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-rw-r--r--src/ai/default/default.cpp4
-rw-r--r--src/aircraft_cmd.cpp4
-rw-r--r--src/airport.h4
3 files changed, 6 insertions, 6 deletions
diff --git a/src/ai/default/default.cpp b/src/ai/default/default.cpp
index f015de8be..957993edb 100644
--- a/src/ai/default/default.cpp
+++ b/src/ai/default/default.cpp
@@ -3269,7 +3269,7 @@ static void AiStateAirportStuff(Player *p)
AirportFTAClass::Flags flags = GetAirport(st->airport_type)->flags;
- if (!(flags & (p->ai.build_kind == 1 && i == 0 ? AirportFTAClass::HELICOPTERS : AirportFTAClass::PLANES))) {
+ if (!(flags & (p->ai.build_kind == 1 && i == 0 ? AirportFTAClass::HELICOPTERS : AirportFTAClass::AIRPLANES))) {
continue;
}
@@ -3292,7 +3292,7 @@ static void AiStateAirportStuff(Player *p)
* broken because they will probably need different
* tileoff values etc), no matter that
* IsHangarTile() makes no sense. --pasky */
- if (!(flags & AirportFTAClass::PLANES)) {
+ if (!(flags & AirportFTAClass::AIRPLANES)) {
/* Heliports should have maybe own rulesets but
* OTOH we don't want AI to pick them up when
* looking for a suitable airport type to build.
diff --git a/src/aircraft_cmd.cpp b/src/aircraft_cmd.cpp
index 7c25d417d..4e74c335e 100644
--- a/src/aircraft_cmd.cpp
+++ b/src/aircraft_cmd.cpp
@@ -251,7 +251,7 @@ int32 CmdBuildAircraft(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
// Prevent building aircraft types at places which can't handle them
const Station* st = GetStationByTile(tile);
const AirportFTAClass* apc = GetAirport(st->airport_type);
- if (!(apc->flags & (avi->subtype & AIR_CTOL ? AirportFTAClass::PLANES : AirportFTAClass::HELICOPTERS))) {
+ if (!(apc->flags & (avi->subtype & AIR_CTOL ? AirportFTAClass::AIRPLANES : AirportFTAClass::HELICOPTERS))) {
return CMD_ERROR;
}
@@ -1640,7 +1640,7 @@ static void AircraftEventHandler_Flying(Vehicle *v, const AirportFTAClass *apc)
st = GetStation(v->u.air.targetairport);
// runway busy or not allowed to use this airstation, circle
- if (apc->flags & (v->subtype == AIR_HELICOPTER ? AirportFTAClass::HELICOPTERS : AirportFTAClass::PLANES) &&
+ if (apc->flags & (v->subtype == AIR_HELICOPTER ? AirportFTAClass::HELICOPTERS : AirportFTAClass::AIRPLANES) &&
st->airport_tile != 0 &&
(st->owner == OWNER_NONE || st->owner == v->owner)) {
// {32,FLYING,NOTHING_block,37}, {32,LANDING,N,33}, {32,HELILANDING,N,41},
diff --git a/src/airport.h b/src/airport.h
index dd5ebabce..83cb4eda3 100644
--- a/src/airport.h
+++ b/src/airport.h
@@ -122,9 +122,9 @@ struct AirportFTAbuildup;
typedef struct AirportFTAClass {
public:
enum Flags {
- PLANES = 0x1,
+ AIRPLANES = 0x1,
HELICOPTERS = 0x2,
- ALL = PLANES | HELICOPTERS,
+ ALL = AIRPLANES | HELICOPTERS,
SHORT_STRIP = 0x4
};