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-rw-r--r--src/build_vehicle_gui.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/build_vehicle_gui.cpp b/src/build_vehicle_gui.cpp
index 7eb97c606..f6b7a4dfe 100644
--- a/src/build_vehicle_gui.cpp
+++ b/src/build_vehicle_gui.cpp
@@ -758,8 +758,6 @@ struct BuildVehicleWindow : Window {
this->vehicle_type = type;
this->window_number = tile == INVALID_TILE ? (int)type : tile;
- this->owner = (tile != INVALID_TILE) ? GetTileOwner(tile) : _local_company;
-
this->sel_engine = INVALID_ENGINE;
this->sort_criteria = _last_sort_criteria[type];
@@ -835,6 +833,8 @@ struct BuildVehicleWindow : Window {
this->FinishInitNested(desc, tile == INVALID_TILE ? (int)type : tile);
+ this->owner = (tile != INVALID_TILE) ? GetTileOwner(tile) : _local_company;
+
this->eng_list.ForceRebuild();
this->GenerateBuildList(); // generate the list, since we need it in the next line
/* Select the first engine in the list as default when opening the window */