diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/ai/api/ai_tile.cpp | 26 | ||||
-rw-r--r-- | src/ai/api/ai_tile.hpp | 66 | ||||
-rw-r--r-- | src/ai/api/ai_tile.hpp.sq | 10 | ||||
-rw-r--r-- | src/slope_type.h | 2 |
4 files changed, 92 insertions, 12 deletions
diff --git a/src/ai/api/ai_tile.cpp b/src/ai/api/ai_tile.cpp index 8a04c1772..f5bf96f1a 100644 --- a/src/ai/api/ai_tile.cpp +++ b/src/ai/api/ai_tile.cpp @@ -11,6 +11,7 @@ #include "../../water_map.h" #include "../../clear_map.h" #include "../../town.h" +#include "../../landscape.h" /* static */ bool AITile::IsBuildable(TileIndex tile) { @@ -132,11 +133,34 @@ /* static */ int32 AITile::GetHeight(TileIndex tile) { - if (!::IsValidTile(tile)) return false; + if (!::IsValidTile(tile)) return -1; return ::TileHeight(tile); } +/* static */ int32 AITile::GetMinHeight(TileIndex tile) +{ + if (!::IsValidTile(tile)) return -1; + + return ::GetTileZ(tile) / ::TILE_HEIGHT; +} + +/* static */ int32 AITile::GetMaxHeight(TileIndex tile) +{ + if (!::IsValidTile(tile)) return -1; + + return ::GetTileMaxZ(tile) / ::TILE_HEIGHT; +} + +/* static */ int32 AITile::GetCornerHeight(TileIndex tile, Corner corner) +{ + if (!::IsValidTile(tile) || !::IsValidCorner((::Corner)corner)) return -1; + + uint z; + ::Slope slope = ::GetTileSlope(tile, &z); + return (z + ::GetSlopeZInCorner(slope, (::Corner)corner)) / ::TILE_HEIGHT; +} + /* static */ AICompany::CompanyID AITile::GetOwner(TileIndex tile) { if (!::IsValidTile(tile)) return AICompany::COMPANY_INVALID; diff --git a/src/ai/api/ai_tile.hpp b/src/ai/api/ai_tile.hpp index 772b9e1bb..808bbcf52 100644 --- a/src/ai/api/ai_tile.hpp +++ b/src/ai/api/ai_tile.hpp @@ -32,7 +32,19 @@ public: }; /** - * Enumeration for the slope-type (from slopes.h). + * Enumeration for corners of tiles. + */ + enum Corner { + CORNER_W = 0, //!< West corner + CORNER_S = 1, //!< South corner + CORNER_E = 2, //!< East corner + CORNER_N = 3, //!< North corner + + CORNER_INVALID = 0xFF, + }; + + /** + * Enumeration for the slope-type. * * This enumeration use the chars N, E, S, W corresponding the * direction North, East, South and West. The top corner of a tile @@ -41,18 +53,18 @@ public: enum Slope { /* Values are important, as they represent the internal state of the game. */ SLOPE_FLAT = 0x00, //!< A flat tile - SLOPE_W = 0x01, //!< The west corner of the tile is raised - SLOPE_S = 0x02, //!< The south corner of the tile is raised - SLOPE_E = 0x04, //!< The east corner of the tile is raised - SLOPE_N = 0x08, //!< The north corner of the tile is raised - SLOPE_STEEP = 0x10, //!< Indicates the slope is steep + SLOPE_W = 1 << CORNER_W, //!< The west corner of the tile is raised + SLOPE_S = 1 << CORNER_S, //!< The south corner of the tile is raised + SLOPE_E = 1 << CORNER_E, //!< The east corner of the tile is raised + SLOPE_N = 1 << CORNER_N, //!< The north corner of the tile is raised + SLOPE_STEEP = 0x10, //!< Indicates the slope is steep (The corner opposite of the not-raised corner is raised two times) SLOPE_NW = SLOPE_N | SLOPE_W, //!< North and west corner are raised SLOPE_SW = SLOPE_S | SLOPE_W, //!< South and west corner are raised SLOPE_SE = SLOPE_S | SLOPE_E, //!< South and east corner are raised SLOPE_NE = SLOPE_N | SLOPE_E, //!< North and east corner are raised SLOPE_EW = SLOPE_E | SLOPE_W, //!< East and west corner are raised SLOPE_NS = SLOPE_N | SLOPE_S, //!< North and south corner are raised - SLOPE_ELEVATED = SLOPE_N | SLOPE_E | SLOPE_S | SLOPE_W, //!< All corner are raised, similar to SLOPE_FLAT + SLOPE_ELEVATED = SLOPE_N | SLOPE_E | SLOPE_S | SLOPE_W, //!