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-rw-r--r--src/lang/english.txt4
-rw-r--r--src/lang/russian.txt3
-rw-r--r--src/toolbar_gui.cpp145
-rw-r--r--src/widgets/toolbar_widget.h1
4 files changed, 104 insertions, 49 deletions
diff --git a/src/lang/english.txt b/src/lang/english.txt
index aeefcb49f..5381a0105 100644
--- a/src/lang/english.txt
+++ b/src/lang/english.txt
@@ -477,10 +477,10 @@ STR_AIRCRAFT_MENU_AIRPORT_CONSTRUCTION :Airport constru
STR_LANDSCAPING_MENU_LANDSCAPING :Landscaping
STR_LANDSCAPING_MENU_PLANT_TREES :Plant trees
STR_LANDSCAPING_MENU_PLACE_SIGN :Place sign
+############ range ends here
-STR_LANDSCAPING_MENU_SEPARATOR1 :
+############ range for underground menu starts
STR_LANDSCAPING_MENU_UNDERGROUND :Special constructions
-STR_LANDSCAPING_MENU_SEPARATOR2 :
STR_LANDSCAPING_MENU_LAYER_1 :Surface
STR_LANDSCAPING_MENU_LAYER_2 :Undergroound (-1)
STR_LANDSCAPING_MENU_LAYER_3 :Undergroound (-2)
diff --git a/src/lang/russian.txt b/src/lang/russian.txt
index c4c113f45..eca8f7891 100644
--- a/src/lang/russian.txt
+++ b/src/lang/russian.txt
@@ -605,10 +605,9 @@ STR_LANDSCAPING_MENU_PLANT_TREES :Высадка
STR_LANDSCAPING_MENU_PLACE_SIGN :Поставить метку
# Underground menu
-###length 7
+###length 6
STR_LANDSCAPING_MENU_SEPARATOR1 :
STR_LANDSCAPING_MENU_UNDERGROUND :Спец. конструкции
-STR_LANDSCAPING_MENU_SEPARATOR2 :
STR_LANDSCAPING_MENU_LAYER_1 :Поверхность
STR_LANDSCAPING_MENU_LAYER_2 :Подземелье (-1)
STR_LANDSCAPING_MENU_LAYER_3 :Подземелье (-2)
diff --git a/src/toolbar_gui.cpp b/src/toolbar_gui.cpp
index 068a1962e..b0a00a383 100644
--- a/src/toolbar_gui.cpp
+++ b/src/toolbar_gui.cpp
@@ -984,62 +984,52 @@ static CallBackFunction ToolbarForestClick(Window *w)
return CBF_NONE;
}
-bool ScrollWindowRel(ViewportData *viewport, int dx, int dy)
-{
- Point pt = RemapCoords(dx, dy, 0);
-
- viewport->dest_scrollpos_x += pt.x;
- viewport->dest_scrollpos_y += pt.y;
- return true;
-}
-
-void SelectLayer(ViewportData *viewport, int layer)
-{
- if (layer < 0) layer = 0;
- if (uint(layer) >= LayerCount()) layer = LayerCount() - 1;
-
- int delta_layer = calculateLayer(viewport) - layer;
- bool res = ScrollWindowRel(viewport, 0, -delta_layer * LayerSizeY() * TILE_SIZE);
-}
-
-void SelectLayerInMainWindow(int layer)
-{
- Window *w = FindWindowById(WC_MAIN_WINDOW, 0);
- SelectLayer(w->viewport, layer);
- w->InvalidateData();
-}
-
/**
- * Handle click on the entry in the underground menu.
+ * Handle click on the entry in the landscaping menu.
*
* @param index Menu entry clicked.
+ * @return #CBF_NONE
*/
-static void ToMenuClickUnderground(int index)
+static CallBackFunction MenuClickForest(int index)
{
switch (index) {
- case 4: ShowUndergroundToolbar(); break;
-
- case 6: SelectLayerInMainWindow(index-6); break;
- case 7: SelectLayerInMainWindow(index-6); break;
- case 8: SelectLayerInMainWindow(index-6); break;
- case 9: SelectLayerInMainWindow(index-6); break;
+ case 0: ShowTerraformToolbar(); break;
+ case 1: ShowBuildTreesToolbar(); break;
+ case 2: return SelectSignTool();
}
+ return CBF_NONE;
}
+/* --- Underground button menu --- */
+
/**
- * Handle click on the entry in the landscaping menu.
