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-rw-r--r--src/blitter/32bpp_anim.cpp41
-rw-r--r--src/blitter/32bpp_anim_sse4.cpp20
-rw-r--r--src/blitter/32bpp_base.hpp13
-rw-r--r--src/blitter/32bpp_optimized.cpp35
-rw-r--r--src/blitter/32bpp_simple.cpp11
-rw-r--r--src/blitter/32bpp_sse_func.hpp24
-rw-r--r--src/blitter/8bpp_optimized.cpp3
-rw-r--r--src/blitter/8bpp_simple.cpp1
-rw-r--r--src/blitter/base.hpp1
-rw-r--r--src/gfx.cpp4
10 files changed, 147 insertions, 6 deletions
diff --git a/src/blitter/32bpp_anim.cpp b/src/blitter/32bpp_anim.cpp
index 7681d25ed..80ec54da4 100644
--- a/src/blitter/32bpp_anim.cpp
+++ b/src/blitter/32bpp_anim.cpp
@@ -133,6 +133,46 @@ inline void Blitter_32bppAnim::Draw(const Blitter::BlitterParams *bp, ZoomLevel
}
break;
+ case BM_CRASH_REMAP:
+ if (src_px->a == 255) {
+ do {
+ uint m = *src_n;
+ if (m == 0) {
+ uint8 g = MakeDark(src_px->r, src_px->g, src_px->b);
+ *dst = ComposeColourRGBA(g, g, g, src_px->a, *dst);
+ *anim = 0;
+ } else {
+ uint r = remap[GB(m, 0, 8)];
+ *anim = r | (m & 0xFF00);
+ if (r != 0) *dst = this->AdjustBrightness(this->LookupColourInPalette(r), GB(m, 8, 8));
+ }
+ anim++;
+ dst++;
+ src_px++;
+ src_n++;
+ } while (--n != 0);
+ } else {
+ do {
+ uint m = *src_n;
+ if (m == 0) {
+ if (src_px->a != 0) {
+ uint8 g = MakeDark(src_px->r, src_px->g, src_px->b);
+ *dst = ComposeColourRGBA(g, g, g, src_px->a, *dst);
+ *anim = 0;
+ }
+ } else {
+ uint r = remap[GB(m, 0, 8)];
+ *anim = 0;
+ if (r != 0) *dst = ComposeColourPANoCheck(this->AdjustBrightness(this->LookupColourInPalette(r), GB(m, 8, 8)), src_px->a, *dst);
+ }
+ anim++;
+ dst++;
+ src_px++;
+ src_n++;
+ } while (--n != 0);
+ }
+ break;
+
case BM_TRANSPARENT:
/* TODO -- We make an assumption here that the remap in fact is transparency, not some colour.
* This is never a problem with the code we produce, but newgrfs can make it fail... or at least:
@@ -208,6 +248,7 @@ void Blitter_32bppAnim::Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomL
case BM_NORMAL: Draw<BM_NORMAL> (bp, zoom); return;
case BM_COLOUR_REMAP: Draw<BM_COLOUR_REMAP>(bp, zoom); return;
case BM_TRANSPARENT: Draw<BM_TRANSPARENT> (bp, zoom); return;
+ case BM_CRASH_REMAP: Draw<BM_CRASH_REMAP> (bp, zoom); return;
}
}
diff --git a/src/blitter/32bpp_anim_sse4.cpp b/src/blitter/32bpp_anim_sse4.cpp
index 004e32076..d456da22d 100644
--- a/src/blitter/32bpp_anim_sse4.cpp
+++ b/src/blitter/32bpp_anim_sse4.cpp
@@ -313,6 +313,25 @@ bmcr_alpha_blend_single:
if (src[0].a) anim[0] = 0;
}
break;
+
+ case BM_CRASH_REMAP:
+ for (uint x = (uint) bp->width; x > 0; x--) {
+ if (src_mv->m == 0) {
+ if (src->a != 0) {
+ uint8 g = MakeDark(src->r, src->g, src->b);
+ *dst = ComposeColourRGBA(g, g, g, src->a, *dst);
+ *anim = 0;
+ }
+ } else {
+ uint r = remap[src_mv->m];
+ if (r != 0) *dst = ComposeColourPANoCheck(this->AdjustBrightness(this->LookupColourInPalette(r), src_mv->v), src->a, *dst);
+ }
+ src_mv++;
+ dst++;
+ src++;
+ anim++;
+ }
+ break;
}
next_line:
@@ -373,6 +392,7 @@ bm_normal:
}
break;
case BM_TRANSPARENT: Draw<BM_TRANSPARENT, RM_NONE, BT_NONE, true, true>(bp, zoom); return;
+ case BM_CRASH_REMAP: Draw<BM_CRASH_REMAP, RM_NONE, BT_NONE, true, true>(bp, zoom); return;
}
}
diff --git a/src/blitter/32bpp_base.hpp b/src/blitter/32bpp_base.hpp
index ca58f0353..26c3dee3f 100644
--- a/src/blitter/32bpp_base.hpp
+++ b/src/blitter/32bpp_base.hpp
@@ -113,6 +113,19 @@ public:
}
/**
+ * Make a colour dark grey, for specialized 32bpp remapping.
