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-rw-r--r--src/main_gui.cpp6
-rw-r--r--src/network/network_gui.cpp12
-rw-r--r--src/news_gui.cpp12
-rw-r--r--src/saveload.cpp4
-rw-r--r--src/smallmap_gui.cpp4
-rw-r--r--src/statusbar_gui.cpp7
-rw-r--r--src/toolbar_gui.cpp4
-rw-r--r--src/window.cpp64
-rw-r--r--src/window_func.h12
-rw-r--r--src/window_gui.h18
10 files changed, 41 insertions, 102 deletions
diff --git a/src/main_gui.cpp b/src/main_gui.cpp
index ab81405ff..5ad0c277f 100644
--- a/src/main_gui.cpp
+++ b/src/main_gui.cpp
@@ -190,7 +190,7 @@ bool DoZoomInOutWindow(int how, Window *w)
}
w->SetDirty();
/* Update the windows that have zoom-buttons to perhaps disable their buttons */
- SendWindowMessageClass(w->window_class, how, w->window_number, 0);
+ InvalidateThisWindowData(w);
return true;
}
@@ -390,9 +390,9 @@ static void MainWindowWndProc(Window *w, WindowEvent *e)
ZoomInOrOutToCursorWindow(e->we.wheel.wheel < 0, w);
break;
- case WE_MESSAGE:
+ case WE_INVALIDATE_DATA:
/* Forward the message to the appropiate toolbar (ingame or scenario editor) */
- SendWindowMessage(WC_MAIN_TOOLBAR, 0, e->we.message.msg, e->we.message.wparam, e->we.message.lparam);
+ InvalidateWindowData(WC_MAIN_TOOLBAR, 0, e->we.invalidate.data);
break;
}
}
diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp
index 2ec0afe13..989b97e3f 100644
--- a/src/network/network_gui.cpp
+++ b/src/network/network_gui.cpp
@@ -106,7 +106,7 @@ enum {
* @param unselect unselect the currently selected item */
void UpdateNetworkGameWindow(bool unselect)
{
- SendWindowMessage(WC_NETWORK_WINDOW, 0, unselect, 0, 0);
+ InvalidateWindowData(WC_NETWORK_WINDOW, 0, unselect);
}
static bool _internal_sort_order; // Used for Qsort order-flipping
@@ -549,8 +549,8 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
if (nd->field == NGWW_PLAYER) HandleEditBox(w, &WP(w, network_ql_d).q, NGWW_PLAYER);
break;
- case WE_MESSAGE:
- if (e->we.message.msg != 0) nd->server = NULL;
+ case WE_INVALIDATE_DATA:
+ if (e->we.invalidate.data != 0) nd->server = NULL;
ld->flags |= VL_REBUILD;
SetWindowDirty(w);
break;
@@ -1183,7 +1183,7 @@ static void NetworkLobbyWindowWndProc(Window *w, WindowEvent *e)
}
break;
- case WE_MESSAGE:
+ case WE_INVALIDATE_DATA:
SetWindowDirty(w);
break;
}
@@ -1860,7 +1860,7 @@ static void ChatWindowWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
case WE_CREATE:
- SendWindowMessage(WC_NEWS_WINDOW, 0, WE_CREATE, w->height, 0);
+ InvalidateWindowData(WC_NEWS_WINDOW, 0, w->height);
SetBit(_no_scroll, SCROLL_CHAT); // do not scroll the game with the arrow-keys
break;
@@ -1910,7 +1910,7 @@ static void ChatWindowWndProc(Window *w, WindowEvent *e)
break;
case WE_DESTROY:
- SendWindowMessage(WC_NEWS_WINDOW, 0, WE_DESTROY, 0, 0);
+ InvalidateWindowData(WC_NEWS_WINDOW, 0, 0);
ClrBit(_no_scroll, SCROLL_CHAT);
break;
}
diff --git a/src/news_gui.cpp b/src/news_gui.cpp
index cd0482539..0d01c8d42 100644
--- a/src/news_gui.cpp
+++ b/src/news_gui.cpp
@@ -62,6 +62,7 @@ static NewsID _latest_news = INVALID_NEWS; ///< points to last item in fifo que
