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-rw-r--r--src/settings.cpp176
-rw-r--r--src/settings_internal.h28
2 files changed, 104 insertions, 100 deletions
diff --git a/src/settings.cpp b/src/settings.cpp
index cedfdf5af..a99b196b4 100644
--- a/src/settings.cpp
+++ b/src/settings.cpp
@@ -374,75 +374,70 @@ static void MakeManyOfMany(char *buf, const char *last, const char *many, uint32
}
/**
- * Convert a string representation (external) of a setting to the internal rep.
- * @param desc SettingDesc struct that holds all information about the variable
- * @param orig_str input string that will be parsed based on the type of desc
- * @return return the parsed value of the setting
+ * Convert a string representation (external) of an integer-like setting to an integer.
+ * @param str Input string that will be parsed based on the type of desc.
+ * @return The value from the parse string, or the default value of the setting.
*/
-static const void *StringToVal(const SettingDesc *desc, const char *orig_str)
+size_t IntSettingDesc::ParseValue(const char *str) const
{
- const char *str = orig_str == nullptr ? "" : orig_str;
-
- switch (desc->cmd) {
+ switch (this->cmd) {
case SDT_NUMX: {
char *end;
size_t val = strtoul(str, &end, 0);
if (end == str) {
ErrorMessageData msg(STR_CONFIG_ERROR, STR_CONFIG_ERROR_INVALID_VALUE);
msg.SetDParamStr(0, str);
- msg.SetDParamStr(1, desc->name);
+ msg.SetDParamStr(1, this->name);
_settings_error_list.push_back(msg);
- return desc->def;
+ break;
}
if (*end != '\0') {
ErrorMessageData msg(STR_CONFIG_ERROR, STR_CONFIG_ERROR_TRAILING_CHARACTERS);
- msg.SetDParamStr(0, desc->name);
+ msg.SetDParamStr(0, this->name);
_settings_error_list.push_back(msg);
}
- return (void*)val;
+ return val;
}
case SDT_ONEOFMANY: {
- size_t r = LookupOneOfMany(desc->many, str);
+ size_t r = LookupOneOfMany(this->many, str);
/* if the first attempt of conversion from string to the appropriate value fails,
* look if we have defined a converter from old value to new value. */
- if (r == (size_t)-1 && desc->proc_cnvt != nullptr) r = desc->proc_cnvt(str);
- if (r != (size_t)-1) return (void*)r; // and here goes converted value
+ if (r == (size_t)-1 && this->proc_cnvt != nullptr) r = this->proc_cnvt(str);
+ if (r != (size_t)-1) return r; // and here goes converted value
ErrorMessageData msg(STR_CONFIG_ERROR, STR_CONFIG_ERROR_INVALID_VALUE);
msg.SetDParamStr(0, str);
- msg.SetDParamStr(1, desc->name);
+ msg.SetDParamStr(1, this->name);
_settings_error_list.push_back(msg);
- return desc->def;
+ break;
}
case SDT_MANYOFMANY: {
- size_t r = LookupManyOfMany(desc->many, str);
- if (r != (size_t)-1) return (void*)r;
+ size_t r = LookupManyOfMany(this->many, str);
+ if (r != (size_t)-1) return r;
ErrorMessageData msg(STR_CONFIG_ERROR, STR_CONFIG_ERROR_INVALID_VALUE);
msg.SetDParamStr(0, str);
- msg.SetDParamStr(1, desc->name);
+ msg.SetDParamStr(1, this->name);
_settings_error_list.push_back(msg);
- return desc->def;
+ break;
}
case SDT_BOOLX: {
- if (strcmp(str, "true") == 0 || strcmp(str, "on") == 0 || strcmp(str, "1") == 0) return (void*)true;
- if (strcmp(str, "false") == 0 || strcmp(str, "off") == 0 || strcmp(str, "0") == 0) return (void*)false;
+ if (strcmp(str, "true") == 0 || strcmp(str, "on") == 0 || strcmp(str, "1") == 0) return true;
+ if (strcmp(str, "false") == 0 || strcmp(str, "off") == 0 || strcmp(str, "0") == 0) return false;
ErrorMessageData msg(STR_CONFIG_ERROR, STR_CONFIG_ERROR_INVALID_VALUE);
msg.SetDParamStr(0, str);
- msg.SetDParamStr(1, desc->name);
+ msg.SetDParamStr(1, this->name);
_settings_error_list.push_back(msg);
- return desc->def;
+ break;
}
- case SDT_STDSTRING: return orig_str;
- case SDT_INTLIST: return str;
- default: break;
+ default: NOT_REACHED();
}
- return nullptr;
+ return (size_t)this->def;
}
/**
@@ -590,36 +585,33 @@ static void IniLoadSettings(IniFile *ini, const SettingTable &settings_table, co
if (sc != std::string::npos) item = ini->GetGroup(s.substr(0, sc))->GetItem(s.substr(sc + 1), false);
}
- const void *p = (item == nullptr) ? sdb->def : StringToVal(sdb, item->value.has_value() ? item->value->c_str() : nullptr);
- void *ptr = GetVariableAddress(object, sld);
+ sdb->ParseValue(item, object);
+ }
+}
- switch (sdb->cmd) {
- case SDT_BOOLX: // All four are various types of (integer) numbers
