diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/cheat_gui.cpp | 3 | ||||
-rw-r--r-- | src/settings.cpp | 21 | ||||
-rw-r--r-- | src/table/settings.ini | 4 |
3 files changed, 26 insertions, 2 deletions
diff --git a/src/cheat_gui.cpp b/src/cheat_gui.cpp index 398bef00a..e252912c3 100644 --- a/src/cheat_gui.cpp +++ b/src/cheat_gui.cpp @@ -125,7 +125,8 @@ static int32 ClickChangeDateCheat(int32 p1, int32 p2) * @return New value (or unchanged old value) of the maximum * allowed heightlevel value. */ -static int32 ClickChangeMaxHlCheat(int32 p1, int32 p2) { +static int32 ClickChangeMaxHlCheat(int32 p1, int32 p2) +{ p1 = Clamp(p1, MIN_MAX_HEIGHTLEVEL, MAX_MAX_HEIGHTLEVEL); /* Check if at least one mountain on the map is higher than the new value. diff --git a/src/settings.cpp b/src/settings.cpp index e2baed5ba..9dc08ecc1 100644 --- a/src/settings.cpp +++ b/src/settings.cpp @@ -1277,6 +1277,27 @@ static bool ChangeDynamicEngines(int32 p1) return true; } +static bool ChangeMaxHeightLevel(int32 p1) +{ + if (_game_mode == GM_NORMAL) return false; + if (_game_mode != GM_EDITOR) return true; + + /* Check if at least one mountain on the map is higher than the new value. + * If yes, disallow the change. */ + for (TileIndex t = 0; t < MapSize(); t++) { + if ((int32)TileHeight(t) > p1) { + ShowErrorMessage(STR_CONFIG_SETTING_TOO_HIGH_MOUNTAIN, INVALID_STRING_ID, WL_ERROR); + /* Return old, unchanged value */ + return false; + } + } + + /* The smallmap uses an index from heightlevels to colours. Trigger rebuilding it. */ + InvalidateWindowClassesData(WC_SMALLMAP, 2); + + return true; +} + static bool StationCatchmentChanged(int32 p1) { Station::RecomputeIndustriesNearForAll(); diff --git a/src/table/settings.ini b/src/table/settings.ini index d7f24d625..f6134deca 100644 --- a/src/table/settings.ini +++ b/src/table/settings.ini @@ -28,6 +28,7 @@ static bool TownFoundingChanged(int32 p1); static bool DifficultyNoiseChange(int32 i); static bool MaxNoAIsChange(int32 i); static bool CheckRoadSide(int p1); +static bool ChangeMaxHeightLevel(int32 p1); static bool CheckFreeformEdges(int32 p1); static bool ChangeDynamicEngines(int32 p1); static bool StationCatchmentChanged(int32 p1); @@ -382,7 +383,7 @@ base = GameSettings var = construction.max_heightlevel type = SLE_UINT8 from = 194 -guiflags = SGF_NEWGAME_ONLY | SGF_NO_NETWORK +guiflags = SGF_NEWGAME_ONLY | SGF_SCENEDIT_TOO def = DEF_MAX_HEIGHTLEVEL min = MIN_MAX_HEIGHTLEVEL max = MAX_MAX_HEIGHTLEVEL @@ -390,6 +391,7 @@ interval = 1 str = STR_CONFIG_SETTING_MAX_HEIGHTLEVEL strhelp = STR_CONFIG_SETTING_MAX_HEIGHTLEVEL_HELPTEXT strval = STR_JUST_INT +proc = ChangeMaxHeightLevel cat = SC_BASIC [SDT_BOOL] |