struct news_d : vp_d {
uint16 follow_vehicle;
+ uint16 chat_height;
int32 scrollpos_x;
int32 scrollpos_y;
int32 dest_scrollpos_x;
@@ -131,7 +132,7 @@ static void NewsWindowProc(Window *w, WindowEvent *e)
switch (e->event) {
case WE_CREATE: { // If chatbar is open at creation time, we need to go above it
const Window *w1 = FindWindowById(WC_SEND_NETWORK_MSG, 0);
- w->message.msg = (w1 != NULL) ? w1->height : 0;
+ WP(w, news_d).chat_height = (w1 != NULL) ? w1->height : 0;
break;
}
@@ -231,15 +232,12 @@ static void NewsWindowProc(Window *w, WindowEvent *e)
}
break;
- case WE_MESSAGE: // The chatbar has notified us that is was either created or closed
- switch (e->we.message.msg) {
- case WE_CREATE: w->message.msg = e->we.message.wparam; break;
- case WE_DESTROY: w->message.msg = 0; break;
- }
+ case WE_INVALIDATE_DATA: // The chatbar has notified us that is was either created or closed
+ WP(w, news_d).chat_height = e->we.invalidate.data;
break;
case WE_TICK: { // Scroll up newsmessages from the bottom in steps of 4 pixels
- int y = max(w->top - 4, _screen.height - w->height - 12 - w->message.msg);
+ int y = max(w->top - 4, _screen.height - w->height - 12 - WP(w, news_d).chat_height);
if (y == w->top) return;
if (w->viewport != NULL) {
diff --git a/src/saveload.cpp b/src/saveload.cpp
index abca0db1d..3178efdcf 100644
--- a/src/saveload.cpp
+++ b/src/saveload.cpp
@@ -1493,7 +1493,7 @@ static void SaveFileStart()
_fast_forward = 0;
if (_cursor.sprite == SPR_CURSOR_MOUSE) SetMouseCursor(SPR_CURSOR_ZZZ, PAL_NONE);
- SendWindowMessage(WC_STATUS_BAR, 0, true, 0, 0);
+ InvalidateWindowData(WC_STATUS_BAR, 0, true);
_ts.saveinprogress = true;
}
@@ -1504,7 +1504,7 @@ static void SaveFileDone()
_fast_forward = _ts.ff_state;
if (_cursor.sprite == SPR_CURSOR_ZZZ) SetMouseCursor(SPR_CURSOR_MOUSE, PAL_NONE);
- SendWindowMessage(WC_STATUS_BAR, 0, false, 0, 0);
+ InvalidateWindowData(WC_STATUS_BAR, 0, false);
_ts.saveinprogress = false;
}
diff --git a/src/smallmap_gui.cpp b/src/smallmap_gui.cpp
index 11d9f8435..966f85fe7 100644
--- a/src/smallmap_gui.cpp
+++ b/src/smallmap_gui.cpp
@@ -1182,10 +1182,8 @@ static void ExtraViewPortWndProc(Window *w, WindowEvent *e)
ZoomInOrOutToCursorWindow(e->we.wheel.wheel < 0, w);
break;
-
- case WE_MESSAGE:
+ case WE_INVALIDATE_DATA:
/* Only handle zoom message if intended for us (msg ZOOM_IN/ZOOM_OUT) */
- if (e->we.message.wparam != w->window_number) break;
HandleZoomMessage(w, w->viewport, 5, 6);
break;
}
diff --git a/src/statusbar_gui.cpp b/src/statusbar_gui.cpp
index 8f00691ec..61fd57df0 100644
--- a/src/statusbar_gui.cpp
+++ b/src/statusbar_gui.cpp
@@ -86,7 +86,7 @@ static void StatusBarWndProc(Window *w, WindowEvent *e)
}
/* Draw status bar */
- if (w->message.msg) { // true when saving is active
+ if (WP(w, def_d).data_3) { // true when saving is active
DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_SAVING_GAME, TC_FROMSTRING);
} else if (_do_autosave) {
DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_032F_AUTOSAVE, TC_FROMSTRING);