+ * @param r red component
+ * @param g green component
+ * @param b blue component
+ * @return the brightness value of the new colour, now dark grey.
+ */
+ static inline uint8 MakeDark(uint8 r, uint8 g, uint8 b)
+ {
+ /* Magic-numbers are ~66% of those used in MakeGrey() */
+ return ((r * 13063) + (g * 25647) + (b * 4981)) / 65536;
+ }
+
+ /**
* Make a colour grey - based.
* @param colour the colour to make grey.
* @return the new colour, now grey.
diff --git a/src/blitter/32bpp_optimized.cpp b/src/blitter/32bpp_optimized.cpp
index 4911e8314..5d2332883 100644
--- a/src/blitter/32bpp_optimized.cpp
+++ b/src/blitter/32bpp_optimized.cpp
@@ -141,6 +141,40 @@ inline void Blitter_32bppOptimized::Draw(const Blitter::BlitterParams *bp, ZoomL
}
break;
+ case BM_CRASH_REMAP:
+ if (src_px->a == 255) {
+ do {
+ uint m = *src_n;
+ if (m == 0) {
+ uint8 g = MakeDark(src_px->r, src_px->g, src_px->b);
+ *dst = ComposeColourRGBA(g, g, g, src_px->a, *dst);
+ } else {
+ uint r = remap[GB(m, 0, 8)];
+ if (r != 0) *dst = this->AdjustBrightness(this->LookupColourInPalette(r), GB(m, 8, 8));
+ }
+ dst++;
+ src_px++;
+ src_n++;
+ } while (--n != 0);
+ } else {
+ do {
+ uint m = *src_n;
+ if (m == 0) {
+ if (src_px->a != 0) {
+ uint8 g = MakeDark(src_px->r, src_px->g, src_px->b);
+ *dst = ComposeColourRGBA(g, g, g, src_px->a, *dst);
+ }
+ } else {
+ uint r = remap[GB(m, 0, 8)];
+ if (r != 0) *dst = ComposeColourPANoCheck(this->AdjustBrightness(this->LookupColourInPalette(r), GB(m, 8, 8)), src_px->a, *dst);
+ }
+ dst++;
+ src_px++;
+ src_n++;
+ } while (--n != 0);
+ }
+ break;
+
case BM_TRANSPARENT:
/* TODO -- We make an assumption here that the remap in fact is transparency, not some colour.
