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-rw-r--r--src/ai/default/default.cpp2
-rw-r--r--src/ai/trolly/trolly.cpp2
-rw-r--r--src/company_base.h2
-rw-r--r--src/company_cmd.cpp2
-rw-r--r--src/company_gui.cpp10
-rw-r--r--src/oldloader.cpp4
-rw-r--r--src/openttd.cpp12
-rw-r--r--src/unmovable_cmd.cpp6
8 files changed, 23 insertions, 17 deletions
diff --git a/src/ai/default/default.cpp b/src/ai/default/default.cpp
index 2dc322d4d..8cbbafdaa 100644
--- a/src/ai/default/default.cpp
+++ b/src/ai/default/default.cpp
@@ -3956,7 +3956,7 @@ static void AiBuildCompanyHQ(Company *c)
{
TileIndex tile;
- if (c->location_of_HQ == 0 &&
+ if (c->location_of_HQ == INVALID_TILE &&
c->last_build_coordinate != 0) {
tile = AdjustTileCoordRandomly(c->last_build_coordinate, 8);
DoCommand(tile, 0, 0, DC_EXEC | DC_AUTO | DC_NO_WATER, CMD_BUILD_COMPANY_HQ);
diff --git a/src/ai/trolly/trolly.cpp b/src/ai/trolly/trolly.cpp
index 17918b2ca..c761d8a87 100644
--- a/src/ai/trolly/trolly.cpp
+++ b/src/ai/trolly/trolly.cpp
@@ -106,7 +106,7 @@ static void AiNew_State_WakeUp(Company *c)
{
assert(_companies_ainew[c->index].state == AI_STATE_WAKE_UP);
// First, check if we have a HQ
- if (c->location_of_HQ == 0) {
+ if (c->location_of_HQ == INVALID_TILE) {
// We have no HQ yet, build one on a random place
// Random till we found a place for it!
// TODO: this should not be on a random place..
diff --git a/src/company_base.h b/src/company_base.h
index b92db880b..ee93dd91a 100644
--- a/src/company_base.h
+++ b/src/company_base.h
@@ -56,7 +56,7 @@ struct Company : PoolItem<Company, CompanyByte, &_Company_pool> {
uint32 cargo_types; ///< which cargo types were transported the last year
- TileIndex location_of_HQ;
+ TileIndex location_of_HQ; ///< northern tile of HQ ; INVALID_TILE when there is none
TileIndex last_build_coordinate;
OwnerByte share_owners[4];
diff --git a/src/company_cmd.cpp b/src/company_cmd.cpp
index 6cba226c6..8dc65f4c9 100644
--- a/src/company_cmd.cpp
+++ b/src/company_cmd.cpp
@@ -53,7 +53,7 @@ HighScore _highscore_table[5][5]; // 4 difficulty-settings (+ network); top 5
DEFINE_OLD_POOL_GENERIC(Company, Company)
-Company::Company(uint16 name_1, bool is_ai) : name_1(name_1), is_ai(is_ai)
+Company::Company(uint16 name_1, bool is_ai) : name_1(name_1), location_of_HQ(INVALID_TILE), is_ai(is_ai)
{
for (uint j = 0; j < 4; j++) this->share_owners[j] = COMPANY_SPECTATOR;
}
diff --git a/src/company_gui.cpp b/src/company_gui.cpp
index ea3fb2267..0eb616911 100644
--- a/src/company_gui.cpp
+++ b/src/company_gui.cpp
@@ -1180,10 +1180,10 @@ struct CompanyWindow : Window
this->SetWidgetHiddenState(CW_WIDGET_COLOR_SCHEME, !local);
this->SetWidgetHiddenState(CW_WIDGET_PRESIDENT_NAME, !local);
this->SetWidgetHiddenState(CW_WIDGET_COMPANY_NAME, !local);
- this->widget[CW_WIDGET_BUILD_VIEW_HQ].data = (local && c->location_of_HQ == 0) ? STR_706F_BUILD_HQ : STR_7072_VIEW_HQ;
- if (local && c->location_of_HQ != 0) this->widget[CW_WIDGET_BUILD_VIEW_HQ].type = WWT_PUSHTXTBTN; //HQ is already built.
- this->SetWidgetDisabledState(CW_WIDGET_BUILD_VIEW_HQ, !local && c->location_of_HQ == 0);
- this->SetWidgetHiddenState(CW_WIDGET_RELOCATE_HQ, !local || c->location_of_HQ == 0);
+ this->widget[CW_WIDGET_BUILD_VIEW_HQ].data = (local && c->location_of_HQ == INVALID_TILE) ? STR_706F_BUILD_HQ : STR_7072_VIEW_HQ;
+ if (local && c->location_of_HQ != INVALID_TILE) this->widget[CW_WIDGET_BUILD_VIEW_HQ].type = WWT_PUSHTXTBTN; //HQ is already built.
