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-rw-r--r--src/economy.cpp1
-rw-r--r--src/vehicle.cpp4
2 files changed, 4 insertions, 1 deletions
diff --git a/src/economy.cpp b/src/economy.cpp
index d78d2ccce..121fc6733 100644
--- a/src/economy.cpp
+++ b/src/economy.cpp
@@ -1651,6 +1651,7 @@ static void LoadUnloadVehicle(Vehicle *front)
uint amount_unloaded = _settings_game.order.gradual_loading ? min(cargo_count, load_amount) : cargo_count;
bool remaining = false; // Are there cargo entities in this vehicle that can still be unloaded here?
+ assert(payment != NULL);
payment->SetCargo(v->cargo_type);
if (!HasBit(ge->status, GoodsEntry::GES_ACCEPTANCE) && v->cargo.ActionCount(VehicleCargoList::MTA_DELIVER) > 0) {
diff --git a/src/vehicle.cpp b/src/vehicle.cpp
index a482520f2..da2cfeb80 100644
--- a/src/vehicle.cpp
+++ b/src/vehicle.cpp
@@ -216,7 +216,7 @@ uint Vehicle::Crash(bool flooded)
SetWindowDirty(WC_VEHICLE_DEPOT, this->tile);
delete this->cargo_payment;
- this->cargo_payment = NULL;
+ assert(this->cargo_payment == NULL); // cleared by ~CargoPayment
return RandomRange(pass + 1); // Randomise deceased passengers.
}
@@ -746,6 +746,7 @@ void Vehicle::PreDestructor()
HideFillingPercent(&this->fill_percent_te_id);
this->CancelReservation(INVALID_STATION, st);
delete this->cargo_payment;
+ assert(this->cargo_payment == NULL); // cleared by ~CargoPayment
}
if (this->IsEngineCountable()) {
@@ -2085,6 +2086,7 @@ void Vehicle::LeaveStation()
assert(this->current_order.IsType(OT_LOADING));
delete this->cargo_payment;
+ assert(this->cargo_payment == NULL); // cleared by ~CargoPayment
/* Only update the timetable if the vehicle was supposed to stop here. */
if (this->current_order.GetNonStopType() != ONSF_STOP_EVERYWHERE) UpdateVehicleTimetable(this, false);