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-rw-r--r--src/main_gui.cpp19
1 files changed, 11 insertions, 8 deletions
diff --git a/src/main_gui.cpp b/src/main_gui.cpp
index 80ea150f8..09ef1b275 100644
--- a/src/main_gui.cpp
+++ b/src/main_gui.cpp
@@ -245,16 +245,19 @@ struct MainWindow : Window
{
this->DrawWidgets();
if (_game_mode == GM_MENU) {
- int off_x = this->width / 2;
+ static const SpriteID title_sprites[] = {SPR_OTTD_O, SPR_OTTD_P, SPR_OTTD_E, SPR_OTTD_N, SPR_OTTD_T, SPR_OTTD_T, SPR_OTTD_D};
+ static const uint LETTER_SPACING = 10;
+ uint name_width = (lengthof(title_sprites) - 1) * LETTER_SPACING;
- DrawSprite(SPR_OTTD_O, PAL_NONE, off_x - 120, 50);
- DrawSprite(SPR_OTTD_P, PAL_NONE, off_x - 86, 50);
- DrawSprite(SPR_OTTD_E, PAL_NONE, off_x - 53, 50);
- DrawSprite(SPR_OTTD_N, PAL_NONE, off_x - 22, 50);
+ for (uint i = 0; i < lengthof(title_sprites); i++) {
+ name_width += GetSpriteSize(title_sprites[i]).width;
+ }
+ int off_x = (this->width - name_width) / 2;
- DrawSprite(SPR_OTTD_T, PAL_NONE, off_x + 34, 50);
- DrawSprite(SPR_OTTD_T, PAL_NONE, off_x + 65, 50);
- DrawSprite(SPR_OTTD_D, PAL_NONE, off_x + 96, 50);
+ for (uint i = 0; i < lengthof(title_sprites); i++) {
+ DrawSprite(title_sprites[i], PAL_NONE, off_x, 50);
+ off_x += GetSpriteSize(title_sprites[i]).width + LETTER_SPACING;
+ }
}
}