+ * Handle click on the entry in the underground menu.
*
* @param index Menu entry clicked.
* @return #CBF_NONE
*/
-static CallBackFunction MenuClickForest(int index)
+static CallBackFunction MenuClickUnderground(int index)
{
- switch (index) {
- case 0: ShowTerraformToolbar(); break;
- case 1: ShowBuildTreesToolbar(); break;
- case 2: return SelectSignTool();
+ if (index==0) {
+ ShowUndergroundToolbar();
+ return CBF_NONE;
}
- ToMenuClickUnderground(index);
+ index -= 1;
+ if ((index<0) || (uint(index) >= LayerCount()))
+ return CBF_NONE;
+ Window *w = FindWindowById(WC_MAIN_WINDOW, 0);
+ int delta_layer = calculateLayer(w->viewport) - index;
+ Point pt = RemapCoords(0, -delta_layer * LayerSizeY() * TILE_SIZE, 0);
+ w->viewport->dest_scrollpos_x += pt.x;
+ w->viewport->dest_scrollpos_y += pt.y;
+ w->InvalidateData();
+ return CBF_NONE;
+}
+
+static CallBackFunction ToolbarUndergroundClick(Window *w)
+{
+ PopupMainToolbMenu(w, WID_TN_UNDERGROUND, STR_LANDSCAPING_MENU_UNDERGROUND, 5);
+ if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
return CBF_NONE;
}
@@ -1353,9 +1343,10 @@ static MenuClickedProc * const _menu_clicked_procs[] = {
MenuClickBuildWater, // 24
MenuClickBuildAir, // 25
MenuClickForest, // 26
- MenuClickMusicWindow, // 27
- MenuClickNewspaper, // 28
- MenuClickHelp, // 29
+ MenuClickUnderground, // 27
+ MenuClickMusicWindow, // 28
+ MenuClickNewspaper, // 29
+ MenuClickHelp, // 30
};
/** Full blown container to make it behave exactly as we want :) */
@@ -1520,7 +1511,7 @@ class NWidgetMainToolbarContainer : public NWidgetToolbarContainer {
const byte *GetButtonArrangement(uint &width, uint &arrangable_count, uint &button_count, uint &spacer_count) const override
{
static const uint SMALLEST_ARRANGEMENT = 14;
- static const uint BIGGEST_ARRANGEMENT = 20;
+ static const uint BIGGEST_ARRANGEMENT = 21;
/* The number of buttons of each row of the toolbar should match the number of items which we want to be visible.
* The total number of buttons should be equal to arrangable_count * 2.
@@ -1787,6 +1778,67 @@ class NWidgetMainToolbarContainer : public NWidgetToolbarContainer {
WID_TN_ZOOM_OUT,
WID_TN_SWITCH_BAR,
};
+ static const byte arrange21[] = {
+ WID_TN_PAUSE,
+ WID_TN_FAST_FORWARD,
+ WID_TN_SETTINGS,
+ WID_TN_SMALL_MAP,
+ WID_TN_TOWNS,
+ WID_TN_SUBSIDIES,
+ WID_TN_STATIONS,
+ WID_TN_FINANCES,
+ WID_TN_COMPANIES,
+ WID_TN_STORY,
+ WID_TN_GOAL,
+ WID_TN_GRAPHS,
+ WID_TN_LEAGUE,
+ WID_TN_INDUSTRIES,
+ WID_TN_TRAINS,
+ WID_TN_ROADVEHS,
+ WID_TN_SHIPS,
+ WID_TN_AIRCRAFT,
+ WID_TN_ZOOM_IN,
