diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/saveload/oldloader.cpp | 12 | ||||
-rw-r--r-- | src/saveload/oldloader.h | 17 |
2 files changed, 14 insertions, 15 deletions
diff --git a/src/saveload/oldloader.cpp b/src/saveload/oldloader.cpp index 42970c9a2..6bc07ad27 100644 --- a/src/saveload/oldloader.cpp +++ b/src/saveload/oldloader.cpp @@ -108,8 +108,6 @@ byte ReadByte(LoadgameState *ls) */ bool LoadChunk(LoadgameState *ls, void *base, const OldChunks *chunks) { - byte *base_ptr = (byte*)base; - for (const OldChunks *chunk = chunks; chunk->type != OC_END; chunk++) { if (((chunk->type & OC_TTD) && _savegame_type == SGT_TTO) || ((chunk->type & OC_TTO) && _savegame_type != SGT_TTO)) { @@ -134,8 +132,8 @@ bool LoadChunk(LoadgameState *ls, void *base, const OldChunks *chunks) break; case OC_ASSERT: - DEBUG(oldloader, 4, "Assert point: 0x%X / 0x%X", ls->total_read, chunk->offset + _bump_assert_value); - if (ls->total_read != chunk->offset + _bump_assert_value) throw std::exception(); + DEBUG(oldloader, 4, "Assert point: 0x%X / 0x%X", ls->total_read, (uint)(size_t)chunk->ptr + _bump_assert_value); + if (ls->total_read != (size_t)chunk->ptr + _bump_assert_value) throw std::exception(); default: break; } } else { @@ -153,10 +151,10 @@ bool LoadChunk(LoadgameState *ls, void *base, const OldChunks *chunks) } /* When both pointers are nullptr, we are just skipping data */ - if (base_ptr == nullptr && chunk->ptr == nullptr) continue; + if (base == nullptr && chunk->ptr == nullptr) continue; - /* Writing to the var: bits 8 to 15 have the VAR type */ - if (chunk->ptr == nullptr) ptr = base_ptr + chunk->offset; + /* Chunk refers to a struct member, get address in base. */ + if (chunk->ptr == nullptr) ptr = (byte *)chunk->offset(base); /* Write the data */ switch (GetOldChunkVarType(chunk->type)) { diff --git a/src/saveload/oldloader.h b/src/saveload/oldloader.h index 1600a9ac2..6879192ec 100644 --- a/src/saveload/oldloader.h +++ b/src/saveload/oldloader.h @@ -82,13 +82,14 @@ enum OldChunkType { DECLARE_ENUM_AS_BIT_SET(OldChunkType) typedef bool OldChunkProc(LoadgameState *ls, int num); +typedef void *OffsetProc(void *base); struct OldChunks { OldChunkType type; ///< Type of field uint32 amount; ///< Amount of fields - void *ptr; ///< Pointer where to save the data (may only be set if offset is 0) - uint offset; ///< Offset from basepointer (may only be set if ptr is nullptr) + void *ptr; ///< Pointer where to save the data (takes precedence over #offset) + OffsetProc *offset; ///< Pointer to function that returns the actual memory address of a member (ignored if #ptr is not nullptr) OldChunkProc *proc; ///< Pointer to function that is called with OC_CHUNK }; @@ -123,12 +124,12 @@ static inline uint32 ReadUint32(LoadgameState *ls) * - OCL_CHUNK: load another proc to load a part of the savegame, 'amount' times * - OCL_ASSERT: to check if we are really at the place we expect to be.. because old savegames are too binary to be sure ;) */ -#define OCL_SVAR(type, base, offset) { type, 1, nullptr, (uint)cpp_offsetof(base, offset), nullptr } -#define OCL_VAR(type, amount, pointer) { type, amount, pointer, 0, nullptr } -#define OCL_END() { OC_END, 0, nullptr, 0, nullptr } -#define OCL_CNULL(type, amount) { OC_NULL | type, amount, nullptr, 0, nullptr } -#define OCL_CCHUNK(type, amount, proc) { OC_CHUNK | type, amount, nullptr, 0, proc } -#define OCL_ASSERT(type, size) { OC_ASSERT | type, 1, nullptr, size, nullptr } +#define OCL_SVAR(type, base, offset) { type, 1, nullptr, [] (void *b) -> void * { return std::addressof(static_cast<base *>(b)->offset); }, nullptr } +#define OCL_VAR(type, amount, pointer) { type, amount, pointer, nullptr, nullptr } +#define OCL_END() { OC_END, 0, nullptr, nullptr, nullptr } +#define OCL_CNULL(type, amount) { OC_NULL | type, amount, nullptr, nullptr, nullptr } +#define OCL_CCHUNK(type, amount, proc) { OC_CHUNK | type, amount, nullptr, nullptr, proc } +#define OCL_ASSERT(type, size) { OC_ASSERT | type, 1, (void *)(size_t)size, nullptr, nullptr } #define OCL_NULL(amount) OCL_CNULL((OldChunkType)0, amount) #define OCL_CHUNK(amount, proc) OCL_CCHUNK((OldChunkType)0, amount, proc) |