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-rw-r--r--src/ai/ai_gui.cpp13
-rw-r--r--src/genworld_gui.cpp18
-rw-r--r--src/network/network_gui.cpp28
3 files changed, 43 insertions, 16 deletions
diff --git a/src/ai/ai_gui.cpp b/src/ai/ai_gui.cpp
index a1c0616c2..98feba077 100644
--- a/src/ai/ai_gui.cpp
+++ b/src/ai/ai_gui.cpp
@@ -1342,9 +1342,7 @@ struct AIDebugWindow : public QueryStringBaseWindow {
EventState state = ES_NOT_HANDLED;
switch (this->HandleEditBoxKey(WID_AID_BREAK_STR_EDIT_BOX, key, keycode, state)) {
case HEBR_EDITING:
- /* Save the current string to static member so it can be restored next time the window is opened. */
- strecpy(this->break_string, this->edit_str_buf, lastof(this->break_string));
- break_string_filter.SetFilterTerm(this->break_string);
+ this->OnOSKInput(WID_AID_BREAK_STR_EDIT_BOX);
break;
case HEBR_CANCEL:
@@ -1373,6 +1371,15 @@ struct AIDebugWindow : public QueryStringBaseWindow {
return state;
}
+ virtual void OnOSKInput(int wid)
+ {
+ if (wid == WID_AID_BREAK_STR_EDIT_BOX) {
+ /* Save the current string to static member so it can be restored next time the window is opened. */
+ strecpy(this->break_string, this->edit_str_buf, lastof(this->break_string));
+ break_string_filter.SetFilterTerm(this->break_string);
+ }
+ }
+
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
diff --git a/src/genworld_gui.cpp b/src/genworld_gui.cpp
index 4eb1f8f51..36b25dbff 100644
--- a/src/genworld_gui.cpp
+++ b/src/genworld_gui.cpp
@@ -697,15 +697,21 @@ struct GenerateLandscapeWindow : public QueryStringBaseWindow {
virtual EventState OnKeyPress(uint16 key, uint16 keycode)
{
EventState state = ES_NOT_HANDLED;
- this->HandleEditBoxKey(WID_GL_RANDOM_EDITBOX, key, keycode, state);
- /* the seed is unsigned, therefore atoi cannot be used.
- * As UINT32_MAX is a 'magic' value (use random seed) it
- * should not be possible to be entered into the input
- * field; the generate seed button can be used instead. */
- _settings_newgame.game_creation.generation_seed = minu(strtoul(this->edit_str_buf, NULL, 10), UINT32_MAX - 1);
+ if (this->HandleEditBoxKey(WID_GL_RANDOM_EDITBOX, key, keycode, state) == HEBR_EDITING) this->OnOSKInput(WID_GL_RANDOM_EDITBOX);
return state;
}
+ virtual void OnOSKInput(int wid)
+ {
+ if (wid == WID_GL_RANDOM_EDITBOX) {
+ /* the seed is unsigned, therefore atoi cannot be used.
+ * As UINT32_MAX is a 'magic' value (use random seed) it
+ * should not be possible to be entered into the input
+ * field; the generate seed button can be used instead. */
+ _settings_newgame.game_creation.generation_seed = minu(strtoul(this->edit_str_buf, NULL, 10), UINT32_MAX - 1);
+ }
+ }
+
virtual void OnDropdownSelect(int widget, int index)
{
switch (widget) {
diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp
index d01f20e28..99256bda9 100644
--- a/src/network/network_gui.cpp
+++ b/src/network/network_gui.cpp
@@ -851,18 +851,25 @@ public:
break;
default:
- /* The name is only allowed when it starts with a letter! */
- if (!StrEmpty(this->edit_str_buf) && this->edit_str_buf[0] != ' ') {
- strecpy(_settings_client.network.client_name, this->edit_str_buf, lastof(_settings_client.network.client_name));
- } else {
- strecpy(_settings_client.network.client_name, "Player", lastof(_settings_client.network.client_name));
- }
+ this->OnOSKInput(WID_NG_CLIENT);
break;
}
return state;
}
+ virtual void OnOSKInput(int wid)
+ {
+ if (wid == WID_NG_CLIENT) {
+ /* The name is only allowed when it starts with a letter! */
+ if (!StrEmpty(this->edit_str_buf) && this->edit_str_buf[0] != ' ') {
+ strecpy(_settings_client.network.client_name, this->edit_str_buf, lastof(_settings_client.network.client_name));
+ } else {
+ strecpy(_settings_client.network.client_name, "Player", lastof(_settings_client.network.client_name));
+ }
+ }
+ }
+
virtual void OnQueryTextFinished(char *str)
{
if (!StrEmpty(str)) NetworkAddServer(str);
@@ -1183,13 +1190,20 @@ struct NetworkStartServerWindow : public QueryStringBaseWindow {
break;
default:
- strecpy(_settings_client.network.server_name, this->text.buf, lastof(_settings_client.network.server_name));
+ this->OnOSKInput(WID_NSS_GAMENAME);
break;
}
return state;
}
+ virtual void OnOSKInput(int wid)
+ {
+ if (wid == WID_NSS_GAMENAME) {
+ strecpy(_settings_client.network.server_name, this->text.buf, lastof(_settings_client.network.server_name));
+ }
+ }
+
virtual void OnTimeout()
{
static const int raise_widgets[] = {WID_NSS_CLIENTS_BTND, WID_NSS_CLIENTS_BTNU, WID_NSS_COMPANIES_BTND, WID_NSS_COMPANIES_BTNU, WID_NSS_SPECTATORS_BTND, WID_NSS_SPECTATORS_BTNU, WIDGET_LIST_END};