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-rw-r--r--src/industry.h1
-rw-r--r--src/industry_cmd.cpp12
-rw-r--r--src/table/build_industry.h369
3 files changed, 191 insertions, 191 deletions
diff --git a/src/industry.h b/src/industry.h
index 653b1f345..6c3dadf70 100644
--- a/src/industry.h
+++ b/src/industry.h
@@ -140,6 +140,7 @@ struct IndustrySpec {
*/
struct IndustryTileSpec {
CargoID accepts_cargo[3]; ///< Cargo accepted by this tile
+ uint8 acceptance[3]; ///< Level of aceptance per cargo type
Slope slopes_refused; ///< slope pattern on which this tile cannot be built
byte anim_production; ///< Animation frame to start when goods are produced
byte anim_next; ///< Next frame in an animation
diff --git a/src/industry_cmd.cpp b/src/industry_cmd.cpp
index 4d852f184..6645c83a6 100644
--- a/src/industry_cmd.cpp
+++ b/src/industry_cmd.cpp
@@ -287,14 +287,10 @@ static void GetAcceptedCargo_Industry(TileIndex tile, AcceptedCargo ac)
const IndustryTileSpec *itspec = GetIndustryTileSpec(GetIndustryGfx(tile));
CargoID a;
- a = itspec->accepts_cargo[0];
- if (a != CT_INVALID) ac[a] = (a == CT_PASSENGERS) ? 1 : 8;
-
- a = itspec->accepts_cargo[1];
- if (a != CT_INVALID) ac[a] = 8;
-
- a = itspec->accepts_cargo[2];
- if (a != CT_INVALID) ac[a] = 8;
+ for (byte i = 0; i < lengthof(itspec->accepts_cargo); i++) {
+ a = itspec->accepts_cargo[i];
+ if (a != CT_INVALID) ac[a] = itspec->acceptance[i];
+ }
}
static void GetTileDesc_Industry(TileIndex tile, TileDesc *td)
diff --git a/src/table/build_industry.h b/src/table/build_industry.h
index 242b2ee39..7e56efcc2 100644
--- a/src/table/build_industry.h
+++ b/src/table/build_industry.h
@@ -1519,262 +1519,265 @@ static const IndustrySpec _industry_specs[] = {
#undef MI
/** Writes the properties of an industry tile into the IndustryTileSpec struct.
- * @param c1 first type of cargo accepted for this tile
- * @param c2 second cargo
- * @param c3 and third cargo. Those three are in an array
- * @param s1 slope refused upon choosing a place to build
- * @param a1 animation frame on production
- * @param a2 next frame of animation
- * @param a3 chooses between animation or construction state
+ * @param ca1 acceptance of first cargo
+ * @param c1 first type of cargo accepted for this tile
+ * @param ca2 acceptance of second cargo
+ * @param c2 second cargo
+ * @param ca3 acceptance of third cargo
+ * @param c3 and third cargo. Those three are in an array
+ * @param s1 slope refused upon choosing a place to build
+ * @param a1 animation frame on production
+ * @param a2 next frame of animation
+ * @param a3 chooses between animation or construction state
*/
-#define MT(c1, c2, c3, sl, a1, a2, a3) {{c1, c2, c3}, sl, a1, a2, a3, 0, {0, 0, NULL, NULL, 0, true}}
+#define MT(ca1, c1, ca2, c2, ca3, c3, sl, a1, a2, a3) {{c1, c2, c3}, {ca1, ca2, ca3}, sl, a1, a2, a3, 0, 0, 0, NULL, NULL, 0, true}
static const IndustryTileSpec _industry_tile_specs[] = {
/* Coal Mine */
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, true),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_PASSENGERS, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, true),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(1, CT_PASSENGERS, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Power Station */
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_PASSENGERS, CT_INVALID, CT_COAL, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(1, CT_PASSENGERS, 0, CT_INVALID, 8, CT_COAL, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Sawmill */
- MT(CT_PASSENGERS, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_PASSENGERS, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_PASSENGERS, CT_INVALID, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(1, CT_PASSENGERS, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(1, CT_PASSENGERS, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(1, CT_PASSENGERS, 0, CT_INVALID, 8, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Forest Artic, temperate */
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, 17, INDUTILE_NOANIM, false), ///< Chopping forest
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, 16, false), ///< Growing forest
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, 17, INDUTILE_NOANIM, false), ///< Chopping forest
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, 16, false), ///< Growing forest
/* Oil refinery */
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_OIL, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_PASSENGERS, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_OIL, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(1, CT_PASSENGERS, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* oil Rig */
- MT(CT_INVALID, CT_INVALID, CT_PASSENGERS, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_MAIL, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_PASSENGERS, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_MAIL, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Oil Wells artic, temperate */
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, true ),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, true ),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, true ),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, true ),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, true ),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, true ),