* This is never a problem with the code we produce, but newgrfs can make it fail... or at least:
@@ -204,6 +238,7 @@ void Blitter_32bppOptimized::Draw(Blitter::BlitterParams *bp, BlitterMode mode,
case BM_NORMAL: Draw<BM_NORMAL> (bp, zoom); return;
case BM_COLOUR_REMAP: Draw<BM_COLOUR_REMAP>(bp, zoom); return;
case BM_TRANSPARENT: Draw<BM_TRANSPARENT> (bp, zoom); return;
+ case BM_CRASH_REMAP: Draw<BM_CRASH_REMAP> (bp, zoom); return;
}
}
diff --git a/src/blitter/32bpp_simple.cpp b/src/blitter/32bpp_simple.cpp
index 4a9036a13..30443c50b 100644
--- a/src/blitter/32bpp_simple.cpp
+++ b/src/blitter/32bpp_simple.cpp
@@ -45,6 +45,17 @@ void Blitter_32bppSimple::Draw(Blitter::BlitterParams *bp, BlitterMode mode, Zoo
}
break;
+ case BM_CRASH_REMAP:
+ if (src->m == 0) {
+ if (src->a != 0) {
+ uint8 g = MakeDark(src->r, src->g, src->b);
+ *dst = ComposeColourRGBA(g, g, g, src->a, *dst);
+ }
+ } else {
+ if (bp->remap[src->m] != 0) *dst = ComposeColourPA(this->AdjustBrightness(this->LookupColourInPalette(bp->remap[src->m]), src->v), src->a, *dst);
+ }
+ break;
+
case BM_TRANSPARENT:
/* TODO -- We make an assumption here that the remap in fact is transparency, not some colour.
* This is never a problem with the code we produce, but newgrfs can make it fail... or at least:
diff --git a/src/blitter/32bpp_sse_func.hpp b/src/blitter/32bpp_sse_func.hpp
index f0469d66e..6b60ba664 100644
--- a/src/blitter/32bpp_sse_func.hpp
+++ b/src/blitter/32bpp_sse_func.hpp
@@ -238,13 +238,13 @@ inline void Blitter_32bppSSE4::Draw(const Blitter::BlitterParams *bp, ZoomLevel
for (int y = bp->height; y != 0; y--) {
Colour *dst = dst_line;
const Colour *src = src_rgba_line + META_LENGTH;
- if (mode == BM_COLOUR_REMAP) src_mv = src_mv_line;
+ if (mode == BM_COLOUR_REMAP || mode == BM_CRASH_REMAP) src_mv = src_mv_line;
if (read_mode == RM_WITH_MARGIN) {
assert(bt_last == BT_NONE); // or you must ensure block type is preserved
src += src_rgba_line[0].data;
dst += src_rgba_line[0].data;
- if (mode == BM_COLOUR_REMAP) src_mv += src_rgba_line[0].data;
+ if (mode == BM_COLOUR_REMAP || mode == BM_CRASH_REMAP) src_mv += src_rgba_line[0].data;
const int width_diff = si->sprite_width - bp->width;
effective_width = bp->width - (int) src_rgba_line[0].data;
const int delta_diff = (int) src_rgba_line[1].data - width_diff;
@@ -377,10 +377,27 @@ bmcr_alpha_blend_single:
dst->data = _mm_cvtsi128_si32(DarkenTwoPixels(srcABCD, dstABCD, DARKEN_PARAM_1, DARKEN_PARAM_2));
}
break;
+
+ case BM_CRASH_REMAP:
+ for (uint x = (uint) bp->width; x > 0; x--) {
+ if (src_mv->m == 0) {
+ if (src->a != 0) {
+ uint8 g = MakeDark(src->r, src->g, src->b);
+ *dst = ComposeColourRGBA(g, g, g, src->a, *dst);
+ }
+ } else {
+ uint r = remap[src_mv->m];
+ if (r != 0) *dst = ComposeColourPANoCheck(this->AdjustBrightness(this->LookupColourInPalette(r), src_mv->v), src->a, *dst);
+ }
+ src_mv++;
+ dst++;
+ src++;
+ }
+ break;
}
next_line:
- if (mode == BM_COLOUR_REMAP) src_mv_line += si->sprite_width;
+ if (mode == BM_COLOUR_REMAP || mode == BM_CRASH_REMAP) src_mv_line += si->sprite_width;
