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-rw-r--r--src/depot_gui.cpp33
1 files changed, 15 insertions, 18 deletions
diff --git a/src/depot_gui.cpp b/src/depot_gui.cpp
index 555391b96..6b1aa6d3a 100644
--- a/src/depot_gui.cpp
+++ b/src/depot_gui.cpp
@@ -104,28 +104,28 @@ static const Widget _depot_widgets[] = {
static const WindowDesc _train_depot_desc = {
- WDP_AUTO, WDP_AUTO, 36, 27, 36, 27,
+ WDP_AUTO, WDP_AUTO, 36, 27, 362, 123,
WC_VEHICLE_DEPOT, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
_depot_widgets,
};
static const WindowDesc _road_depot_desc = {
- WDP_AUTO, WDP_AUTO, 36, 27, 36, 27,
+ WDP_AUTO, WDP_AUTO, 36, 27, 316, 97,
WC_VEHICLE_DEPOT, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
_depot_widgets,
};
static const WindowDesc _ship_depot_desc = {
- WDP_AUTO, WDP_AUTO, 36, 27, 36, 27,
+ WDP_AUTO, WDP_AUTO, 36, 27, 306, 99,
WC_VEHICLE_DEPOT, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
_depot_widgets,
};
static const WindowDesc _aircraft_depot_desc = {
- WDP_AUTO, WDP_AUTO, 36, 27, 36, 27,
+ WDP_AUTO, WDP_AUTO, 36, 27, 332, 99,
WC_VEHICLE_DEPOT, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
_depot_widgets,
@@ -244,11 +244,14 @@ struct DepotWindow : Window {
VehicleList vehicle_list;
VehicleList wagon_list;
- DepotWindow(const WindowDesc *desc, WindowNumber window_number) : Window(desc, window_number)
+ DepotWindow(const WindowDesc *desc, TileIndex tile, VehicleType type) : Window(desc, tile)
{
this->sel = INVALID_VEHICLE;
this->generate_list = true;
+ this->caption_color = GetTileOwner(tile);
+ this->CreateDepotListWindow(type);
+
this->FindWindowPlacementAndResize(desc);
}
@@ -1042,24 +1045,18 @@ static void DepotSellAllConfirmationCallback(Window *win, bool confirmed)
*/
void ShowDepotWindow(TileIndex tile, VehicleType type)
{
- DepotWindow *w;
+ if (BringWindowToFrontById(WC_VEHICLE_DEPOT, tile) != NULL) return;
+ const WindowDesc *desc;
switch (type) {
default: NOT_REACHED();
- case VEH_TRAIN:
- w = AllocateWindowDescFront<DepotWindow>(&_train_depot_desc, tile); break;
- case VEH_ROAD:
- w = AllocateWindowDescFront<DepotWindow>(&_road_depot_desc, tile); break;
- case VEH_SHIP:
- w = AllocateWindowDescFront<DepotWindow>(&_ship_depot_desc, tile); break;
- case VEH_AIRCRAFT:
- w = AllocateWindowDescFront<DepotWindow>(&_aircraft_depot_desc, tile); break;
+ case VEH_TRAIN: desc = &_train_depot_desc; break;
+ case VEH_ROAD: desc = &_road_depot_desc; break;
+ case VEH_SHIP: desc = &_ship_depot_desc; break;
+ case VEH_AIRCRAFT: desc = &_aircraft_depot_desc; break;
}
- if (w == NULL) return;
-
- w->caption_color = GetTileOwner(tile);
- w->CreateDepotListWindow(type);
+ new DepotWindow(desc, tile, type);
}
/** Removes the highlight of a vehicle in a depot window