diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/newgrf_gui.cpp | 52 | ||||
-rw-r--r-- | src/window_type.h | 8 |
2 files changed, 44 insertions, 16 deletions
diff --git a/src/newgrf_gui.cpp b/src/newgrf_gui.cpp index 9ed21e5c5..ad37b3542 100644 --- a/src/newgrf_gui.cpp +++ b/src/newgrf_gui.cpp @@ -612,6 +612,7 @@ struct NewGRFWindow : public Window, NewGRFScanCallback { bool execute; ///< On pressing 'apply changes' are grf changes applied immediately, or only list is updated. int preset; ///< Selected preset or \c -1 if none selected. int active_over; ///< Active GRF item over which another one is dragged, \c -1 if none. + bool modified; ///< The list of active NewGRFs has been modified since the last time they got saved. Scrollbar *vscroll; Scrollbar *vscroll2; @@ -654,7 +655,7 @@ struct NewGRFWindow : public Window, NewGRFScanCallback { this->avails.SetFilterFuncs(this->filter_funcs); this->avails.ForceRebuild(); - this->OnInvalidateData(GOID_NEWGRF_LIST_EDITED); + this->OnInvalidateData(GOID_NEWGRF_CURRENT_LOADED); } ~NewGRFWindow() @@ -663,7 +664,7 @@ struct NewGRFWindow : public Window, NewGRFScanCallback { DeleteWindowByClass(WC_TEXTFILE); DeleteWindowByClass(WC_SAVE_PRESET); - if (this->editable && !this->execute && !_exit_game) { + if (this->editable && this->modified && !this->execute && !_exit_game) { CopyGRFConfigList(this->orig_list, this->actives, true); ResetGRFConfig(false); ReloadNewGRFData(); @@ -970,7 +971,7 @@ struct NewGRFWindow : public Window, NewGRFScanCallback { } this->vscroll->ScrollTowards(pos); this->preset = -1; - this->InvalidateData(); + this->InvalidateData(GOID_NEWGRF_LIST_EDITED); break; } @@ -989,7 +990,7 @@ struct NewGRFWindow : public Window, NewGRFScanCallback { } this->vscroll->ScrollTowards(pos); this->preset = -1; - this->InvalidateData(); + this->InvalidateData(GOID_NEWGRF_LIST_EDITED); break; } @@ -1095,6 +1096,7 @@ struct NewGRFWindow : public Window, NewGRFScanCallback { CopyGRFConfigList(this->orig_list, this->actives, true); ResetGRFConfig(false); ReloadNewGRFData(); + this->InvalidateData(GOID_NEWGRF_CHANGES_APPLIED); } this->DeleteChildWindows(WC_QUERY_STRING); // Remove the parameter query window break; @@ -1104,6 +1106,7 @@ struct NewGRFWindow : public Window, NewGRFScanCallback { if (this->active_sel == nullptr || !this->show_params || this->active_sel->num_valid_params == 0) break; OpenGRFParameterWindow(this->active_sel, this->editable); + this->InvalidateData(GOID_NEWGRF_CHANGES_MADE); break; } @@ -1111,6 +1114,7 @@ struct NewGRFWindow : public Window, NewGRFScanCallback { if (this->active_sel != nullptr && this->editable) { this->active_sel->palette ^= GRFP_USE_MASK; this->SetDirty(); + this->InvalidateData(GOID_NEWGRF_CHANGES_MADE); } break; @@ -1157,7 +1161,7 @@ struct NewGRFWindow : public Window, NewGRFScanCallback { DeleteWindowByClass(WC_GRF_PARAMETERS); DeleteWindowByClass(WC_TEXTFILE); this->active_sel = nullptr; - this->InvalidateData(GOID_NEWGRF_PRESET_LOADED); + this->InvalidateData(GOID_NEWGRF_CHANGES_MADE); } void OnQueryTextFinished(char *str) override @@ -1179,6 +1183,20 @@ struct NewGRFWindow : public Window, NewGRFScanCallback { } /** + * Updates the scroll bars for the active and inactive NewGRF lists. + */ + void UpdateScrollBars() + { + /* Update scrollbars */ + int i = 0; + for (const GRFConfig *c = this->actives; c != nullptr; c = c->next, i++) {} + + this->vscroll->SetCount(i + 1); // Reserve empty space for drag and drop handling. + + if (this->avail_pos >= 0) this->vscroll2->ScrollTowards(this->avail_pos); + } + + /** * Some data on this window has become invalid. * @param data Information about the changed data. @see GameOptionsInvalidationData * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details. @@ -1212,27 +1230,34 @@ struct NewGRFWindow : public Window, NewGRFScanCallback { this->avails.ForceRebuild(); FALLTHROUGH; + case GOID_NEWGRF_CURRENT_LOADED: + this->modified = false; + UpdateScrollBars(); + break; + case GOID_NEWGRF_LIST_EDITED: this->preset = -1; FALLTHROUGH; - case GOID_NEWGRF_PRESET_LOADED: { - /* Update scrollbars */ - int i = 0; - for (const GRFConfig *c = this->actives; c != nullptr; c = c->next, i++) {} + case GOID_NEWGRF_CHANGES_MADE: + UpdateScrollBars(); - this->vscroll->SetCount(i + 1); // Reserve empty space for drag and drop handling. + /* Changes have been made to the list of active NewGRFs */ + this->modified = true; - if (this->avail_pos >= 0) this->vscroll2->ScrollTowards(this->avail_pos); break; - } + + case GOID_NEWGRF_CHANGES_APPLIED: + /* No changes have been made to the list of active NewGRFs since the last time the changes got applied */ + this->modified = false; + break; } this->BuildAvailables(); + this->SetWidgetDisabledState(WID_NS_APPLY_CHANGES, !this->editable || !this->modified); this->SetWidgetsDisabledState(!this->editable, WID_NS_PRESET_LIST, - WID_NS_APPLY_CHANGES, WID_NS_TOGGLE_PALETTE, WIDGET_LIST_END ); @@ -1973,6 +1998,7 @@ static void NewGRFConfirmationCallback(Window *w, bool confirmed) for (c = nw->actives; c != nullptr && i > 0; c = c->next, i--) {} nw->active_sel = c; nw->avails.ForceRebuild(); + nw->modified = false; w->InvalidateData(); diff --git a/src/window_type.h b/src/window_type.h index 86dcc6fb3..e4b08e6e5 100644 --- a/src/window_type.h +++ b/src/window_type.h @@ -703,9 +703,11 @@ enum WindowClass { /** Data value for #Window::OnInvalidateData() of windows with class #WC_GAME_OPTIONS. */ enum GameOptionsInvalidationData { GOID_DEFAULT = 0, - GOID_NEWGRF_RESCANNED, ///< NewGRFs were just rescanned. - GOID_NEWGRF_LIST_EDITED, ///< List of active NewGRFs is being edited. - GOID_NEWGRF_PRESET_LOADED, ///< A NewGRF preset was picked. + GOID_NEWGRF_RESCANNED, ///< NewGRFs were just rescanned. + GOID_NEWGRF_CURRENT_LOADED, ///< The current list of active NewGRF has been loaded. + GOID_NEWGRF_LIST_EDITED, ///< List of active NewGRFs is being edited. + GOID_NEWGRF_CHANGES_MADE, ///< Changes have been made to a given NewGRF either through the palette or its parameters. + GOID_NEWGRF_CHANGES_APPLIED, ///< The active NewGRF list changes have been applied. }; struct Window; |