diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/train_cmd.cpp | 14 |
1 files changed, 6 insertions, 8 deletions
diff --git a/src/train_cmd.cpp b/src/train_cmd.cpp index ff22b71d7..5f5193f0d 100644 --- a/src/train_cmd.cpp +++ b/src/train_cmd.cpp @@ -1007,13 +1007,15 @@ int32 CmdMoveRailVehicle(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) src = GetVehicle(s); - if (src->type != VEH_Train) return CMD_ERROR; + if (src->type != VEH_Train || !CheckOwnership(src->owner)) return CMD_ERROR; // if nothing is selected as destination, try and find a matching vehicle to drag to. if (d == INVALID_VEHICLE) { dst = IsTrainEngine(src) ? NULL : FindGoodVehiclePos(src); } else { + if (!IsValidVehicleID(d)) return CMD_ERROR; dst = GetVehicle(d); + if (dst->type != VEH_Train || !CheckOwnership(dst->owner)) return CMD_ERROR; } // if an articulated part is being handled, deal with its parent vehicle @@ -1025,17 +1027,15 @@ int32 CmdMoveRailVehicle(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) // don't move the same vehicle.. if (src == dst) return 0; - /* the player must be the owner */ - if (!CheckOwnership(src->owner) || (dst != NULL && !CheckOwnership(dst->owner))) - return CMD_ERROR; - /* locate the head of the two chains */ src_head = GetFirstVehicleInChain(src); - dst_head = NULL; if (dst != NULL) { dst_head = GetFirstVehicleInChain(dst); + if (dst_head->tile != src_head->tile) return CMD_ERROR; // Now deal with articulated part of destination wagon dst = GetLastEnginePart(dst); + } else { + dst_head = NULL; } if (dst != NULL && IsMultiheaded(dst) && !IsTrainEngine(dst) && IsTrainWagon(src)) { @@ -1092,8 +1092,6 @@ int32 CmdMoveRailVehicle(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) // check if all vehicles in the dest train are stopped. dst_len = CheckTrainStoppedInDepot(dst_head); if (dst_len < 0) return_cmd_error(STR_881A_TRAINS_CAN_ONLY_BE_ALTERED); - - assert(dst_head->tile == src_head->tile); } // We are moving between rows, so only count the wagons from the source |