diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/rail_cmd.cpp | 6 | ||||
-rw-r--r-- | src/road_cmd.cpp | 2 | ||||
-rw-r--r-- | src/station_cmd.cpp | 2 | ||||
-rw-r--r-- | src/tunnelbridge_cmd.cpp | 2 |
4 files changed, 6 insertions, 6 deletions
diff --git a/src/rail_cmd.cpp b/src/rail_cmd.cpp index b101934e4..12af30861 100644 --- a/src/rail_cmd.cpp +++ b/src/rail_cmd.cpp @@ -1802,7 +1802,7 @@ static void DrawTrackBits(TileInfo* ti, TrackBits track) } /* PBS debugging, draw reserved tracks darker */ - if (_settings_client.gui.show_track_reservation) { + if (_game_mode != GM_MENU && _settings_client.gui.show_track_reservation) { TrackBits pbs = GetTrackReservation(ti->tile); if (pbs & TRACK_BIT_X) { if (ti->tileh == SLOPE_FLAT || ti->tileh == SLOPE_ELEVATED) { @@ -1839,7 +1839,7 @@ static void DrawTrackBits(TileInfo* ti, TrackBits track) } DrawGroundSprite(image, pal, &(_halftile_sub_sprite[halftile_corner])); - if (_settings_client.gui.show_track_reservation && IsSteepSlope(ti->tileh) && HasReservedTracks(ti->tile, CornerToTrackBits(halftile_corner))) { + if (_game_mode != GM_MENU && _settings_client.gui.show_track_reservation && IsSteepSlope(ti->tileh) && HasReservedTracks(ti->tile, CornerToTrackBits(halftile_corner))) { static const byte _corner_to_track_sprite[] = {3, 1, 2, 0}; AddSortableSpriteToDraw(_corner_to_track_sprite[halftile_corner] + rti->base_sprites.single_n, PALETTE_CRASH, ti->x, ti->y, 16, 16, 0, ti->z + 16); } @@ -1988,7 +1988,7 @@ default_waypoint: DrawGroundSprite(image, PAL_NONE); /* PBS debugging, draw reserved tracks darker */ - if (_settings_client.gui.show_track_reservation && GetDepotWaypointReservation(ti->tile)) { + if (_game_mode != GM_MENU && _settings_client.gui.show_track_reservation && GetDepotWaypointReservation(ti->tile)) { DrawGroundSprite(GetWaypointAxis(ti->tile) == AXIS_X ? rti->base_sprites.single_y : rti->base_sprites.single_x, PALETTE_CRASH); } diff --git a/src/road_cmd.cpp b/src/road_cmd.cpp index cea81bca7..900dbbd1a 100644 --- a/src/road_cmd.cpp +++ b/src/road_cmd.cpp @@ -1183,7 +1183,7 @@ static void DrawTile_Road(TileInfo *ti) DrawGroundSprite(image, pal); /* PBS debugging, draw reserved tracks darker */ - if (_settings_client.gui.show_track_reservation && GetCrossingReservation(ti->tile)) { + if (_game_mode != GM_MENU && _settings_client.gui.show_track_reservation && GetCrossingReservation(ti->tile)) { DrawGroundSprite(GetCrossingRoadAxis(ti->tile) == AXIS_Y ? GetRailTypeInfo(GetRailType(ti->tile))->base_sprites.single_y : GetRailTypeInfo(GetRailType(ti->tile))->base_sprites.single_x, PALETTE_CRASH); } diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp index f9274a643..0a1eedb5c 100644 --- a/src/station_cmd.cpp +++ b/src/station_cmd.cpp @@ -2267,7 +2267,7 @@ static void DrawTile_Station(TileInfo *ti) DrawGroundSprite(image, HasBit(image, PALETTE_MODIFIER_COLOR) ? palette : PAL_NONE); /* PBS debugging, draw reserved tracks darker */ - if (_settings_client.gui.show_track_reservation && IsRailwayStation(ti->tile) && GetRailwayStationReservation(ti->tile)) { + if (_game_mode != GM_MENU && _settings_client.gui.show_track_reservation && IsRailwayStation(ti->tile) && GetRailwayStationReservation(ti->tile)) { const RailtypeInfo *rti = GetRailTypeInfo(GetRailType(ti->tile)); DrawGroundSprite(GetRailStationAxis(ti->tile) == AXIS_X ? rti->base_sprites.single_y : rti->base_sprites.single_x, PALETTE_CRASH); } diff --git a/src/tunnelbridge_cmd.cpp b/src/tunnelbridge_cmd.cpp index 1115003f3..9abe9435f 100644 --- a/src/tunnelbridge_cmd.cpp +++ b/src/tunnelbridge_cmd.cpp @@ -905,7 +905,7 @@ static void DrawTile_TunnelBridge(TileInfo *ti) DrawGroundSprite(image, PAL_NONE); /* PBS debugging, draw reserved tracks darker */ - if (_settings_client.gui.show_track_reservation && (transport_type == TRANSPORT_RAIL && GetTunnelBridgeReservation(ti->tile))) { + if (_game_mode != GM_MENU && _settings_client.gui.show_track_reservation && (transport_type == TRANSPORT_RAIL && GetTunnelBridgeReservation(ti->tile))) { const RailtypeInfo *rti = GetRailTypeInfo(GetRailType(ti->tile)); DrawGroundSprite(DiagDirToAxis(tunnelbridge_direction) == AXIS_X ? rti->base_sprites.single_y : rti->base_sprites.single_x, PALETTE_CRASH); } |