+ WID_TN_ZOOM_OUT,
+ WID_TN_RAILS,
+ WID_TN_ROADS,
+ WID_TN_WATER,
+ WID_TN_AIR,
+ WID_TN_LANDSCAPE,
+ WID_TN_UNDERGROUND,
+ WID_TN_MUSIC_SOUND,
+ WID_TN_MESSAGES,
+ WID_TN_HELP,
+ // lower toolbar
+ WID_TN_PAUSE,
+ WID_TN_FAST_FORWARD,
+ WID_TN_SAVE,
+ WID_TN_SMALL_MAP,
+ WID_TN_TOWNS,
+ WID_TN_SUBSIDIES,
+ WID_TN_STATIONS,
+ WID_TN_FINANCES,
+ WID_TN_COMPANIES,
+ WID_TN_STORY,
+ WID_TN_GOAL,
+ WID_TN_GRAPHS,
+ WID_TN_LEAGUE,
+ WID_TN_INDUSTRIES,
+ WID_TN_TRAINS,
+ WID_TN_ROADVEHS,
+ WID_TN_SHIPS,
+ WID_TN_AIRCRAFT,
+ WID_TN_ZOOM_IN,
+ WID_TN_ZOOM_OUT,
+ WID_TN_RAILS,
+ WID_TN_ROADS,
+ WID_TN_WATER,
+ WID_TN_AIR,
+ WID_TN_LANDSCAPE,
+ WID_TN_UNDERGROUND,
+ WID_TN_MUSIC_SOUND,
+ WID_TN_MESSAGES,
+ WID_TN_HELP,
+ };
static const byte arrange_all[] = {
WID_TN_PAUSE,
WID_TN_FAST_FORWARD,
@@ -1815,6 +1867,7 @@ class NWidgetMainToolbarContainer : public NWidgetToolbarContainer {
WID_TN_WATER,
WID_TN_AIR,
WID_TN_LANDSCAPE,
+ WID_TN_UNDERGROUND,
WID_TN_MUSIC_SOUND,
WID_TN_MESSAGES,
WID_TN_HELP
@@ -1829,7 +1882,7 @@ class NWidgetMainToolbarContainer : public NWidgetToolbarContainer {
}
/* Introduce the split toolbar */
- static const byte * const arrangements[] = { arrange14, arrange15, arrange16, arrange17, arrange18, arrange19, arrange20 };
+ static const byte * const arrangements[] = { arrange14, arrange15, arrange16, arrange17, arrange18, arrange19, arrange20, arrange21 };
button_count = arrangable_count = full_buttons;
spacer_count = this->spacers;
@@ -1986,6 +2039,7 @@ static ToolbarButtonProc * const _toolbar_button_procs[] = {
ToolbarBuildWaterClick,
ToolbarBuildAirClick,
ToolbarForestClick,
+ ToolbarUndergroundClick,
ToolbarMusicClick,
ToolbarNewspaperClick,
ToolbarHelpClick,
@@ -2234,6 +2288,7 @@ static NWidgetBase *MakeMainToolbar(int *biggest_index)
SPR_IMG_BUILDWATER, // WID_TN_WATER
SPR_IMG_BUILDAIR, // WID_TN_AIR
SPR_IMG_LANDSCAPING, // WID_TN_LANDSCAPE
+ SPR_IMG_LANDSCAPING, // WID_TN_UNDERGROUND
SPR_IMG_MUSIC, // WID_TN_MUSIC_SOUND
SPR_IMG_MESSAGES, // WID_TN_MESSAGES
SPR_IMG_QUERY, // WID_TN_HELP
diff --git a/src/widgets/toolbar_widget.h b/src/widgets/toolbar_widget.h
index d68de4970..0b4e53227 100644
--- a/src/widgets/toolbar_widget.h
+++ b/src/widgets/toolbar_widget.h
@@ -41,6 +41,7 @@ enum ToolbarNormalWidgets {
WID_TN_WATER, ///< Water building toolbar.
WID_TN_AIR, ///< Airport building toolbar.
WID_TN_LANDSCAPE, ///< Landscaping toolbar.
+ WID_TN_UNDERGROUND, ///< Landscaping toolbar.
WID_TN_MUSIC_SOUND, ///< Music/sound configuration menu.
WID_TN_MESSAGES, ///< Messages menu.
WID_TN_HELP, ///< Help menu.