diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/graph_gui.cpp | 138 | ||||
-rw-r--r-- | src/gui.h | 1 | ||||
-rw-r--r-- | src/signs.h | 2 | ||||
-rw-r--r-- | src/signs_gui.cpp | 150 |
4 files changed, 152 insertions, 139 deletions
diff --git a/src/graph_gui.cpp b/src/graph_gui.cpp index e0eef2763..de27117a2 100644 --- a/src/graph_gui.cpp +++ b/src/graph_gui.cpp @@ -10,9 +10,6 @@ #include "gfx.h" #include "player.h" #include "economy.h" -#include "signs.h" -#include "strings.h" -#include "debug.h" #include "variables.h" #include "date.h" #include "helpers.hpp" @@ -1116,138 +1113,3 @@ void ShowPerformanceRatingDetail(void) { AllocateWindowDescFront(&_performance_rating_detail_desc, 0); } - - -static const Sign **_sign_sort; -static uint _num_sign_sort; - -static char _bufcache[64]; -static const Sign *_last_sign; - -static int CDECL SignNameSorter(const void *a, const void *b) -{ - const Sign *sign0 = *(const Sign**)a; - const Sign *sign1 = *(const Sign**)b; - char buf1[64]; - - GetString(buf1, sign0->str, lastof(buf1)); - - if (sign1 != _last_sign) { - _last_sign = sign1; - GetString(_bufcache, sign1->str, lastof(_bufcache)); - } - - return strcmp(buf1, _bufcache); // sort by name -} - -static void GlobalSortSignList(void) -{ - const Sign *si; - uint n = 0; - - /* Create array for sorting */ - _sign_sort = ReallocT(_sign_sort, GetMaxSignIndex() + 1); - if (_sign_sort == NULL) error("Could not allocate memory for the sign-sorting-list"); - - FOR_ALL_SIGNS(si) _sign_sort[n++] = si; - _num_sign_sort = n; - - qsort((void*)_sign_sort, n, sizeof(_sign_sort[0]), SignNameSorter); - - _sign_sort_dirty = false; - - DEBUG(misc, 3, "Resorting global signs list"); -} - -static void SignListWndProc(Window *w, WindowEvent *e) -{ - switch (e->event) { - case WE_PAINT: { - int y = 16; // offset from top of widget - - if (_sign_sort_dirty) - GlobalSortSignList(); - - SetVScrollCount(w, _num_sign_sort); - - SetDParam(0, w->vscroll.count); - DrawWindowWidgets(w); - - /* No signs? */ - if (w->vscroll.count == 0) { - DrawString(2, y, STR_304A_NONE, 0); - return; - } - - { - uint16 i; - - /* Start drawing the signs */ - for (i = w->vscroll.pos; i < w->vscroll.cap + w->vscroll.pos && i < w->vscroll.count; i++) { - const Sign *si = _sign_sort[i]; - - if (si->owner != OWNER_NONE) - DrawPlayerIcon(si->owner, 4, y + 1); - - DrawString(22, y, si->str, 8); - y += 10; - } - } - } break; - - case WE_CLICK: { - switch (e->we.click.widget) { - case 3: { - uint32 id_v = (e->we.click.pt.y - 15) / 10; - const Sign *si; - - if (id_v >= w->vscroll.cap) - return; - - id_v += w->vscroll.pos; - - if (id_v >= w->vscroll.count) - return; - - si = _sign_sort[id_v]; - ScrollMainWindowToTile(TileVirtXY(si->x, si->y)); - } break; - } - } break; - - case WE_RESIZE: - w->vscroll.cap += e->we.sizing.diff.y / 10; - break; - } -} - -static const Widget _sign_list_widget[] = { -{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, -{ WWT_CAPTION, RESIZE_RIGHT, 14, 11, 345, 0, 13, STR_SIGN_LIST_CAPTION, STR_018C_WINDOW_TITLE_DRAG_THIS}, -{ WWT_STICKYBOX, RESIZE_LR, 14, 346, 357, 0, 13, 0x0, STR_STICKY_BUTTON}, -{ WWT_PANEL, RESIZE_RB, 14, 0, 345, 14, 137, 0x0, STR_NULL}, -{ WWT_SCROLLBAR, RESIZE_LRB, 14, 346, 357, 14, 125, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, -{ WWT_RESIZEBOX, RESIZE_LRTB, 14, 346, 357, 126, 137, 0x0, STR_RESIZE_BUTTON}, -{ WIDGETS_END}, -}; - -static const WindowDesc _sign_list_desc = { - WDP_AUTO, WDP_AUTO, 358, 138, - WC_SIGN_LIST,0, - WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON | WDF_RESIZABLE, - _sign_list_widget, - SignListWndProc -}; - - -void ShowSignList(void) -{ - Window *w; - - w = AllocateWindowDescFront(&_sign_list_desc, 0); - if (w != NULL) { - w->vscroll.cap = 12; - w->resize.step_height = 10; - w->resize.height = w->height - 10 * 7; // minimum if 5 in the list - } -} @@ -87,7 +87,6 @@ void ShowSubsidiesList(void); void ShowPlayerStations(PlayerID player); void ShowPlayerFinances(PlayerID player); void ShowPlayerCompany(PlayerID player); -void