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-rw-r--r--src/network/network_server.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/network/network_server.cpp b/src/network/network_server.cpp
index a6c87405e..8cd1a5921 100644
--- a/src/network/network_server.cpp
+++ b/src/network/network_server.cpp
@@ -1330,7 +1330,7 @@ void NetworkServerSendChat(NetworkAction action, DestType desttype, int dest, co
NetworkRecvStatus ServerNetworkGameSocketHandler::Receive_CLIENT_CHAT(Packet *p)
{
- if (this->status < STATUS_AUTHORIZED) {
+ if (this->status < STATUS_PRE_ACTIVE) {
/* Illegal call, return error and ignore the packet */
return this->SendError(NETWORK_ERROR_NOT_AUTHORIZED);
}