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-rw-r--r--src/newgrf_config.cpp5
-rw-r--r--src/openttd.cpp2
2 files changed, 6 insertions, 1 deletions
diff --git a/src/newgrf_config.cpp b/src/newgrf_config.cpp
index 911d266df..a0e60ef75 100644
--- a/src/newgrf_config.cpp
+++ b/src/newgrf_config.cpp
@@ -603,6 +603,9 @@ public:
bool GRFFileScanner::AddFile(const std::string &filename, size_t basepath_length, const std::string &tar_filename)
{
+ /* Abort if the user stopped the game during a scan. */
+ if (_exit_game) return false;
+
GRFConfig *c = new GRFConfig(filename.c_str() + basepath_length);
bool added = true;
@@ -702,7 +705,7 @@ void DoScanNewGRFFiles(NewGRFScanCallback *callback)
/* Yes... these are the NewGRF windows */
InvalidateWindowClassesData(WC_SAVELOAD, 0, true);
InvalidateWindowData(WC_GAME_OPTIONS, WN_GAME_OPTIONS_NEWGRF_STATE, GOID_NEWGRF_RESCANNED, true);
- if (callback != nullptr) callback->OnNewGRFsScanned();
+ if (!_exit_game && callback != nullptr) callback->OnNewGRFsScanned();
DeleteWindowByClass(WC_MODAL_PROGRESS);
SetModalProgress(false);
diff --git a/src/openttd.cpp b/src/openttd.cpp
index 035e8e5ae..235d36f01 100644
--- a/src/openttd.cpp
+++ b/src/openttd.cpp
@@ -1469,6 +1469,8 @@ void GameLoop()
ScanNewGRFFiles(_request_newgrf_scan_callback);
_request_newgrf_scan = false;
_request_newgrf_scan_callback = nullptr;
+ /* In case someone closed the game during our scan, don't do anything else. */
+ if (_exit_game) return;
}
ProcessAsyncSaveFinish();