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-rw-r--r--src/company_cmd.cpp5
-rw-r--r--src/lang/english.txt1
-rw-r--r--src/saveload/afterload.cpp4
-rw-r--r--src/smallmap_gui.cpp83
4 files changed, 76 insertions, 17 deletions
diff --git a/src/company_cmd.cpp b/src/company_cmd.cpp
index 3cec65c44..45d708c92 100644
--- a/src/company_cmd.cpp
+++ b/src/company_cmd.cpp
@@ -34,6 +34,7 @@
#include "vehicle_base.h"
#include "vehicle_func.h"
#include "sprite.h"
+#include "smallmap_gui.h"
#include "table/strings.h"
@@ -539,6 +540,8 @@ Company *DoStartupNewCompany(bool is_ai, CompanyID company = INVALID_COMPANY)
SetWindowDirty(WC_GRAPH_LEGEND, 0);
SetWindowDirty(WC_TOOLBAR_MENU, 0);
SetWindowDirty(WC_CLIENT_LIST, 0);
+ BuildOwnerLegend();
+ InvalidateWindowData(WC_SMALLMAP, 0, 1);
if (is_ai && (!_networking || _network_server)) AI::StartNew(c->index);
@@ -890,6 +893,8 @@ CommandCost CmdCompanyCtrl(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
delete c;
AI::BroadcastNewEvent(new AIEventCompanyBankrupt(c_index));
CompanyAdminBankrupt(c_index);
+ BuildOwnerLegend();
+ InvalidateWindowData(WC_SMALLMAP, 0, 1);
break;
}
diff --git a/src/lang/english.txt b/src/lang/english.txt
index 4a053de29..7c0bdaf92 100644
--- a/src/lang/english.txt
+++ b/src/lang/english.txt
@@ -698,6 +698,7 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Toggle town names on/off on map
STR_SMALLMAP_CENTER :{BLACK}Centre the smallmap on the current position
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
+STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_SMALLMAP_DISABLE_ALL :{BLACK}Disable all
STR_SMALLMAP_ENABLE_ALL :{BLACK}Enable all
diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp
index 1fedffffa..2ca600c6e 100644
--- a/src/saveload/afterload.cpp
+++ b/src/saveload/afterload.cpp
@@ -50,6 +50,7 @@
#include "../engine_func.h"
#include "../rail_gui.h"
#include "../core/backup_type.hpp"
+#include "../smallmap_gui.h"
#include "table/strings.h"
@@ -263,6 +264,9 @@ static void InitializeWindowsAndCaches()
CheckTrainsLengths();
ShowNewGRFError();
ShowAIDebugWindowIfAIError();
+
+ /* Rebuild the smallmap list of owners. */
+ BuildOwnerLegend();
}
typedef void (CDECL *SignalHandlerPointer)(int);
diff --git a/src/smallmap_gui.cpp b/src/smallmap_gui.cpp
index 52d8af89d..6113720a4 100644
--- a/src/smallmap_gui.cpp
+++ b/src/smallmap_gui.cpp
@@ -52,6 +52,9 @@ enum SmallMapWindowWidgets {
};
static int _smallmap_industry_count; ///< Number of used industries
+static int _smallmap_company_count; ///< Number of entries in the owner legend.
+
+static const int NUM_NO_COMPANY_ENTRIES = 4; ///< Number of entries in the owner legend that are not companies.
/** Macro for ordinary entry of LegendAndColour */
#define MK(a, b) {a, b, {INVALID_INDUSTRYTYPE}, true, false, false}
@@ -59,6 +62,9 @@ static int _smallmap_industry_count; ///< Number of used industries
/** Macro for a height legend entry with configurable colour. */
#define MC(height) {0, STR_TINY_BLACK_HEIGHT, {height}, true, false, false}
+/** Macro for non-company owned property entry of LegendAndColour */
+#define MO(a, b) {a, b, {INVALID_COMPANY}, true, false, false}
+
/** Macro for end of list marker in arrays of LegendAndColour */
#define MKEND() {0, STR_NULL, {INVALID_INDUSTRYTYPE}, true, true, false}
@@ -73,8 +79,9 @@ struct LegendAndColour {
uint8 colour; ///< Colour of the item on the map.
