diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/settings.cpp | 43 | ||||
-rw-r--r-- | src/settings_internal.h | 6 |
2 files changed, 38 insertions, 11 deletions
diff --git a/src/settings.cpp b/src/settings.cpp index 26460fbb1..bf3360319 100644 --- a/src/settings.cpp +++ b/src/settings.cpp @@ -392,14 +392,28 @@ size_t BoolSettingDesc::ParseValue(const char *str) const } /** - * Set the value of a setting and if needed clamp the value to the preset minimum and maximum. + * Make the value valid and then write it to the setting. + * See #MakeValidValid and #Write for more details. * @param object The object the setting is to be saved in. * @param val Signed version of the new value. */ -void IntSettingDesc::Write_ValidateSetting(const void *object, int32 val) const +void IntSettingDesc::MakeValueValidAndWrite(const void *object, int32 val) const { - void *ptr = GetVariableAddress(object, &this->save); + this->MakeValueValid(val); + this->Write(object, val); +} +/** + * Make the value valid given the limitations of this setting. + * + * In the case of int settings this is ensuring the value is between the minimum and + * maximum value, with a special case for 0 if SGF_0ISDISABLED is set. + * This is generally done by clamping the value so it is within the allowed value range. + * However, for SGF_MULTISTRING the default is used when the value is not valid. + * @param val The value to make valid. + */ +void IntSettingDesc::MakeValueValid(int32 &val) const +{ /* We need to take special care of the uint32 type as we receive from the function * a signed integer. While here also bail out on 64-bit settings as those are not * supported. Unsigned 8 and 16-bit variables are safe since they fit into a signed @@ -437,14 +451,23 @@ void IntSettingDesc::Write_ValidateSetting(const void *object, int32 val) const uval = (uint32)this->def; } } - WriteValue(ptr, SLE_VAR_U32, (int64)uval); + val = (int32)val; return; } case SLE_VAR_I64: case SLE_VAR_U64: default: NOT_REACHED(); } +} +/** + * Set the value of a setting. + * @param object The object the setting is to be saved in. + * @param val Signed version of the new value. + */ +void IntSettingDesc::Write(const void *object, int32 val) const +{ + void *ptr = GetVariableAddress(object, &this->save); WriteValue(ptr, this->save.conv, (int64)val); } @@ -545,7 +568,7 @@ static void IniLoadSettings(IniFile *ini, const SettingTable &settings_table, co void IntSettingDesc::ParseValue(const IniItem *item, void *object) const { size_t val = (item == nullptr) ? this->def : this->ParseValue(item->value.has_value() ? item->value->c_str() : ""); - this->Write_ValidateSetting(object, (int32)val); + this->MakeValueValidAndWrite(object, (int32)val); } void StringSettingDesc::ParseValue(const IniItem *item, void *object) const @@ -1388,7 +1411,7 @@ static void HandleOldDiffCustom(bool savegame) /* Skip deprecated options */ if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) continue; int32 value = (int32)((i == 4 ? 1000 : 1) * _old_diff_custom[i]); - sd->AsIntSetting()->Write_ValidateSetting(savegame ? &_settings_game : &_settings_newgame, value); + sd->AsIntSetting()->MakeValueValidAndWrite(savegame ? &_settings_game : &_settings_newgame, value); } } @@ -1825,14 +1848,14 @@ void IntSettingDesc::ChangeValue(const void *object, int32 newval) const { int32 oldval = this->Read(object); - this->Write_ValidateSetting(object, newval); + this->MakeValueValidAndWrite(object, newval); newval = this->Read(object); if (oldval == newval) return; if (this->proc != nullptr && !this->proc(newval)) { /* The change was not allowed, so revert. */ - WriteValue(GetVariableAddress(object, &this->save), this->save.conv, (int64)oldval); + this->Write(object, oldval); return; } @@ -1987,7 +2010,7 @@ void SetDefaultCompanySettings(CompanyID cid) Company *c = Company::Get(cid); for (auto &sd : _company_settings) { const IntSettingDesc *int_setting = sd->AsIntSetting(); - int_setting->Write_ValidateSetting(&c->settings, int_setting->def); + int_setting->MakeValueValidAndWrite(&c->settings, int_setting->def); } } @@ -2189,7 +2212,7 @@ static void LoadSettings(const SettingTable &settings, void *object) if (!SlObjectMember(ptr, &osd->save)) continue; if (osd->IsIntSetting()) { const IntSettingDesc *int_setting = osd->AsIntSetting(); - int_setting->Write_ValidateSetting(object, int_setting->Read(object)); + int_setting->MakeValueValidAndWrite(object, int_setting->Read(object)); } } } diff --git a/src/settings_internal.h b/src/settings_internal.h index 9e6358a6c..d13f4c89e 100644 --- a/src/settings_internal.h +++ b/src/settings_internal.h @@ -150,13 +150,17 @@ struct IntSettingDesc : SettingDesc { bool IsIntSetting() const override { return true; } void ChangeValue(const void *object, int32 newvalue) const; - void Write_ValidateSetting(const void *object, int32 value) const; + void MakeValueValidAndWrite(const void *object, int32 value) const; virtual size_t ParseValue(const char *str) const; void FormatValue(char *buf, const char *last, const void *object) const override; void ParseValue(const IniItem *item, void *object) const override; bool IsSameValue(const IniItem *item, void *object) const override; int32 Read(const void *object) const; + +private: + void MakeValueValid(int32 &value) const; + void Write(const void *object, int32 value) const; }; /** Boolean setting. */ |