< Bit mask containing all 'simple' slopes. Does not appear as a slope. SLOPE_NWS = SLOPE_N | SLOPE_W | SLOPE_S, //!< North, west and south corner are raised SLOPE_WSE = SLOPE_W | SLOPE_S | SLOPE_E, //!< West, south and east corner are raised SLOPE_SEN = SLOPE_S | SLOPE_E | SLOPE_N, //!< South, east and north corner are raised @@ -129,6 +141,7 @@ public: /** * Check if a tile has a steep slope. + * Steep slopes are slopes with a height difference of 2 across one diagonal of the tile. * @param slope The slope to check on. * @pre slope != SLOPE_INVALID. * @return True if the slope is a steep slope. @@ -137,9 +150,11 @@ public: /** * Check if a tile has a halftile slope. + * Halftile slopes appear on top of halftile foundations. E.g. the slope you get when building a horizontal railtrack on the top of a SLOPE_N or SLOPE_STEEP_N. * @param slope The slope to check on. * @pre slope != SLOPE_INVALID. * @return True if the slope is a halftile slope. + * @note Currently there is no API function that would return or accept a halftile slope. */ static bool IsHalftileSlope(Slope slope); @@ -193,9 +208,10 @@ public: /** * Get the slope of a tile. + * This is the slope of the bare tile. A possible foundation on the tile does not influence this slope. * @param tile The tile to check on. * @pre AIMap::IsValidTile(tile). - * @return 0 means flat, others indicate internal state of slope. + * @return Bit mask encoding the slope. See #Slope for a description of the returned values. */ static Slope GetSlope(TileIndex tile); @@ -211,14 +227,44 @@ public: static Slope GetComplementSlope(Slope slope); /** - * Get the height of the tile. + * Get the height of the north corner of a tile. + * The returned height is the height of the bare tile. A possible foundation on the tile does not influence this height. + * @deprecated This function is deprecated and might be removed in future versions of the API. Use GetMinHeight(), GetMaxHeight() or GetCornerHeight() instead. * @param tile The tile to check on. * @pre AIMap::IsValidTile(tile). - * @return The height of the tile, ranging from 0 to 15. + * @return The height of the north corner of the tile, ranging from 0 to 15. */ static int32 GetHeight(TileIndex tile); /** + * Get the minimal height on a tile. + * The returned height is the height of the bare tile. A possible foundation on the tile does not influence this height. + * @param tile The tile to check on. + * @pre AIMap::IsValidTile(tile). + * @return The height of the lowest corner of the tile, ranging from 0 to 15. + */ + static int32 GetMinHeight(TileIndex tile); + + /** + * Get the maximal height on a tile. + * The returned height is the height of the bare tile. A possible foundation on the tile does not influence this height. + * @param tile The tile to check on. + * @pre AIMap::IsValidTile(tile). + * @return The height of the highest corner of the tile, ranging from 0 to 15. + */ + static int32 GetMaxHeight(TileIndex tile); + + /** + * Get the height of a certain corner of a tile. + * The returned height is the height of the bare tile. A possible foundation on the tile does not influence this height. + * @param tile The tile to check on. + * @param corner The corner to query. + * @pre AIMap::IsValidTile(tile). + * @return The height of the lowest corner of the tile, ranging from 0 to 15. + */ + static int32 GetCornerHeight(TileIndex tile, Corner corner); + + /** * Get the owner of the tile. * @param tile The tile to get the owner from. * @pre AIMap::IsValidTile(tile). diff --git a/src/ai/api/ai_tile.hpp.sq b/src/ai/api/ai_tile.hpp.sq index 