- case SDT_NUMX:
- case SDT_ONEOFMANY:
- case SDT_MANYOFMANY:
- sd->AsIntSetting()->Write_ValidateSetting(object, (int32)(size_t)p);
- break;
+void IntSettingDesc::ParseValue(const IniItem *item, void *object) const
+{
+ size_t val = (item == nullptr) ? (size_t)this->def : this->ParseValue(item->value.has_value() ? item->value->c_str() : "");
+ this->Write_ValidateSetting(object, (int32)val);
+}
- case SDT_STDSTRING:
- sd->AsStringSetting()->Write_ValidateSetting(object, (const char *)p);
- break;
+void StringSettingDesc::ParseValue(const IniItem *item, void *object) const
+{
+ const char *str = (item == nullptr) ? (const char *)this->def : item->value.has_value() ? item->value->c_str() : nullptr;
+ this->Write_ValidateSetting(object, str);
+}
- case SDT_INTLIST: {
- if (!LoadIntList((const char*)p, ptr, sld->length, GetVarMemType(sld->conv))) {
- ErrorMessageData msg(STR_CONFIG_ERROR, STR_CONFIG_ERROR_ARRAY);
- msg.SetDParamStr(0, sdb->name);
- _settings_error_list.push_back(msg);
+void ListSettingDesc::ParseValue(const IniItem *item, void *object) const
+{
+ const char *str = (item == nullptr) ? (const char *)this->def : item->value.has_value() ? item->value->c_str() : nullptr;
+ void *ptr = GetVariableAddress(object, &this->save);
+ if (!LoadIntList(str, ptr, this->save.length, GetVarMemType(this->save.conv))) {
+ ErrorMessageData msg(STR_CONFIG_ERROR, STR_CONFIG_ERROR_ARRAY);
+ msg.SetDParamStr(0, this->name);
+ _settings_error_list.push_back(msg);
- /* Use default */
- LoadIntList((const char*)sdb->def, ptr, sld->length, GetVarMemType(sld->conv));
- } else if (sd->proc_cnvt != nullptr) {
- sd->proc_cnvt((const char*)p);
- }
- break;
- }
- default: NOT_REACHED();
- }
+ /* Use default */
+ LoadIntList((const char*)this->def, ptr, this->save.length, GetVarMemType(this->save.conv));
}
}
@@ -640,7 +632,6 @@ static void IniSaveSettings(IniFile *ini, const SettingTable &settings_table, co
IniGroup *group_def = nullptr, *group;
IniItem *item;
char buf[512];
- void *ptr;
for (auto &sd : settings_table) {
const SettingDesc *sdb = sd.get();
@@ -664,51 +655,13 @@ static void IniSaveSettings(IniFile *ini, const SettingTable &settings_table, co
item = group->GetItem(s, true);
- if (item->value.has_value()) {
- /* check if the value is the same as the old value */
- const void *p = StringToVal(sdb, item->value->c_str());
- ptr = GetVariableAddress(object, sld);
-
- /* The main type of a variable/setting is in bytes 8-15
- * The subtype (what kind of numbers do we have there) is in 0-7 */
- switch (sdb->cmd) {
- case SDT_BOOLX:
- case SDT_NUMX:
- case SDT_ONEOFMANY:
- case SDT_MANYOFMANY:
- switch (GetVarMemType(sld->conv)) {
- case SLE_VAR_BL:
- if (*(bool*)ptr == (p != nullptr)) continue;
- break;
-
- case SLE_VAR_I8:
- case SLE_VAR_U8:
- if (*(byte*)ptr == (byte)(size_t)p) continue;
- break;
-
- case SLE_VAR_I16:
- case SLE_VAR_U16:
- if (*(uint16*)ptr == (uint16)(size_t)p) continue;
- break;
-
- case SLE_VAR_I32:
- case SLE_VAR_U32:
- if (*(uint32*)ptr == (uint32)(size_t)p) continue;
- break;
-
- default: NOT_REACHED();
- }
- break;
+ if (!item->value.has_value() || !sdb->IsSameValue(item, object)) {
+ /* Value has changed, get the new value and put it into a buffer */
+ sdb->FormatValue(buf, lastof(buf), object);
- default: break; // Assume the other types are always changed
- }
+ /* The value is different, that means we have to write it to the ini */
+ item->value.emplace(buf);
}
-
- /* Value has changed, get the new value and put it into a buffer */
- sdb->FormatValue(buf, lastof(buf), object);
-
- /* The value is different, that means we have to write it to the ini */
- item->value.emplace(buf);
}
}
@@ -724,10 +677,17 @@ void IntSettingDesc::FormatValue(char *buf, const char *last, const void *object
}
}
+bool IntSettingDesc::IsSameValue(const IniItem *item, void *object) const
+{
+ int64 item_value = this->ParseValue(item->value->c_str());
+ int64 object_value = ReadValue(GetVariableAddress(object, &this->save), this->save.conv);
+ return item_value == object_value;
+}
+
void StringSettingDesc::FormatValue(char *buf, const char *last, const void *object) const
{
const std::string &str = this->Read(object);
- switch (GetVarMemType(this->save. conv)) {
+ switch (GetVarMemType(this->save.conv)) {
