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-rw-r--r--src/engine_gui.cpp39
-rw-r--r--src/player_gui.cpp59
2 files changed, 50 insertions, 48 deletions
diff --git a/src/engine_gui.cpp b/src/engine_gui.cpp
index 05dba463f..ab58b729c 100644
--- a/src/engine_gui.cpp
+++ b/src/engine_gui.cpp
@@ -66,55 +66,54 @@ static const DrawEngineInfo _draw_engine_list[4] = {
{ DrawAircraftEngine, DrawAircraftEngineInfo },
};
-static void EnginePreviewWndProc(Window *w, WindowEvent *e)
-{
- switch (e->event) {
- case WE_PAINT: {
- EngineID engine = w->window_number;
- const DrawEngineInfo* dei;
- int width;
+struct EnginePreviewWindow : Window {
+ EnginePreviewWindow(const WindowDesc *desc, WindowNumber window_number) : Window(desc, window_number)
+ {
+ }
- w->DrawWidgets();
+ virtual void OnPaint()
+ {
+ this->DrawWidgets();
+ EngineID engine = this->window_number;
SetDParam(0, GetEngineCategoryName(engine));
DrawStringMultiCenter(150, 44, STR_8101_WE_HAVE_JUST_DESIGNED_A, 296);
SetDParam(0, engine);
- DrawStringCentered(w->width >> 1, 80, STR_ENGINE_NAME, TC_BLACK);
+ DrawStringCentered(this->width >> 1, 80, STR_ENGINE_NAME, TC_BLACK);
- dei = &_draw_engine_list[GetEngine(engine)->type];
+ const DrawEngineInfo *dei = &_draw_engine_list[GetEngine(engine)->type];
- width = w->width;
+ int width = this->width;
dei->engine_proc(width >> 1, 100, engine, 0);
dei->info_proc(engine, width >> 1, 130, width - 52);
- break;
}
- case WE_CLICK:
- switch (e->we.click.widget) {
+ virtual void OnClick(Point pt, int widget)
+ {
+ switch (widget) {
case 4:
- DoCommandP(0, w->window_number, 0, NULL, CMD_WANT_ENGINE_PREVIEW);
+ DoCommandP(0, this->window_number, 0, NULL, CMD_WANT_ENGINE_PREVIEW);
/* Fallthrough */
case 3:
- delete w;
+ delete this;
break;
}
- break;
}
-}
+};
static const WindowDesc _engine_preview_desc = {
WDP_CENTER, WDP_CENTER, 300, 192, 300, 192,
WC_ENGINE_PREVIEW, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
_engine_preview_widgets,
- EnginePreviewWndProc
+ NULL
};
void ShowEnginePreviewWindow(EngineID engine)
{
- AllocateWindowDescFront<Window>(&_engine_preview_desc, engine);
+ AllocateWindowDescFront<EnginePreviewWindow>(&_engine_preview_desc, engine);
}
static void DrawTrainEngineInfo(EngineID engine, int x, int y, int maxw)
diff --git a/src/player_gui.cpp b/src/player_gui.cpp
index bdc667fa6..211de10c9 100644
--- a/src/player_gui.cpp
+++ b/src/player_gui.cpp
@@ -1360,35 +1360,38 @@ void ShowPlayerCompany(PlayerID player)
-static void BuyCompanyWndProc(Window *w, WindowEvent *e)
-{
- switch (e->event) {
- case WE_PAINT: {
- Player *p = GetPlayer((PlayerID)w->window_number);
- SetDParam(0, STR_COMPANY_NAME);
- SetDParam(1, p->index);
- w->DrawWidgets();
+struct BuyCompanyWindow : Window {
+ BuyCompanyWindow(const WindowDesc *desc, WindowNumber window_number) : Window(desc, window_number)
+ {
+ }
+
+ virtual void OnPaint()
+ {
+ Player *p = GetPlayer((PlayerID)this->window_number);
+ SetDParam(0, STR_COMPANY_NAME);
+ SetDParam(1, p->index);
+ this->DrawWidgets();
- DrawPlayerFace(p->face, p->player_color, 2, 16);
+ DrawPlayerFace(p->face, p->player_color, 2, 16);
- SetDParam(0, p->index);
- SetDParam(1, p->bankrupt_value);
- DrawStringMultiCenter(214, 65, STR_705B_WE_ARE_LOOKING_FOR_A_TRANSPORT, 238);
- } break;
-
- case WE_CLICK:
- switch (e->we.click.widget) {
- case 3:
- delete w;
- break;
- case 4: {
- DoCommandP(0, w->window_number, 0, NULL, CMD_BUY_COMPANY | CMD_MSG(STR_7060_CAN_T_BUY_COMPANY));
- break;
- }
- }
- break;
+ SetDParam(0, p->index);
+ SetDParam(1, p->bankrupt_value);
+ DrawStringMultiCenter(214, 65, STR_705B_WE_ARE_LOOKING_FOR_A_TRANSPORT, 238);
}
-}
+
+ virtual void OnClick(Point pt, int widget)
+ {
+ switch (widget) {
+ case 3:
+ delete this;
+ break;
+
+ case 4:
+ DoCommandP(0, this->window_number, 0, NULL, CMD_BUY_COMPANY | CMD_MSG(STR_7060_CAN_T_BUY_COMPANY));
+ break;
+ }
+ }
+};
static const Widget _buy_company_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 5, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
@@ -1404,13 +1407,13 @@ static const WindowDesc _buy_company_desc = {
WC_BUY_COMPANY, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
_buy_company_widgets,
- BuyCompanyWndProc
+ NULL
};
void ShowBuyCompanyDialog(uint player)
{
- AllocateWindowDescFront<Window>(&_buy_company_desc, player);
+ AllocateWindowDescFront<BuyCompanyWindow>(&_buy_company_desc, player);
}
/********** HIGHSCORE and ENDGAME windows */