/* Farm tropic, arctic and temperate */
- MT(CT_PASSENGERS, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_PASSENGERS, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(1, CT_PASSENGERS, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(1, CT_PASSENGERS, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Factory temperate */
- MT(CT_GRAIN, CT_STEEL, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_GRAIN, CT_STEEL, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_GRAIN, CT_STEEL, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_GRAIN, CT_STEEL, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(8, CT_GRAIN, 8, CT_STEEL, 8, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(8, CT_GRAIN, 8, CT_STEEL, 8, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(8, CT_GRAIN, 8, CT_STEEL, 8, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(8, CT_GRAIN, 8, CT_STEEL, 8, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Printing works */
- MT(CT_INVALID, CT_INVALID, CT_PAPER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_PAPER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_PAPER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_PAPER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_PAPER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_PAPER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_PAPER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_PAPER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Copper ore mine */
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, true ),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_PASSENGERS, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_PASSENGERS, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, true ),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(1, CT_PASSENGERS, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(1, CT_PASSENGERS, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Steel mill */
- MT(CT_PASSENGERS, CT_INVALID, CT_IRON_ORE, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_PASSENGERS, CT_INVALID, CT_IRON_ORE, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_PASSENGERS, CT_INVALID, CT_IRON_ORE, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_PASSENGERS, CT_INVALID, CT_IRON_ORE, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_PASSENGERS, CT_INVALID, CT_IRON_ORE, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_PASSENGERS, CT_INVALID, CT_IRON_ORE, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(1, CT_PASSENGERS, 0, CT_INVALID, 8, CT_IRON_ORE, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(1, CT_PASSENGERS, 0, CT_INVALID, 8, CT_IRON_ORE, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(1, CT_PASSENGERS, 0, CT_INVALID, 8, CT_IRON_ORE, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(1, CT_PASSENGERS, 0, CT_INVALID, 8, CT_IRON_ORE, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(1, CT_PASSENGERS, 0, CT_INVALID, 8, CT_IRON_ORE, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(1, CT_PASSENGERS, 0, CT_INVALID, 8, CT_IRON_ORE, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Bank temperate*/
- MT(CT_PASSENGERS, CT_INVALID, CT_VALUABLES, SLOPE_E, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_PASSENGERS, CT_INVALID, CT_VALUABLES, SLOPE_S, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(1, CT_PASSENGERS, 0, CT_INVALID, 8, CT_VALUABLES, SLOPE_E, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(1, CT_PASSENGERS, 0, CT_INVALID, 8, CT_VALUABLES, SLOPE_S, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Food processing plant, tropic and arctic. CT_MAIZE or CT_WHEAT, CT_LIVESTOCK or CT_FRUIT*/
- MT(CT_MAIZE, CT_INVALID, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_MAIZE, CT_INVALID, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_MAIZE, CT_INVALID, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_MAIZE, CT_INVALID, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(8, CT_MAIZE, 0, CT_INVALID, 8, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(8, CT_MAIZE, 0, CT_INVALID, 8, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(8, CT_MAIZE, 0, CT_INVALID, 8, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(8, CT_MAIZE, 0, CT_INVALID, 8, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Paper mill */
- MT(CT_INVALID, CT_INVALID, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Gold mine */
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, true ),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, true ),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Bank Sub Arctic */
- MT(CT_INVALID, CT_INVALID, CT_GOLD, SLOPE_E, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_GOLD, SLOPE_S, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_GOLD, SLOPE_E, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_GOLD, SLOPE_S, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Diamond mine */
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Iron ore Mine */
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Fruit plantation */
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Rubber plantation */
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Water supply */
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Water tower */