StringID legend; ///< String corresponding to the coloured item.
union {
- IndustryType type; ///< Type of industry.
- uint8 height; ///< Height in tiles.
+ IndustryType type; ///< Type of industry.
+ uint8 height; ///< Height in tiles.
+ CompanyID company; ///< Company to display.
} u;
bool show_on_map; ///< For filtering industries, if \c true, industry is shown on the map in colour.
bool end; ///< This is the end of the list.
@@ -138,17 +145,18 @@ static const LegendAndColour _legend_vegetation[] = {
MKEND()
};
-static LegendAndColour _legend_land_owners[] = {
- MK(0xCA, STR_SMALLMAP_LEGENDA_WATER),
- MK(0x00, STR_SMALLMAP_LEGENDA_NO_OWNER), // This colour will vary depending on settings.
- MK(0xB4, STR_SMALLMAP_LEGENDA_TOWNS),
- MK(0x20, STR_SMALLMAP_LEGENDA_INDUSTRIES),
- MKEND()
+static LegendAndColour _legend_land_owners[NUM_NO_COMPANY_ENTRIES + MAX_COMPANIES + 1] = {
+ MO(0xCA, STR_SMALLMAP_LEGENDA_WATER),
+ MO(0x00, STR_SMALLMAP_LEGENDA_NO_OWNER), // This colour will vary depending on settings.
+ MO(0xB4, STR_SMALLMAP_LEGENDA_TOWNS),
+ MO(0x20, STR_SMALLMAP_LEGENDA_INDUSTRIES),
+ /* The legend will be terminated after adding the companies. */
};
#undef MK
#undef MC
#undef MS
+#undef MO
#undef MKEND
/**
@@ -292,6 +300,23 @@ void BuildLandLegend()
void BuildOwnerLegend()
{
_legend_land_owners[1].colour = _heightmap_schemes[_settings_client.gui.smallmap_land_colour].default_colour;
+
+ int i = NUM_NO_COMPANY_ENTRIES;
+ const Company *c;
+ FOR_ALL_COMPANIES(c) {
+ _legend_land_owners[i].colour = _colour_gradient[c->colour][5];
+ _legend_land_owners[i].u.company = c->index;
+ _legend_land_owners[i].show_on_map = true;
+ _legend_land_owners[i].col_break = false;
+ _legend_land_owners[i].end = false;
+ i++;
+ }
+
+ /* Terminate the list */
+ _legend_land_owners[i].end = true;
+
+ /* Store maximum amount of owner legend entries. */
+ _smallmap_company_count = i;
}
struct AndOr {
@@ -983,7 +1008,6 @@ public:
SmallMapWindow(const WindowDesc *desc, int window_number) : Window(), refresh(FORCE_REFRESH_PERIOD)
{
- BuildOwnerLegend();
this->InitNested(desc, window_number);
this->LowerWidget(this->map_type + SM_WIDGET_CONTOUR);
@@ -1025,7 +1049,7 @@ public:
*/
uint GetLegendHeight(uint num_columns) const
{
- uint num_rows = max(this->min_number_of_fixed_rows, CeilDiv(_smallmap_industry_count, num_columns));
+ uint num_rows = max(this->min_number_of_fixed_rows, CeilDiv(max(_smallmap_company_count, _smallmap_industry_count), num_columns));
return WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + num_rows * FONT_HEIGHT_SMALL;
}
@@ -1052,6 +1076,14 @@ public:
SetDParam(0, tbl->legend);
SetDParam(1, IndustryPool::MAX_SIZE);
str = STR_SMALLMAP_INDUSTRY;
+ } else if (i == SMT_OWNER) {
+ if (tbl->u.company != INVALID_COMPANY) {
+ /* Non-fixed legend entries for the owner view. */
+ SetDParam(0, tbl->u.company);
+ str = STR_SMALLMAP_COMPANY;
+ } else {
+ str = tbl->legend;
+ }
} else {
if (tbl->col_break) {
this->min_number_of_fixed_rows = max(this->min_number_of_fixed_rows, height);
