diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/road_cmd.cpp | 48 |
1 files changed, 29 insertions, 19 deletions
diff --git a/src/road_cmd.cpp b/src/road_cmd.cpp index 15c920b94..7610b46fe 100644 --- a/src/road_cmd.cpp +++ b/src/road_cmd.cpp @@ -96,19 +96,15 @@ static bool CheckAllowRemoveRoad(TileIndex tile, RoadBits remove, bool *edge_roa return CheckAllowRemoveRoad(tile, remove, GetRoadOwner(tile, rt), edge_road, rt); } + /** Delete a piece of road. * @param tile tile where to remove road from * @param flags operation to perform - * @param p1 bit 0..3 road pieces to remove (RoadBits) - * bit 4..5 road type - * bit 6 ignore the fact that the tram track has not been removed - * yet when removing the road bits when not actually doing - * it. Makes it possible to test whether the road bits can - * be removed from a level crossing without physically - * removing the tram bits before the test. - * @param p2 unused + * @param pieces roadbits to remove + * @param rt roadtype to remove + * @param crossing_check should we check if there is a tram track when we are removing road from crossing? */ -CommandCost CmdRemoveRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) +static CommandCost RemoveRoad(TileIndex tile, uint32 flags, RoadBits pieces, RoadType rt, bool crossing_check) { /* cost for removing inner/edge -roads */ static const uint16 road_remove_cost[2] = {50, 18}; @@ -117,9 +113,6 @@ CommandCost CmdRemoveRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) * false if it was a center piece. Affects town ratings drop */ bool edge_road; - RoadType rt = (RoadType)GB(p1, 4, 2); - if (!IsValidRoadType(rt)) return CMD_ERROR; - Town *t = NULL; switch (GetTileType(tile)) { case MP_ROAD: @@ -141,7 +134,6 @@ CommandCost CmdRemoveRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) return CMD_ERROR; } - RoadBits pieces = Extract<RoadBits, 0>(p1); RoadTypes rts = GetRoadTypes(tile); /* The tile doesn't have the given road type */ if (!HasBit(rts, rt)) return CMD_ERROR; @@ -233,7 +225,7 @@ CommandCost CmdRemoveRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) /* Don't allow road to be removed from the crossing when there is tram; * we can't draw the crossing without trambits ;) */ - if (rt == ROADTYPE_ROAD && HasBit(GetRoadTypes(tile), ROADTYPE_TRAM) && ((flags & DC_EXEC) || !HasBit(p1, 6))) return CMD_ERROR; + if (rt == ROADTYPE_ROAD && HasBit(GetRoadTypes(tile), ROADTYPE_TRAM) && (flags & DC_EXEC || crossing_check)) return CMD_ERROR; if (rt == ROADTYPE_ROAD) { ChangeTownRating(t, -road_remove_cost[(byte)edge_road], RATING_ROAD_MINIMUM); @@ -259,6 +251,24 @@ CommandCost CmdRemoveRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) } +/** Delete a piece of road. + * @param tile tile where to remove road from + * @param flags operation to perform + * @param p1 bit 0..3 road pieces to remove (RoadBits) + * bit 4..5 road type + * @param p2 unused + */ +CommandCost CmdRemoveRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) +{ + RoadType rt = (RoadType)GB(p1, 4, 2); + if (!IsValidRoadType(rt)) return CMD_ERROR; + + RoadBits pieces = Extract<RoadBits, 0>(p1); + + return RemoveRoad(tile, flags, pieces, rt, true); +} + + static const RoadBits _valid_tileh_slopes_road[][15] = { /* set of normal ones */ { @@ -734,7 +744,7 @@ CommandCost CmdRemoveLongRoad(TileIndex end_tile, uint32 flags, uint32 p1, uint3 /* try to remove the halves. */ if (bits != 0) { - ret = DoCommand(tile, rt << 4 | bits, 0, flags & ~DC_EXEC, CMD_REMOVE_ROAD); + ret = RemoveRoad(tile, flags & ~DC_EXEC, bits, rt, true); if (CmdSucceeded(ret)) { if (flags & DC_EXEC) { money -= ret.GetCost(); @@ -742,7 +752,7 @@ CommandCost CmdRemoveLongRoad(TileIndex end_tile, uint32 flags, uint32 p1, uint3 _additional_cash_required = DoCommand(end_tile, start_tile, p2, flags & ~DC_EXEC, CMD_REMOVE_LONG_ROAD).GetCost(); return cost; } - DoCommand(tile, rt << 4 | bits, 0, flags, CMD_REMOVE_ROAD); + RemoveRoad(tile, flags, bits, rt, true); } cost.AddCost(ret); } @@ -835,7 +845,7 @@ static CommandCost ClearTile_Road(TileIndex tile, byte flags) CommandCost ret(EXPENSES_CONSTRUCTION); for (RoadType rt = ROADTYPE_ROAD; rt < ROADTYPE_END; rt++) { if (HasBit(rts, rt)) { - CommandCost tmp_ret = DoCommand(tile, rt << 4 | GetRoadBits(tile, rt), 0, flags, CMD_REMOVE_ROAD); + CommandCost tmp_ret = RemoveRoad(tile, flags, GetRoadBits(tile, rt), rt, true); if (CmdFailed(tmp_ret)) return tmp_ret; ret.AddCost(tmp_ret); } @@ -855,7 +865,7 @@ static CommandCost ClearTile_Road(TileIndex tile, byte flags) * tram tracks must be removed before the road bits. */ for (RoadType rt = ROADTYPE_HWAY; rt >= ROADTYPE_ROAD; rt--) { if (HasBit(rts, rt)) { - CommandCost tmp_ret = DoCommand(tile, 1 << 6 | rt << 4 | GetCrossingRoadBits(tile), 0, flags, CMD_REMOVE_ROAD); + CommandCost tmp_ret = RemoveRoad(tile, flags, GetCrossingRoadBits(tile), rt, false); if (CmdFailed(tmp_ret)) return tmp_ret; ret.AddCost(tmp_ret); } @@ -1276,7 +1286,7 @@ static void TileLoop_Road(TileIndex tile) const RoadBits new_rb = CleanUpRoadBits(tile, old_rb); if (old_rb != new_rb) { - DoCommand(tile, (old_rb ^ new_rb), t->index, DC_EXEC | DC_AUTO | DC_NO_WATER, CMD_REMOVE_ROAD); + RemoveRoad(tile, DC_EXEC | DC_AUTO | DC_NO_WATER, (old_rb ^ new_rb), ROADTYPE_ROAD, true); } } |