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-rw-r--r--src/aircraft_cmd.cpp11
1 files changed, 4 insertions, 7 deletions
diff --git a/src/aircraft_cmd.cpp b/src/aircraft_cmd.cpp
index b3a1bb793..3788efca8 100644
--- a/src/aircraft_cmd.cpp
+++ b/src/aircraft_cmd.cpp
@@ -165,9 +165,9 @@ void DrawAircraftEngine(int x, int y, EngineID engine, SpriteID pal)
}
}
-static int32 EstimateAircraftCost(EngineID engine_type)
+static int32 EstimateAircraftCost(const AircraftVehicleInfo *avi)
{
- return AircraftVehInfo(engine_type)->base_cost * (_price.aircraft_base>>3)>>5;
+ return avi->base_cost * (_price.aircraft_base >> 3) >> 5;
}
@@ -206,14 +206,13 @@ uint16 AircraftDefaultCargoCapacity(CargoID cid, EngineID engine_type)
*/
int32 CmdBuildAircraft(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
{
- int32 value;
Vehicle *vl[3];
UnitID unit_num;
- const AircraftVehicleInfo *avi;
if (!IsEngineBuildable(p1, VEH_Aircraft, _current_player)) return_cmd_error(STR_ENGINE_NOT_BUILDABLE);
- value = EstimateAircraftCost(p1);
+ const AircraftVehicleInfo *avi = AircraftVehInfo(p1);
+ int32 value = EstimateAircraftCost(avi);
// to just query the cost, it is not neccessary to have a valid tile (automation/AI)
if (flags & DC_QUERY_COST) return value;
@@ -222,8 +221,6 @@ int32 CmdBuildAircraft(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
SET_EXPENSES_TYPE(EXPENSES_NEW_VEHICLES);
- avi = AircraftVehInfo(p1);
-
// Prevent building aircraft types at places which can't handle them
const Station* st = GetStationByTile(tile);
const AirportFTAClass* apc = GetAirport(st->airport_type);