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-rw-r--r--src/town_gui.cpp80
1 files changed, 41 insertions, 39 deletions
diff --git a/src/town_gui.cpp b/src/town_gui.cpp
index 4fdc9c169..70f993849 100644
--- a/src/town_gui.cpp
+++ b/src/town_gui.cpp
@@ -225,25 +225,24 @@ static void TownAuthorityWndProc(Window *w, WindowEvent *e)
case WE_DOUBLE_CLICK:
case WE_CLICK:
switch (e->we.click.widget) {
- case TWA_COMMAND_LIST: {
- const Town *t = GetTown(w->window_number);
- int y = (e->we.click.pt.y - 0x6B) / 10;
+ case TWA_COMMAND_LIST: {
+ const Town *t = GetTown(w->window_number);
+ int y = (e->we.click.pt.y - 0x6B) / 10;
- if (!IsInsideMM(y, 0, 5)) return;
+ if (!IsInsideMM(y, 0, 5)) return;
- y = GetNthSetBit(GetMaskOfTownActions(NULL, _local_player, t), y + w->vscroll.pos - 1);
- if (y >= 0) {
- WP(w, def_d).data_1 = y;
- SetWindowDirty(w);
+ y = GetNthSetBit(GetMaskOfTownActions(NULL, _local_player, t), y + w->vscroll.pos - 1);
+ if (y >= 0) {
+ WP(w, def_d).data_1 = y;
+ SetWindowDirty(w);
+ }
+ /* Fall through to clicking in case we are double-clicked */
+ if (e->event != WE_DOUBLE_CLICK || y < 0) break;
}
- /* Fall through to clicking in case we are double-clicked */
- if (e->event != WE_DOUBLE_CLICK || y < 0) break;
- }
- case TWA_EXECUTE: {
- DoCommandP(GetTown(w->window_number)->xy, w->window_number, WP(w, def_d).data_1, NULL, CMD_DO_TOWN_ACTION | CMD_MSG(STR_00B4_CAN_T_DO_THIS));
- break;
- }
+ case TWA_EXECUTE:
+ DoCommandP(GetTown(w->window_number)->xy, w->window_number, WP(w, def_d).data_1, NULL, CMD_DO_TOWN_ACTION | CMD_MSG(STR_00B4_CAN_T_DO_THIS));
+ break;
}
break;
@@ -320,8 +319,7 @@ static void TownViewWndProc(Window *w, WindowEvent *e)
case 10: /* delete town */
delete t;
break;
- }
- break;
+ } break;
case WE_ON_EDIT_TEXT:
if (e->we.edittext.str[0] != '\0') {
@@ -394,6 +392,11 @@ void ShowTownViewWindow(TownID town)
}
}
+enum TownDirectoryWidget {
+ TDW_SORTNAME = 3,
+ TDW_SORTPOPULATION,
+ TDW_CENTERTOWN,
+};
static const Widget _town_directory_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 13, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 13, 11, 195, 0, 13, STR_2000_TOWNS, STR_018C_WINDOW_TITLE_DRAG_THIS},
@@ -478,7 +481,7 @@ static void TownDirectoryWndProc(Window *w, WindowEvent *e)
SetVScrollCount(w, _num_town_sort);
DrawWindowWidgets(w);
- DrawSortButtonState(w, (_town_sort_order <= 1) ? 3 : 4, _town_sort_order & 1 ? SBS_DOWN : SBS_UP);
+ DrawSortButtonState(w, (_town_sort_order <= 1) ? TDW_SORTNAME : TDW_SORTPOPULATION, _town_sort_order & 1 ? SBS_DOWN : SBS_UP);
{
int n = 0;
@@ -505,34 +508,33 @@ static void TownDirectoryWndProc(Window *w, WindowEvent *e)
case WE_CLICK:
switch (e->we.click.widget) {
- case 3: { /* Sort by Name ascending/descending */
- _town_sort_order = (_town_sort_order == 0) ? 1 : 0;
- _town_sort_dirty = true;
- SetWindowDirty(w);
- } break;
+ case TDW_SORTNAME: { /* Sort by Name ascending/descending */
+ _town_sort_order = (_town_sort_order == 0) ? 1 : 0;
+ _town_sort_dirty = true;
+ SetWindowDirty(w);
+ } break;
- case 4: { /* Sort by Population ascending/descending */
- _town_sort_order = (_town_sort_order == 2) ? 3 : 2;
- _town_sort_dirty = true;
- SetWindowDirty(w);
- } break;
+ case TDW_SORTPOPULATION: { /* Sort by Population ascending/descending */
+ _town_sort_order = (_town_sort_order == 2) ? 3 : 2;
+ _town_sort_dirty = true;
+ SetWindowDirty(w);
+ } break;
- case 5: { /* Click on Town Matrix */
- const Town* t;
+ case TDW_CENTERTOWN: { /* Click on Town Matrix */
+ const Town* t;
- uint16 id_v = (e->we.click.pt.y - 28) / 10;
+ uint16 id_v = (e->we.click.pt.y - 28) / 10;
- if (id_v >= w->vscroll.cap) return; // click out of bounds
+ if (id_v >= w->vscroll.cap) return; // click out of bounds
- id_v += w->vscroll.pos;
+ id_v += w->vscroll.pos;
- if (id_v >= _num_town_sort) return; // click out of town bounds
+ if (id_v >= _num_town_sort) return; // click out of town bounds
- t = _town_sort[id_v];
- assert(t->xy);
- ScrollMainWindowToTile(t->xy);
- break;
- }
+ t = _town_sort[id_v];
+ assert(t->xy);
+ ScrollMainWindowToTile(t->xy);
+ } break;
}
break;