const RailtypeInfo *rti, TileIndex tile, RailTypeSpriteGroup rtsg, TileContext context) { assert(rtsg < RTSG_END); @@ -105,7 +105,7 @@ SpriteID GetCustomRailSprite(const RailtypeInfo *rti, TileIndex tile, RailTypeSp const SpriteGroup *group; ResolverObject object; - NewRailTypeResolver(&object, tile, upper_halftile); + NewRailTypeResolver(&object, tile, context); group = SpriteGroup::Resolve(rti->group[rtsg], &object); if (group == NULL || group->GetNumResults() == 0) return 0; @@ -135,5 +135,5 @@ uint8 GetReverseRailTypeTranslation(RailType railtype, const GRFFile *grffile) */ void GetRailTypeResolver(ResolverObject *ro, uint index) { - NewRailTypeResolver(ro, index, false); + NewRailTypeResolver(ro, index, TC_NORMAL); } diff --git a/src/newgrf_railtype.h b/src/newgrf_railtype.h index 24004f915..770bc1b71 100644 --- a/src/newgrf_railtype.h +++ b/src/newgrf_railtype.h @@ -13,8 +13,9 @@ #define NEWGRF_RAILTYPE_H #include "rail.h" +#include "newgrf_commons.h" -SpriteID GetCustomRailSprite(const RailtypeInfo *rti, TileIndex tile, RailTypeSpriteGroup rtsg, bool upper_halftile = false); +SpriteID GetCustomRailSprite(const RailtypeInfo *rti, TileIndex tile, RailTypeSpriteGroup rtsg, TileContext context = TC_NORMAL); uint8 GetReverseRailTypeTranslation(RailType railtype, const GRFFile *grffile); diff --git a/src/newgrf_spritegroup.h b/src/newgrf_spritegroup.h index d1c13ca43..468754244 100644 --- a/src/newgrf_spritegroup.h +++ b/src/newgrf_spritegroup.h @@ -22,6 +22,7 @@ #include "newgrf_callbacks.h" #include "newgrf_generic.h" #include "newgrf_storage.h" +#include "newgrf_commons.h" /** * Gets the value of a so-called newgrf "register". @@ -346,7 +347,7 @@ struct ResolverObject { } generic; struct { TileIndex tile; - bool upper_halftile; ///< Are we resolving sprites for the upper halftile? + TileContext context; ///< Are we resolving sprites for the upper halftile, or on a bridge? } routes; struct { const struct Station *st; ///< Station of the airport for which the callback is run, or NULL for build gui. diff --git a/src/rail_cmd.cpp b/src/rail_cmd.cpp index 4f61dfd65..779700c3d 100644 --- a/src/rail_cmd.cpp +++ b/src/rail_cmd.cpp @@ -1809,7 +1809,7 @@ static void DrawTrackDetails(const TileInfo *ti, const RailtypeInfo *rti) { /* Base sprite for track fences. * Note: Halftile slopes only have fences on the upper part. */ - SpriteID base_image = GetCustomRailSprite(rti, ti->tile, RTSG_FENCES, IsHalftileSlope(ti->tileh)); + SpriteID base_image = GetCustomRailSprite(rti, ti->tile, RTSG_FENCES, IsHalftileSlope(ti->tileh) ? TC_UPPER_HALFTILE : TC_NORMAL); if (base_image == 0) base_image = SPR_TRACK_FENCE_FLAT_X; switch (GetRailGroundType(ti->tile)) { @@ -1968,8 +1968,8 @@ static void DrawTrackBitsOverlay(TileInfo *ti, TrackBits track, const RailtypeIn if (IsValidCorner(halftile_corner)) { DrawFoundation(ti, HalftileFoundation(halftile_corner)); - overlay = GetCustomRailSprite(rti, ti->tile, RTSG_OVERLAY, true); - ground = GetCustomRailSprite(rti, ti->tile, RTSG_GROUND, true); + overlay = GetCustomRailSprite(rti, ti->tile, RTSG_OVERLAY, TC_UPPER_HALFTILE); + ground = GetCustomRailSprite(rti, ti->tile, RTSG_GROUND, TC_UPPER_HALFTILE); /* Draw higher halftile-overlay: Use the sloped sprites with three corners raised. They probably best fit the lightning. */ Slope fake_slope = SlopeWithThreeCornersRaised(OppositeCorner(halftile_corner)); |