@@ -113,9 +113,8 @@ static void StatusBarWndProc(Window *w, WindowEvent *e)
if (WP(w, def_d).data_2 > 0) DrawSprite(SPR_BLOT, PALETTE_TO_RED, w->widget[1].right - 11, 2);
} break;
- case WE_MESSAGE:
- w->message.msg = e->we.message.msg;
- w->SetDirty();
+ case WE_INVALIDATE_DATA:
+ WP(w, def_d).data_3 = e->we.invalidate.data;
break;
case WE_CLICK:
diff --git a/src/toolbar_gui.cpp b/src/toolbar_gui.cpp
index 561fcaf82..8ed8db40c 100644
--- a/src/toolbar_gui.cpp
+++ b/src/toolbar_gui.cpp
@@ -796,7 +796,7 @@ static void MainToolbarWndProc(Window *w, WindowEvent *e)
}
break;
- case WE_MESSAGE:
+ case WE_INVALIDATE_DATA:
if (FindWindowById(WC_MAIN_WINDOW, 0) != NULL) HandleZoomMessage(w, FindWindowById(WC_MAIN_WINDOW, 0)->viewport, 17, 18);
break;
}
@@ -1032,7 +1032,7 @@ static void ScenEditToolbarWndProc(Window *w, WindowEvent *e)
}
break;
- case WE_MESSAGE:
+ case WE_INVALIDATE_DATA:
HandleZoomMessage(w, FindWindowById(WC_MAIN_WINDOW, 0)->viewport, 9, 10);
break;
}
diff --git a/src/window.cpp b/src/window.cpp
index 51957bcce..5288f51f3 100644
--- a/src/window.cpp
+++ b/src/window.cpp
@@ -1591,53 +1591,6 @@ static bool MaybeBringWindowToFront(const Window *w)
return true;
}
-/** Send a message from one window to another. The receiving window is found by
- * @param w Window pointer pointing to the other window
- * @param msg Specifies the message to be sent
- * @param wparam Specifies additional message-specific information
- * @param lparam Specifies additional message-specific information
- */
-static void SendWindowMessageW(Window *w, uint msg, uint wparam, uint lparam)
-{
- WindowEvent e;
-
- e.event = WE_MESSAGE;
- e.we.message.msg = msg;
- e.we.message.wparam = wparam;
- e.we.message.lparam = lparam;
-
- w->HandleWindowEvent(&e);
-}
-
-/** Send a message from one window to another. The receiving window is found by
- * @param wnd_class see WindowClass class AND
- * @param wnd_num see WindowNumber number, mostly 0
- * @param msg Specifies the message to be sent
- * @param wparam Specifies additional message-specific information
- * @param lparam Specifies additional message-specific information
- */
-void SendWindowMessage(WindowClass wnd_class, WindowNumber wnd_num, int msg, int wparam, int lparam)
-{
- Window *w = FindWindowById(wnd_class, wnd_num);
- if (w != NULL) SendWindowMessageW(w, msg, wparam, lparam);
-}
-
-/** Send a message from one window to another. The message will be sent
- * to ALL windows of the windowclass specified in the first parameter
- * @param wnd_class see WindowClass class
- * @param msg Specifies the message to be sent
- * @param wparam Specifies additional message-specific information
- * @param lparam Specifies additional message-specific information
- */
-void SendWindowMessageClass(WindowClass wnd_class, int msg, int wparam, int lparam)
-{
- Window* const *wz;
-
- FOR_ALL_WINDOWS(wz) {
- if ((*wz)->window_class == wnd_class) SendWindowMessageW(*wz, msg, wparam, lparam);
- }
-}
-
/** Handle keyboard input.
