diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/game/game_instance.cpp | 2 | ||||
-rw-r--r-- | src/script/api/game/game_story_page.hpp.sq | 1 | ||||
-rw-r--r-- | src/script/api/game_changelog.hpp | 1 | ||||
-rw-r--r-- | src/script/api/script_story_page.cpp | 7 | ||||
-rw-r--r-- | src/script/api/script_story_page.hpp | 10 |
5 files changed, 21 insertions, 0 deletions
diff --git a/src/game/game_instance.cpp b/src/game/game_instance.cpp index bd588e039..c61fb26f2 100644 --- a/src/game/game_instance.cpp +++ b/src/game/game_instance.cpp @@ -67,6 +67,7 @@ #include "../script/api/game/game_station.hpp.sq" #include "../script/api/game/game_stationlist.hpp.sq" #include "../script/api/game/game_story_page.hpp.sq" +#include "../script/api/game/game_storypagelist.hpp.sq" #include "../script/api/game/game_subsidy.hpp.sq" #include "../script/api/game/game_subsidylist.hpp.sq" #include "../script/api/game/game_testmode.hpp.sq" @@ -171,6 +172,7 @@ void GameInstance::RegisterAPI() SQGSStationList_Register(this->engine); SQGSStationList_Vehicle_Register(this->engine); SQGSStoryPage_Register(this->engine); + SQGSStoryPageList_Register(this->engine); SQGSSubsidy_Register(this->engine); SQGSSubsidyList_Register(this->engine); SQGSTestMode_Register(this->engine); diff --git a/src/script/api/game/game_story_page.hpp.sq b/src/script/api/game/game_story_page.hpp.sq index 1d0fe6ced..dba324eaa 100644 --- a/src/script/api/game/game_story_page.hpp.sq +++ b/src/script/api/game/game_story_page.hpp.sq @@ -32,6 +32,7 @@ void SQGSStoryPage_Register(Squirrel *engine) SQGSStoryPage.DefSQStaticMethod(engine, &ScriptStoryPage::New, "New", 3, ".i."); SQGSStoryPage.DefSQStaticMethod(engine, &ScriptStoryPage::NewElement, "NewElement", 5, ".iii."); SQGSStoryPage.DefSQStaticMethod(engine, &ScriptStoryPage::UpdateElement, "UpdateElement", 4, ".ii."); + SQGSStoryPage.DefSQStaticMethod(engine, &ScriptStoryPage::GetPageSort, "GetPageSort", 2, ".i"); SQGSStoryPage.DefSQStaticMethod(engine, &ScriptStoryPage::SetTitle, "SetTitle", 3, ".i."); SQGSStoryPage.DefSQStaticMethod(engine, &ScriptStoryPage::Show, "Show", 2, ".i"); SQGSStoryPage.DefSQStaticMethod(engine, &ScriptStoryPage::Remove, "Remove", 2, ".i"); diff --git a/src/script/api/game_changelog.hpp b/src/script/api/game_changelog.hpp index e55d8c214..0bca40401 100644 --- a/src/script/api/game_changelog.hpp +++ b/src/script/api/game_changelog.hpp @@ -28,6 +28,7 @@ * \li GSGoal::SetText * \li GSStation::HasCargoRating * \li GSStoryPage + * \li GSStoryPageList * \li GSTile::GetTerrainType * \li GSTown::FoundTown * \li GSTown::GetFundBuildingsDuration diff --git a/src/script/api/script_story_page.cpp b/src/script/api/script_story_page.cpp index c6d4582a5..8382d43d7 100644 --- a/src/script/api/script_story_page.cpp +++ b/src/script/api/script_story_page.cpp @@ -98,6 +98,13 @@ type == ::SPET_TEXT || type == ::SPET_LOCATION ? text->GetEncodedText() : NULL); } +/* static */ uint32 ScriptStoryPage::GetPageSort(StoryPageID story_page_id) +{ + EnforcePrecondition(false, IsValidStoryPage(story_page_id)); + + return StoryPage::Get(story_page_id)->sort_value; +} + /* static */ bool ScriptStoryPage::SetTitle(StoryPageID story_page_id, Text *title) { CCountedPtr<Text> counter(title); diff --git a/src/script/api/script_story_page.hpp b/src/script/api/script_story_page.hpp index 149ac55b8..2ce74dcbc 100644 --- a/src/script/api/script_story_page.hpp +++ b/src/script/api/script_story_page.hpp @@ -119,6 +119,16 @@ public: static bool UpdateElement(StoryPageElementID story_page_element_id, uint32 reference, Text *text); /** + * Get story page sort value. Each page has a sort value that is internally assigned and used + * to sort the pages in the story book. OpenTTD maintains this number so that the sort order + * is perceived. This API exist only so that you can sort ScriptStoryPageList the same order + * as in GUI. You should not use this number for anything else. + * @param story_page_id The story page to get the sort value of. + * @return Page sort value. + */ + static uint32 GetPageSort(StoryPageID story_page_id); + + /** * Update title of a story page. The title is shown in the page selector drop down. * @param story_page_id The story page to update. * @param title Page title (can be either a raw string, a ScriptText object, or null). |