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-rw-r--r--src/genworld_gui.cpp46
1 files changed, 25 insertions, 21 deletions
diff --git a/src/genworld_gui.cpp b/src/genworld_gui.cpp
index 1fabe8dbe..21a422110 100644
--- a/src/genworld_gui.cpp
+++ b/src/genworld_gui.cpp
@@ -697,25 +697,29 @@ void StartNewGameWithoutGUI(uint seed)
StartGeneratingLandscape(GLWP_GENERATE);
}
+/** Widget numbers of the create scenario window. */
enum CreateScenarioWindowWidgets {
- CSCEN_TEMPERATE = 3,
- CSCEN_ARCTIC,
- CSCEN_TROPICAL,
- CSCEN_TOYLAND,
- CSCEN_EMPTY_WORLD,
- CSCEN_RANDOM_WORLD,
- CSCEN_MAPSIZE_X_TEXT,
- CSCEN_MAPSIZE_X_PULLDOWN,
- CSCEN_MAPSIZE_Y_TEXT,
- CSCEN_MAPSIZE_Y_PULLDOWN,
- CSCEN_START_DATE_LABEL,
- CSCEN_START_DATE_DOWN,
- CSCEN_START_DATE_TEXT,
- CSCEN_START_DATE_UP,
- CSCEN_FLAT_LAND_HEIGHT_LABEL,
- CSCEN_FLAT_LAND_HEIGHT_DOWN,
- CSCEN_FLAT_LAND_HEIGHT_TEXT,
- CSCEN_FLAT_LAND_HEIGHT_UP
+ CSCEN_CLOSEBOX, ///< Close button.
+ CSCEN_CAPTION, ///< Title bar.
+ CSCEN_BACKGROUND, ///< Background panel.
+ CSCEN_TEMPERATE, ///< Select temperate landscape style.
+ CSCEN_ARCTIC, ///< Select arctic landscape style.
+ CSCEN_TROPICAL, ///< Select tropical landscape style.
+ CSCEN_TOYLAND, ///< Select toy-land landscape style.
+ CSCEN_EMPTY_WORLD, ///< Generate an empty flat world.
+ CSCEN_RANDOM_WORLD, ///< Generate random land button
+ CSCEN_MAPSIZE_X_TEXT, ///< Clickable currently selected x map size.
+ CSCEN_MAPSIZE_X_PULLDOWN, ///< Pull-down arrow for x map size.
+ CSCEN_MAPSIZE_Y_TEXT, ///< Clickable currently selected y map size.
+ CSCEN_MAPSIZE_Y_PULLDOWN, ///< Pull-down arrow for y map size.
+ CSCEN_START_DATE_LABEL, ///< 'Date' label
+ CSCEN_START_DATE_DOWN, ///< Decrease start year (start earlier).
+ CSCEN_START_DATE_TEXT, ///< Clickable start date value.
+ CSCEN_START_DATE_UP, ///< Increase start year (start later).
+ CSCEN_FLAT_LAND_HEIGHT_LABEL, ///< 'Height of flat land' label.
+ CSCEN_FLAT_LAND_HEIGHT_DOWN, ///< Decrease flat land height.
+ CSCEN_FLAT_LAND_HEIGHT_TEXT, ///< Clickable flat land height value.
+ CSCEN_FLAT_LAND_HEIGHT_UP ///< Increase flat land height.
};
@@ -847,9 +851,9 @@ struct CreateScenarioWindow : public Window
};
static const Widget _create_scenario_widgets[] = {
-{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_BROWN, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
-{ WWT_CAPTION, RESIZE_NONE, COLOUR_BROWN, 11, 337, 0, 13, STR_SE_CAPTION, STR_NULL},
-{ WWT_PANEL, RESIZE_NONE, COLOUR_BROWN, 0, 337, 14, 169, 0x0, STR_NULL},
+{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_BROWN, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // CSCEN_CLOSEBOX
+{ WWT_CAPTION, RESIZE_NONE, COLOUR_BROWN, 11, 337, 0, 13, STR_SE_CAPTION, STR_NULL}, // CSCEN_CAPTION
+{ WWT_PANEL, RESIZE_NONE, COLOUR_BROWN, 0, 337, 14, 169, 0x0, STR_NULL}, // CSCEN_BACKGROUND
/* Landscape selection */
{ WWT_IMGBTN_2, RESIZE_NONE, COLOUR_ORANGE, 10, 86, 24, 78, SPR_SELECT_TEMPERATE, STR_030E_SELECT_TEMPERATE_LANDSCAPE}, // CSCEN_TEMPERATE