ShowSignList(void); void ShowEstimatedCostOrIncome(int32 cost, int x, int y); void ShowErrorMessage(StringID msg_1, StringID msg_2, int x, int y); diff --git a/src/signs.h b/src/signs.h index 09d72a350..cdda623a0 100644 --- a/src/signs.h +++ b/src/signs.h @@ -65,4 +65,6 @@ void PlaceProc_Sign(TileIndex tile); /* misc.c */ void ShowRenameSignWindow(const Sign *si); +void ShowSignList(void); + #endif /* SIGNS_H */ diff --git a/src/signs_gui.cpp b/src/signs_gui.cpp new file mode 100644 index 000000000..d63d5c250 --- /dev/null +++ b/src/signs_gui.cpp @@ -0,0 +1,150 @@ +/* $Id$ */ + +#include "stdafx.h" +#include "openttd.h" +#include "table/strings.h" +#include "table/sprites.h" +#include "functions.h" +#include "window.h" +#include "gui.h" +#include "gfx.h" +#include "player.h" +#include "signs.h" +#include "strings.h" +#include "debug.h" +#include "variables.h" +#include "helpers.hpp" + +static const Sign **_sign_sort; +static uint _num_sign_sort; + +static char _bufcache[64]; +static const Sign *_last_sign; + +static int CDECL SignNameSorter(const void *a, const void *b) +{ + const Sign *sign0 = *(const Sign**)a; + const Sign *sign1 = *(const Sign**)b; + char buf1[64]; + + GetString(buf1, sign0->str, lastof(buf1)); + + if (sign1 != _last_sign) { + _last_sign = sign1; + GetString(_bufcache, sign1->str, lastof(_bufcache)); + } + + return strcmp(buf1, _bufcache); // sort by name +} + +static void GlobalSortSignList(void) +{ + const Sign *si; + uint n = 0; + + /* Create array for sorting */ + _sign_sort = ReallocT(_sign_sort, GetMaxSignIndex() + 1); + if (_sign_sort == NULL) error("Could not allocate memory for the sign-sorting-list"); + + FOR_ALL_SIGNS(si) _sign_sort[n++] = si; + _num_sign_sort = n; + + qsort((void*)_sign_sort, n, sizeof(_sign_sort[0]), SignNameSorter); + + _sign_sort_dirty = false; + + DEBUG(misc, 3, "Resorting global signs list"); +} + +static void SignListWndProc(Window *w, WindowEvent *e) +{ + switch (e->event) { + case WE_PAINT: { + int y = 16; // offset from top of widget + + if (_sign_sort_dirty) + GlobalSortSignList(); + + SetVScrollCount(w, _num_sign_sort); + + SetDParam(0, w->vscroll.count); + DrawWindowWidgets(w); + + /* No signs? */ + if (w->vscroll.count == 0) { + DrawString(2, y, STR_304A_NONE, 0); + return; + } + + { + uint16 i; + + /* Start drawing the signs */ + for (i = w->vscroll.pos; i < w->vscroll.cap + w->vscroll.pos && i < w->vscroll.count; i++) { + const Sign *si = _sign_sort[i]; + + if (si->owner != OWNER_NONE) + DrawPlayerIcon(si->owner, 4, y + 1); + + DrawString(22, y, si->str, 8); + y += 10; + } + } + } break; + + case WE_CLICK: { + switch (e->we.click.widget) { + case 3: { + uint32 id_v = (e->we.click.pt.y - 15) / 10; + const Sign *si; + + if (id_v >= w->vscroll.cap) + return; + + id_v += w->vscroll.pos; + + if (id_v >= w->vscroll.count) + return; + + si = _sign_sort[id_v]; + ScrollMainWindowToTile(TileVirtXY(si->x, si->y)); + } break; + } + } break; + + case WE_RESIZE: + w->vscroll.cap += e->we.sizing.diff.y / 10; + break; + } +} + +static const Widget _sign_list_widget[] = { +{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, +{ WWT_CAPTION, RESIZE_RIGHT, 14, 11, 345, 0, 13, STR_SIGN_LIST_CAPTION, STR_018C_WINDOW_TITLE_DRAG_THIS}, +{ WWT_STICKYBOX, RESIZE_LR, 14, 346, 357, 0, 13, 0x0, STR_STICKY_BUTTON}, +{ WWT_PANEL, RESIZE_RB, 14, 0, 345, 14, 137, 0x0, STR_NULL}, +{ WWT_SCROLLBAR, RESIZE_LRB, 14, 346, 357, 14, 125, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, +{ WWT_RESIZEBOX, RESIZE_LRTB, 14, 346, 357, 126, 137, 0x0, STR_RESIZE_BUTTON}, +{ WIDGETS_END}, +}; + +static const WindowDesc _sign_list_desc = { + WDP_AUTO, WDP_AUTO, 358, 138, + WC_SIGN_LIST,0, + WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON | WDF_RESIZABLE, + _sign_list_widget, + SignListWndProc +}; + + +void ShowSignList(void) +{ + Window *w; + + w = AllocateWindowDescFront(&_sign_list_desc, 0); + if (w != NULL) { + w->vscroll.cap = 12; + w->resize.step_height = 10; + w->resize.height = w->height - 10 * 7; // minimum if 5 in the list + } +} |