8f9e83317..481cb68f9 100644 --- a/src/ai/api/ai_tile.hpp.sq +++ b/src/ai/api/ai_tile.hpp.sq @@ -7,6 +7,8 @@ namespace SQConvert { /* Allow enums to be used as Squirrel parameters */ template <> AITile::ErrorMessages GetParam(ForceType<AITile::ErrorMessages>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (AITile::ErrorMessages)tmp; } template <> int Return<AITile::ErrorMessages>(HSQUIRRELVM vm, AITile::ErrorMessages res) { sq_pushinteger(vm, (int32)res); return 1; } + template <> AITile::Corner GetParam(ForceType<AITile::Corner>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (AITile::Corner)tmp; } + template <> int Return<AITile::Corner>(HSQUIRRELVM vm, AITile::Corner res) { sq_pushinteger(vm, (int32)res); return 1; } template <> AITile::Slope GetParam(ForceType<AITile::Slope>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (AITile::Slope)tmp; } template <> int Return<AITile::Slope>(HSQUIRRELVM vm, AITile::Slope res) { sq_pushinteger(vm, (int32)res); return 1; } template <> AITile::TransportType GetParam(ForceType<AITile::TransportType>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (AITile::TransportType)tmp; } @@ -28,6 +30,11 @@ void SQAITile_Register(Squirrel *engine) { SQAITile.DefSQConst(engine, AITile::ERR_TILE_BASE, "ERR_TILE_BASE"); SQAITile.DefSQConst(engine, AITile::ERR_TILE_TOO_HIGH, "ERR_TILE_TOO_HIGH"); SQAITile.DefSQConst(engine, AITile::ERR_TILE_TOO_LOW, "ERR_TILE_TOO_LOW"); + SQAITile.DefSQConst(engine, AITile::CORNER_W, "CORNER_W"); + SQAITile.DefSQConst(engine, AITile::CORNER_S, "CORNER_S"); + SQAITile.DefSQConst(engine, AITile::CORNER_E, "CORNER_E"); + SQAITile.DefSQConst(engine, AITile::CORNER_N, "CORNER_N"); + SQAITile.DefSQConst(engine, AITile::CORNER_INVALID, "CORNER_INVALID"); SQAITile.DefSQConst(engine, AITile::SLOPE_FLAT, "SLOPE_FLAT"); SQAITile.DefSQConst(engine, AITile::SLOPE_W, "SLOPE_W"); SQAITile.DefSQConst(engine, AITile::SLOPE_S, "SLOPE_S"); @@ -78,6 +85,9 @@ void SQAITile_Register(Squirrel *engine) { SQAITile.DefSQStaticMethod(engine, &AITile::GetSlope, "GetSlope", 2, ".i"); SQAITile.DefSQStaticMethod(engine, &AITile::GetComplementSlope, "GetComplementSlope", 2, ".i"); SQAITile.DefSQStaticMethod(engine, &AITile::GetHeight, "GetHeight", 2, ".i"); + SQAITile.DefSQStaticMethod(engine, &AITile::GetMinHeight, "GetMinHeight", 2, ".i"); + SQAITile.DefSQStaticMethod(engine, &AITile::GetMaxHeight, "GetMaxHeight", 2, ".i"); + SQAITile.DefSQStaticMethod(engine, &AITile::GetCornerHeight, "GetCornerHeight", 3, ".ii"); SQAITile.DefSQStaticMethod(engine, &AITile::GetOwner, "GetOwner", 2, ".i"); SQAITile.DefSQStaticMethod(engine, &AITile::HasTransportType, "HasTransportType", 3, ".ii"); SQAITile.DefSQStaticMethod(engine, &AITile::GetCargoAcceptance, "GetCargoAcceptance", 6, ".iiiii"); diff --git a/src/slope_type.h b/src/slope_type.h index 2ba12bf38..469fd75b9 100644 --- a/src/slope_type.h +++ b/src/slope_type.h @@ -53,7 +53,7 @@ enum Slope { SLOPE_NE = SLOPE_N | SLOPE_E, ///< north and east corner are raised SLOPE_EW = SLOPE_E | SLOPE_W, ///< east and west corner are raised SLOPE_NS = SLOPE_N | SLOPE_S, ///< north and south corner are raised - SLOPE_ELEVATED = SLOPE_N | SLOPE_E | SLOPE_S | SLOPE_W, ///< all corner are raised, similar to SLOPE_FLAT + SLOPE_ELEVATED = SLOPE_N | SLOPE_E | SLOPE_S | SLOPE_W, ///< bit mask containing all 'simple' slopes SLOPE_NWS = SLOPE_N | SLOPE_W | SLOPE_S, ///< north, west and south corner are raised SLOPE_WSE = SLOPE_W | SLOPE_S | SLOPE_E, ///< west, south and east corner are raised SLOPE_SEN = SLOPE_S | SLOPE_E | SLOPE_N, ///< south, east and north corner are raised |