src_rgba_line = (const Colour*) ((const byte*) src_rgba_line + si->sprite_line_size);
dst_line += bp->pitch;
}
@@ -429,6 +446,7 @@ bm_normal:
Draw<BM_COLOUR_REMAP, RM_WITH_MARGIN, BT_NONE, true>(bp, zoom); return;
}
case BM_TRANSPARENT: Draw<BM_TRANSPARENT, RM_NONE, BT_NONE, true>(bp, zoom); return;
+ case BM_CRASH_REMAP: Draw<BM_CRASH_REMAP, RM_NONE, BT_NONE, true>(bp, zoom); return;
}
}
#endif /* FULL_ANIMATION */
diff --git a/src/blitter/8bpp_optimized.cpp b/src/blitter/8bpp_optimized.cpp
index c84e7aea7..31661c360 100644
--- a/src/blitter/8bpp_optimized.cpp
+++ b/src/blitter/8bpp_optimized.cpp
@@ -83,7 +83,8 @@ void Blitter_8bppOptimized::Draw(Blitter::BlitterParams *bp, BlitterMode mode, Z
width -= pixels;
switch (mode) {
- case BM_COLOUR_REMAP: {
+ case BM_COLOUR_REMAP:
+ case BM_CRASH_REMAP: {
const uint8 *remap = bp->remap;
do {
uint m = remap[*src];
diff --git a/src/blitter/8bpp_simple.cpp b/src/blitter/8bpp_simple.cpp
index d1bd316bb..d98cff1c9 100644
--- a/src/blitter/8bpp_simple.cpp
+++ b/src/blitter/8bpp_simple.cpp
@@ -37,6 +37,7 @@ void Blitter_8bppSimple::Draw(Blitter::BlitterParams *bp, BlitterMode mode, Zoom
switch (mode) {
case BM_COLOUR_REMAP:
+ case BM_CRASH_REMAP:
colour = bp->remap[*src];
break;
diff --git a/src/blitter/base.hpp b/src/blitter/base.hpp
index 00851eeef..3314eddfe 100644
--- a/src/blitter/base.hpp
+++ b/src/blitter/base.hpp
@@ -20,6 +20,7 @@ enum BlitterMode {
BM_NORMAL, ///< Perform the simple blitting.
BM_COLOUR_REMAP, ///< Perform a colour remapping.
BM_TRANSPARENT, ///< Perform transparency colour remapping.
+ BM_CRASH_REMAP, ///< Perform a crash remapping.
};
/**
diff --git a/src/gfx.cpp b/src/gfx.cpp
index a6ab37a23..40cea78c0 100644
--- a/src/gfx.cpp
+++ b/src/gfx.cpp
@@ -788,7 +788,7 @@ void DrawSpriteViewport(SpriteID img, PaletteID pal, int x, int y, const SubSpri
GfxMainBlitterViewport(GetSprite(real_sprite, ST_NORMAL), x, y, BM_TRANSPARENT, sub, real_sprite);
} else if (pal != PAL_NONE) {
_colour_remap_ptr = GetNonSprite(GB(pal, 0, PALETTE_WIDTH), ST_RECOLOUR) + 1;
- GfxMainBlitterViewport(GetSprite(real_sprite, ST_NORMAL), x, y, BM_COLOUR_REMAP, sub, real_sprite);
+ GfxMainBlitterViewport(GetSprite(real_sprite, ST_NORMAL), x, y, pal == PALETTE_CRASH ? BM_CRASH_REMAP : BM_COLOUR_REMAP, sub, real_sprite);
} else {
GfxMainBlitterViewport(GetSprite(real_sprite, ST_NORMAL), x, y, BM_NORMAL, sub, real_sprite);
}
@@ -811,7 +811,7 @@ void DrawSprite(SpriteID img, PaletteID pal, int x, int y, const SubSprite *sub,
GfxMainBlitter(GetSprite(real_sprite, ST_NORMAL), x, y, BM_TRANSPARENT, sub, real_sprite, zoom);
} else if (pal != PAL_NONE) {
_colour_remap_ptr = GetNonSprite(GB(pal, 0, PALETTE_WIDTH), ST_RECOLOUR) + 1;
- GfxMainBlitter(GetSprite(real_sprite, ST_NORMAL), x, y, BM_COLOUR_REMAP, sub, real_sprite, zoom);
+ GfxMainBlitter(GetSprite(real_sprite, ST_NORMAL), x, y, pal == PALETTE_CRASH ? BM_CRASH_REMAP : BM_COLOUR_REMAP, sub, real_sprite, zoom);
} else {
GfxMainBlitter(GetSprite(real_sprite, ST_NORMAL), x, y, BM_NORMAL, sub, real_sprite, zoom);
}