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-rw-r--r--src/openttd.cpp5
-rw-r--r--src/station_cmd.cpp5
2 files changed, 5 insertions, 5 deletions
diff --git a/src/openttd.cpp b/src/openttd.cpp
index 10eb7f55e..e0d0d1f27 100644
--- a/src/openttd.cpp
+++ b/src/openttd.cpp
@@ -1553,6 +1553,11 @@ bool AfterLoadGame(void)
v->u.road.slot_age = 0;
}
}
+ } else {
+ Vehicle *v;
+ FOR_ALL_VEHICLES(v) {
+ if (v->type == VEH_Road && v->u.road.slot != NULL) v->u.road.slot->num_vehicles++;
+ }
}
if (CheckSavegameVersion(26)) {
diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp
index 7cef040c5..98a177d7d 100644
--- a/src/station_cmd.cpp
+++ b/src/station_cmd.cpp
@@ -3060,7 +3060,6 @@ static void Save_ROADSTOP(void)
static void Load_ROADSTOP(void)
{
int index;
- Vehicle *v;
while ((index = SlIterateArray()) != -1) {
RoadStop *rs;
@@ -3071,10 +3070,6 @@ static void Load_ROADSTOP(void)
rs = GetRoadStop(index);
SlObject(rs, _roadstop_desc);
}
-
- FOR_ALL_VEHICLES(v) {
- if (v->type == VEH_Road && v->u.road.slot != NULL) v->u.road.slot->num_vehicles++;
- }
}
extern const ChunkHandler _station_chunk_handlers[] = {