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-rw-r--r--src/openttd.cpp6
-rw-r--r--src/water_cmd.cpp6
2 files changed, 12 insertions, 0 deletions
diff --git a/src/openttd.cpp b/src/openttd.cpp
index d7d36b3a5..98a24d613 100644
--- a/src/openttd.cpp
+++ b/src/openttd.cpp
@@ -2364,6 +2364,12 @@ bool AfterLoadGame()
if (CheckSavegameVersion(87)) {
for (TileIndex t = 0; t < map_size; t++) {
+ if (!IsTileType(t, MP_VOID) && (TileX(t) == 0 || TileY(t) == 0 || TileX(t) == MapMaxX() || TileY(t) == MapMaxY())) {
+ /* Some version 86 savegames have wrong water class at map borders (under buoy, or after removing buoy).
+ * This conversion has to be done before buoys with invalid owner are removed. */
+ SetWaterClass(t, WATER_CLASS_SEA);
+ }
+
if (IsBuoyTile(t) || IsDriveThroughStopTile(t) || IsTileType(t, MP_WATER)) {
Owner o = GetTileOwner(t);
if (IsValidPlayer(o) && !GetPlayer(o)->is_active) {
diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp
index 99141d795..35864cf83 100644
--- a/src/water_cmd.cpp
+++ b/src/water_cmd.cpp
@@ -111,6 +111,12 @@ void SetWaterClassDependingOnSurroundings(TileIndex t)
/* Mark tile dirty in all cases */
MarkTileDirtyByTile(t);
+ if (TileX(t) == 0 || TileY(t) == 0 || TileX(t) == MapMaxX() || TileY(t) == MapMaxY()) {
+ /* tiles at map borders are always WATER_CLASS_SEA */
+ SetWaterClass(t, WATER_CLASS_SEA);
+ return;
+ }
+
bool has_water = false;
bool has_canal = false;
bool has_river = false;