@@ -1083,7 +1115,7 @@ public:
case SM_WIDGET_LEGEND: {
uint columns = this->GetNumberColumnsLegend(r.right - r.left + 1);
- uint number_of_rows = max(this->map_type == SMT_INDUSTRY ? CeilDiv(_smallmap_industry_count, columns) : 0, this->min_number_of_fixed_rows);
+ uint number_of_rows = max((this->map_type == SMT_INDUSTRY || this->map_type == SMT_OWNER) ? CeilDiv(max(_smallmap_company_count, _smallmap_industry_count), columns) : 0, this->min_number_of_fixed_rows);
bool rtl = _current_text_dir == TD_RTL;
uint y_org = r.top + WD_FRAMERECT_TOP;
uint x = rtl ? r.right - this->column_width - WD_FRAMERECT_RIGHT : r.left + WD_FRAMERECT_LEFT;
@@ -1097,7 +1129,7 @@ public:
uint blob_right = rtl ? this->column_width - 1 : LEGEND_BLOB_WIDTH;
for (const LegendAndColour *tbl = _legend_table[this->map_type]; !tbl->end; ++tbl) {
- if (tbl->col_break || (this->map_type == SMT_INDUSTRY && i++ >= number_of_rows)) {
+ if (tbl->col_break || ((this->map_type == SMT_INDUSTRY || this->map_type == SMT_OWNER) && i++ >= number_of_rows)) {
/* Column break needed, continue at top, COLUMN_WIDTH pixels
* (one "row") to the right. */
x += rtl ? -(int)this->column_width : this->column_width;
@@ -1118,10 +1150,14 @@ public:
DrawString(x + text_left, x + text_right, y, STR_SMALLMAP_INDUSTRY, TC_BLACK);
GfxFillRect(x + blob_left, y + 1, x + blob_right, y + row_height - 1, 0); // Outer border of the legend colour
}
+ } else if (this->map_type == SMT_OWNER && tbl->u.company != INVALID_COMPANY) {
+ SetDParam(0, tbl->u.company);
+ DrawString(x + text_left, x + text_right, y, STR_SMALLMAP_COMPANY, TC_BLACK);
+ GfxFillRect(x + blob_left, y + 1, x + blob_right, y + row_height - 1, 0); // Outer border of the legend colour
} else {
if (this->map_type == SMT_CONTOUR) SetDParam(0, tbl->u.height * TILE_HEIGHT_STEP);
- /* Anything that is not an industry is using normal process */
+ /* Anything that is not an industry or a company is using normal process */
GfxFillRect(x + blob_left, y + 1, x + blob_right, y + row_height - 1, 0);
DrawString(x + text_left, x + text_right, y, tbl->legend);
}
@@ -1284,14 +1320,27 @@ public:
/**
* Notifications for the smallmap window.
* - data = 0: Displayed industries at the industry chain window have changed.
+ * - data = 1: Companies have changed.
*/
virtual void OnInvalidateData(int data)
{
- extern uint64 _displayed_industries;
- if (this->map_type != SMT_INDUSTRY) this->SwitchMapType(SMT_INDUSTRY);
+ switch (data) {
+ case 1:
+ /* The owner legend has already been rebuilt. */
+ this->ReInit();
+ break;
+
+ case 0: {
+ extern uint64 _displayed_industries;
+ if (this->map_type != SMT_INDUSTRY) this->SwitchMapType(SMT_INDUSTRY);
- for (int i = 0; i != _smallmap_industry_count; i++) {
- _legend_from_industries[i].show_on_map = HasBit(_displayed_industries, _legend_from_industries[i].u.type);
+ for (int i = 0; i != _smallmap_industry_count; i++) {
+ _legend_from_industries[i].show_on_map = HasBit(_displayed_industries, _legend_from_industries[i].u.type);
+ }
+ break;
+ }
+
+ default: NOT_REACHED();
}
this->SetDirty();
}