case SLE_VAR_STR: strecpy(buf, str.c_str(), last); break;
case SLE_VAR_STRQ:
@@ -742,6 +702,22 @@ void StringSettingDesc::FormatValue(char *buf, const char *last, const void *obj
}
}
+bool StringSettingDesc::IsSameValue(const IniItem *item, void *object) const
+{
+ /* The ini parsing removes the quotes, which are needed to retain the spaces in STRQs,
+ * so those values are always different in the parsed ini item than they should be. */
+ if (GetVarMemType(this->save.conv) == SLE_VAR_STRQ) return false;
+
+ const std::string &str = this->Read(object);
+ return item->value->compare(str) == 0;
+}
+
+bool ListSettingDesc::IsSameValue(const IniItem *item, void *object) const
+{
+ /* Checking for equality is way more expensive than just writing the value. */
+ return false;
+}
+
/**
* Loads all items from a 'grpname' section into a list
* The list parameter can be a nullptr pointer, in this case nothing will be
diff --git a/src/settings_internal.h b/src/settings_internal.h
index 33910e066..0914f2803 100644
--- a/src/settings_internal.h
+++ b/src/settings_internal.h
@@ -79,6 +79,7 @@ enum SettingType {
ST_ALL, ///< Used in setting filter to match all types.
};
+struct IniItem;
typedef bool OnChange(int32 var); ///< callback prototype on data modification
typedef size_t OnConvert(const char *value); ///< callback prototype for conversion error
@@ -122,6 +123,24 @@ struct SettingDesc {
* @param object The object the setting is in.
*/
virtual void FormatValue(char *buf, const char *last, const void *object) const = 0;
+
+ /**
+ * Parse/read the value from the Ini item into the setting associated with this object.
+ * @param item The Ini item with the content of this setting.
+ * @param object The object the setting is in.
+ */
+ virtual void ParseValue(const IniItem *item, void *object) const = 0;
+
+ /**
+ * Check whether the value in the Ini item is the same as is saved in this setting in the object.
+ * It might be that determining whether the value is the same is way more expensive than just
+ * writing the value. In those cases this function may unconditionally return false even though
+ * the value might be the same as in the Ini item.
+ * @param item The Ini item with the content of this setting.
+ * @param object The object the setting is in.
+ * @return True if the value is definitely the same (might be false when the same).
+ */
+ virtual bool IsSameValue(const IniItem *item, void *object) const = 0;
};
/** Integer type, including boolean, settings. Only these are shown in the settings UI. */
@@ -136,7 +155,10 @@ struct IntSettingDesc : SettingDesc {
void ChangeValue(const void *object, int32 newvalue) const;
void Write_ValidateSetting(const void *object, int32 value) const;
+ size_t ParseValue(const char *str) const;
void FormatValue(char *buf, const char *last, const void *object) const override;
+ void ParseValue(const IniItem *item, void *object) const override;
+ bool IsSameValue(const IniItem *item, void *object) const override;
};
/** String settings. */
@@ -150,6 +172,8 @@ struct StringSettingDesc : SettingDesc {
void Write_ValidateSetting(const void *object, const char *str) const;
void FormatValue(char *buf, const char *last, const void *object) const override;
+ void ParseValue(const IniItem *item, void *object) const override;
+ bool IsSameValue(const IniItem *item, void *object) const override;
const std::string &Read(const void *object) const;
};
@@ -160,6 +184,8 @@ struct ListSettingDesc : SettingDesc {
virtual ~ListSettingDesc() {}
void FormatValue(char *buf, const char *last, const void *object) const override;
+ void ParseValue(const IniItem *item, void *object) const override;
+ bool IsSameValue(const IniItem *item, void *object) const override;
};
/** Placeholder for settings that have been removed, but might still linger in the savegame. */
@@ -169,6 +195,8 @@ struct NullSettingDesc : SettingDesc {
virtual ~NullSettingDesc() {}
void FormatValue(char *buf, const char *last, const void *object) const override { NOT_REACHED(); }
+ void ParseValue(const IniItem *item, void *object) const override { NOT_REACHED(); }
+ bool IsSameValue(const IniItem *item, void *object) const override { NOT_REACHED(); }
};
typedef std::initializer_list<std::unique_ptr<const SettingDesc>> SettingTable;