- MT(CT_INVALID, CT_INVALID, CT_WATER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_WATER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Factory (sub-tropical) */
- MT(CT_COPPER_ORE, CT_WOOD, CT_RUBBER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_COPPER_ORE, CT_WOOD, CT_RUBBER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_COPPER_ORE, CT_WOOD, CT_RUBBER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_COPPER_ORE, CT_WOOD, CT_RUBBER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(8, CT_COPPER_ORE, 8, CT_WOOD, 8, CT_RUBBER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(8, CT_COPPER_ORE, 8, CT_WOOD, 8, CT_RUBBER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(8, CT_COPPER_ORE, 8, CT_WOOD, 8, CT_RUBBER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(8, CT_COPPER_ORE, 8, CT_WOOD, 8, CT_RUBBER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Lumber mill */
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Candyfloss forest */
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, 130, INDUTILE_NOANIM, false), ///< Chopping candyfloss
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, 129, false), ///< Growing candyfloss
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, 130, INDUTILE_NOANIM, false), ///< Chopping candyfloss
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, 129, false), ///< Growing candyfloss
/* Sweet factory */
- MT(CT_COTTON_CANDY, CT_TOFFEE, CT_SUGAR, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_COTTON_CANDY, CT_TOFFEE, CT_SUGAR, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_COTTON_CANDY, CT_TOFFEE, CT_SUGAR, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_COTTON_CANDY, CT_TOFFEE, CT_SUGAR, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(8, CT_COTTON_CANDY, 8, CT_TOFFEE, 8, CT_SUGAR, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(8, CT_COTTON_CANDY, 8, CT_TOFFEE, 8, CT_SUGAR, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(8, CT_COTTON_CANDY, 8, CT_TOFFEE, 8, CT_SUGAR, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(8, CT_COTTON_CANDY, 8, CT_TOFFEE, 8, CT_SUGAR, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Batter farm */
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, 136, INDUTILE_NOANIM, false), ///< Reaping batteries
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, 135, false), ///< Growing batteries
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, 136, INDUTILE_NOANIM, false), ///< Reaping batteries
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, 135, false), ///< Growing batteries
/* Cola wells */
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Toy shop */
- MT(CT_INVALID, CT_INVALID, CT_TOYS, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_TOYS, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_TOYS, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_TOYS, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_TOYS, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_TOYS, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_TOYS, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_TOYS, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Toy factory */
- MT(CT_BATTERIES, CT_INVALID, CT_PLASTIC, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_BATTERIES, CT_INVALID, CT_PLASTIC, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_BATTERIES, CT_INVALID, CT_PLASTIC, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_BATTERIES, CT_INVALID, CT_PLASTIC, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_BATTERIES, CT_INVALID, CT_PLASTIC, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_BATTERIES, CT_INVALID, CT_PLASTIC, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(8, CT_BATTERIES, 0, CT_INVALID, 8, CT_PLASTIC, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(8, CT_BATTERIES, 0, CT_INVALID, 8, CT_PLASTIC, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(8, CT_BATTERIES, 0, CT_INVALID, 8, CT_PLASTIC, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(8, CT_BATTERIES, 0, CT_INVALID, 8, CT_PLASTIC, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(8, CT_BATTERIES, 0, CT_INVALID, 8, CT_PLASTIC, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(8, CT_BATTERIES, 0, CT_INVALID, 8, CT_PLASTIC, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Plastic Fountain */
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Fizzy drink factory */
- MT(CT_BUBBLES, CT_INVALID, CT_COLA, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_BUBBLES, CT_INVALID, CT_COLA, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_BUBBLES, CT_INVALID, CT_COLA, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_BUBBLES, CT_INVALID, CT_COLA, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(8, CT_BUBBLES, 0, CT_INVALID, 8, CT_COLA, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(8, CT_BUBBLES, 0, CT_INVALID, 8, CT_COLA, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(8, CT_BUBBLES, 0, CT_INVALID, 8, CT_COLA, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(8, CT_BUBBLES, 0, CT_INVALID, 8, CT_COLA, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Bubble generator */
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Toffee quarry */
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Sugar mine */
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
};
#undef MT