+ this->SetWidgetDisabledState(CW_WIDGET_BUILD_VIEW_HQ, !local && c->location_of_HQ == INVALID_TILE);
+ this->SetWidgetHiddenState(CW_WIDGET_RELOCATE_HQ, !local || c->location_of_HQ == INVALID_TILE);
this->SetWidgetHiddenState(CW_WIDGET_BUY_SHARE, local);
this->SetWidgetHiddenState(CW_WIDGET_SELL_SHARE, local);
this->SetWidgetHiddenState(CW_WIDGET_COMPANY_PASSWORD, !local || !_networking);
@@ -1263,7 +1263,7 @@ struct CompanyWindow : Window
case CW_WIDGET_BUILD_VIEW_HQ: {
TileIndex tile = GetCompany((CompanyID)this->window_number)->location_of_HQ;
- if (tile == 0) {
+ if (tile == INVALID_TILE) {
if ((byte)this->window_number != _local_company) return;
SetObjectToPlaceWnd(SPR_CURSOR_HQ, PAL_NONE, VHM_RECT, this);
SetTileSelectSize(2, 2);
diff --git a/src/oldloader.cpp b/src/oldloader.cpp
index cb55afc50..2a02f069e 100644
--- a/src/oldloader.cpp
+++ b/src/oldloader.cpp
@@ -1015,13 +1015,11 @@ static bool LoadOldCompany(LoadgameState *ls, int num)
* was always 893288 pounds. In the newer versions this is correct,
* but correct for those oldies
* Ps: this also means that if you had exact 893288 pounds, you will go back
- * to 10000.. this is a very VERY small chance ;) */
+ * to 100000.. this is a very VERY small chance ;) */
if (c->money == 893288) c->money = c->current_loan = 100000;
_company_colours[num] = c->colour;
c->inaugurated_year -= ORIGINAL_BASE_YEAR;
- if (c->location_of_HQ == 0xFFFF)
- c->location_of_HQ = 0;
/* State 20 for AI companies is sell vehicle. Since the AI struct is not
* really figured out as of now, _companies_ai[c->index].cur_veh; needed for 'sell vehicle'
diff --git a/src/openttd.cpp b/src/openttd.cpp
index 6bb681788..ec2eeb209 100644
--- a/src/openttd.cpp
+++ b/src/openttd.cpp
@@ -1446,14 +1446,22 @@ bool AfterLoadGame()
/* From this point the old names array is cleared. */
ResetOldNames();
- /* no station is determined by 'tile == INVALID_TILE' now (instead of '0') */
- if (CheckSavegameVersion(105)) {
+ if (CheckSavegameVersion(106)) {
+ /* no station is determined by 'tile == INVALID_TILE' now (instead of '0') */
Station *st;
FOR_ALL_STATIONS(st) {
if (st->airport_tile == 0) st->airport_tile = INVALID_TILE;
if (st->dock_tile == 0) st->dock_tile = INVALID_TILE;
if (st->train_tile == 0) st->train_tile = INVALID_TILE;
}
+
+ /* the same applies to Company::location_of_HQ */
+ Company *c;
+ FOR_ALL_COMPANIES(c) {
+ if (c->location_of_HQ == 0 || (CheckSavegameVersion(4) && c->location_of_HQ == 0xFFFF)) {
+ c->location_of_HQ = INVALID_TILE;
+ }
+ }
}
/* convert road side to my format. */
diff --git a/src/unmovable_cmd.cpp b/src/unmovable_cmd.cpp
index e2efec469..71e514c2f 100644
--- a/src/unmovable_cmd.cpp
+++ b/src/unmovable_cmd.cpp
@@ -51,7 +51,7 @@ static CommandCost DestroyCompanyHQ(CompanyID cid, uint32 flags)
DoClearSquare(t + TileDiffXY(0, 1));
DoClearSquare(t + TileDiffXY(1, 0));
DoClearSquare(t + TileDiffXY(1, 1));
- c->location_of_HQ = 0; // reset HQ position
+ c->location_of_HQ = INVALID_TILE; // reset HQ position
InvalidateWindow(WC_COMPANY, cid);
}
@@ -64,7 +64,7 @@ void UpdateCompanyHQ(Company *c, uint score)
byte val;
TileIndex tile = c->location_of_HQ;
- if (tile == 0) return;
+ if (tile == INVALID_TILE) return;
(val = 0, score < 170) ||
(val++, score < 350) ||
@@ -96,7 +96,7 @@ CommandCost CmdBuildCompanyHQ(TileIndex tile, uint32 flags, uint32 p1, uint32 p2
cost = CheckFlatLandBelow(tile, 2, 2, flags, 0, NULL);
if (CmdFailed(cost)) return cost;
- if (c->location_of_HQ != 0) { // Moving HQ
+ if (c->location_of_HQ != INVALID_TILE) { // Moving HQ
cost.AddCost(DestroyCompanyHQ(_current_company, flags));
}