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-rw-r--r--src/widgets/dropdown.cpp62
1 files changed, 31 insertions, 31 deletions
diff --git a/src/widgets/dropdown.cpp b/src/widgets/dropdown.cpp
index 816e981a1..5dae69b9c 100644
--- a/src/widgets/dropdown.cpp
+++ b/src/widgets/dropdown.cpp
@@ -352,8 +352,8 @@ void ShowDropDownListAt(Window *w, const DropDownList *list, int selected, int b
/* Longest item in the list, if auto_width is enabled */
uint max_item_width = 0;
- /* Total length of list */
- int height = 0;
+ /* Total height of list */
+ uint height = 0;
for (const DropDownListItem * const *it = list->Begin(); it != list->End(); ++it) {
const DropDownListItem *item = *it;
@@ -361,52 +361,52 @@ void ShowDropDownListAt(Window *w, const DropDownList *list, int selected, int b
if (auto_width) max_item_width = max(max_item_width, item->Width() + 5);
}
- /* Check if the status bar is visible, as we don't want to draw over it */
- int screen_bottom = GetMainViewBottom();
+ /* Scrollbar needed? */
bool scroll = false;
- /* Check if the dropdown will fully fit below the widget */
- if (top + height + 4 >= screen_bottom) {
- /* If not, check if it will fit above the widget */
- int screen_top = GetMainViewTop();
- if (w->top + wi_rect.top > screen_top + height) {
- top = w->top + wi_rect.top - height - 4;
- } else {
- /* If it doesn't fit above the widget, we need to enable a scrollbar... */
- int avg_height = height / (int)list->Length();
- scroll = true;
+ /* Is it better to place the dropdown above the widget? */
+ bool above = false;
- /* ... and choose whether to put the list above or below the widget. */
- bool put_above = false;
- int available_height = screen_bottom - w->top - wi_rect.bottom;
- if (w->top + wi_rect.top - screen_top > available_height) {
- // Put it above.
- available_height = w->top + wi_rect.top - screen_top;
- put_above = true;
- }
+ /* Available height below (or above, if the dropdown is placed above the widget). */
+ uint available_height = (uint)max(GetMainViewBottom() - top - 4, 0);
+
+ /* If the dropdown doesn't fully fit below the widget... */
+ if (height > available_height) {
+
+ uint available_height_above = (uint)max(w->top + wi_rect.top - GetMainViewTop() - 4, 0);
+
+ /* Put the dropdown above if there is more available space. */
+ if (available_height_above > available_height) {
+ above = true;
+ available_height = available_height_above;
+ }
+
+ /* If the dropdown doesn't fully fit, we need a dropdown. */
+ if (height > available_height) {
+ scroll = true;
+ uint avg_height = height / list->Length();
/* Check at least there is space for one item. */
assert(available_height >= avg_height);
- /* And lastly, fit the list... */
- int rows = available_height / avg_height;
+ /* Fit the list. */
+ uint rows = available_height / avg_height;
height = rows * avg_height;
- /* Add space for the scroll bar if we automatically determined
- * the width of the list. */
+ /* Add space for the scrollbar. */
max_item_width += NWidgetScrollbar::GetVerticalDimension().width;
+ }
- /* ... and set the top position if needed. */
- if (put_above) {
- top = w->top + wi_rect.top - height - 4;
- }
+ /* Set the top position if needed. */
+ if (above) {
+ top = w->top + wi_rect.top - height - 4;
}
}
if (auto_width) width = max(width, max_item_width);
Point dw_pos = { w->left + (_current_text_dir == TD_RTL ? wi_rect.right + 1 - (int)width : wi_rect.left), top};
- Dimension dw_size = {width, (uint)height};
+ Dimension dw_size = {width, height};
new DropdownWindow(w, list, selected, button, instant_close, dw_pos, dw_size, wi_colour, scroll);
}