* @param key Lower 8 bits contain the ASCII character, the higher 16 bits the keycode
*/
@@ -2032,9 +1985,14 @@ void InvalidateWindowClasses(WindowClass cls)
* Mark window data as invalid (in need of re-computing)
* @param w Window with invalid data
*/
-void InvalidateThisWindowData(Window *w)
+void InvalidateThisWindowData(Window *w, int data)
{
- CallWindowEventNP(w, WE_INVALIDATE_DATA);
+ WindowEvent e;
+
+ e.event = WE_INVALIDATE_DATA;
+ e.we.invalidate.data = data;
+
+ w->HandleWindowEvent(&e);
w->SetDirty();
}
@@ -2043,13 +2001,13 @@ void InvalidateThisWindowData(Window *w)
* @param cls Window class
* @param number Window number within the class
*/
-void InvalidateWindowData(WindowClass cls, WindowNumber number)
+void InvalidateWindowData(WindowClass cls, WindowNumber number, int data)
{
Window* const *wz;
FOR_ALL_WINDOWS(wz) {
Window *w = *wz;
- if (w->window_class == cls && w->window_number == number) InvalidateThisWindowData(w);
+ if (w->window_class == cls && w->window_number == number) InvalidateThisWindowData(w, data);
}
}
@@ -2057,12 +2015,12 @@ void InvalidateWindowData(WindowClass cls, WindowNumber number)
* Mark window data of all windows of a given class as invalid (in need of re-computing)
* @param cls Window class
*/
-void InvalidateWindowClassesData(WindowClass cls)
+void InvalidateWindowClassesData(WindowClass cls, int data)
{
Window* const *wz;
FOR_ALL_WINDOWS(wz) {
- if ((*wz)->window_class == cls) InvalidateThisWindowData(*wz);
+ if ((*wz)->window_class == cls) InvalidateThisWindowData(*wz, data);
}
}
diff --git a/src/window_func.h b/src/window_func.h
index 54a7856d8..0f396f3d2 100644
--- a/src/window_func.h
+++ b/src/window_func.h
@@ -9,8 +9,6 @@
#include "player_type.h"
void SetWindowDirty(const Window *w);
-void SendWindowMessage(WindowClass wnd_class, WindowNumber wnd_num, int msg, int wparam, int lparam);
-void SendWindowMessageClass(WindowClass wnd_class, int msg, int wparam, int lparam);
Window *FindWindowById(WindowClass cls, WindowNumber number);
void ChangeWindowOwner(PlayerID old_player, PlayerID new_player);
@@ -23,18 +21,20 @@ void UnInitWindowSystem();
void ResetWindowSystem();
void SetupColorsAndInitialWindow();
void InputLoop();
-void InvalidateThisWindowData(Window *w);
-void InvalidateWindowData(WindowClass cls, WindowNumber number);
+
+void InvalidateThisWindowData(Window *w, int data = 0);
+void InvalidateWindowData(WindowClass cls, WindowNumber number, int data = 0);
+void InvalidateWindowClassesData(WindowClass cls, int data = 0);
void DeleteNonVitalWindows();
void DeleteAllNonVitalWindows();
void HideVitalWindows();
void ShowVitalWindows();
-void InvalidateWindow(WindowClass cls, WindowNumber number);
void InvalidateWindowWidget(WindowClass cls, WindowNumber number, byte widget_index);
+void InvalidateWindow(WindowClass cls, WindowNumber number);
void InvalidateWindowClasses(WindowClass cls);
-void InvalidateWindowClassesData(WindowClass cls);
+
void DeleteWindowById(WindowClass cls, WindowNumber number);
void DeleteWindowByClass(WindowClass cls);
diff --git a/src/window_gui.h b/src/window_gui.h
index cafd5b060..ebe2f4a49 100644
--- a/src/window_gui.h
+++ b/src/window_gui.h
@@ -131,7 +131,6 @@ enum WindowEventCodes {
WE_PLACE_PRESIZE,
WE_DROPDOWN_SELECT,
WE_RESIZE, ///< Request to resize the window, @see WindowEvent.we.resize
- WE_MESSAGE, ///< Receipt of a message from another window. @see WindowEvent.we.message, SendWindowMessage(), SendWindowMessageClass()
WE_SCROLL,
WE_INVALIDATE_DATA, ///< Notification that data displayed by the window is obsolete
WE_CTRL_CHANGED, ///< CTRL key has changed state
@@ -192,10 +191,8 @@ struct WindowEvent {
} keypress;
struct {
- int msg; ///< message to be sent
- int wparam; ///< additional message-specific information
- int lparam; ///< additional message-specific information
- } message;
+ int data;
+ } invalidate;
struct {
Point delta; ///< delta position against position of last call
@@ -274,16 +271,6 @@ struct ResizeInfo {
};
/**
- * Message data structure for messages sent between winodows
- * @see SendWindowMessageW()
- */
-struct WindowMessage {
- int msg;
- int wparam;
- int lparam;
-};
-
-/**
* Data structure for an opened window
*/
struct Window : ZeroedMemoryAllocator {
@@ -322,7 +309,6 @@ public:
uint widget_count; ///< Number of widgets of the window
uint32 desc_flags; ///< Window/widgets default flags setting, @see WindowDefaultFlag
- WindowMessage message; ///< Buffer for storing received messages (for communication between different window events)
Window *parent; ///< Parent window
byte custom[WINDOW_CUSTOM_SIZE]; ///< Additional data depending on window type