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-rw-r--r--src/gfxinit.cpp20
-rw-r--r--src/newgrf.cpp175
-rw-r--r--src/newgrf.h4
-rw-r--r--src/newgrf_config.cpp4
4 files changed, 110 insertions, 93 deletions
diff --git a/src/gfxinit.cpp b/src/gfxinit.cpp
index 3bacc5af6..063d777ed 100644
--- a/src/gfxinit.cpp
+++ b/src/gfxinit.cpp
@@ -39,16 +39,15 @@ static const SpriteID * const _landscape_spriteindexes[] = {
* Load an old fashioned GRF file.
* @param filename The name of the file to open.
* @param load_index The offset of the first sprite.
- * @param file_index The Fio offset to load the file in.
* @param needs_palette_remap Whether the colours in the GRF file need a palette remap.
* @return The number of loaded sprites.
*/
-static uint LoadGrfFile(const char *filename, uint load_index, int file_index, bool needs_palette_remap)
+static uint LoadGrfFile(const char *filename, uint load_index, bool needs_palette_remap)
{
uint load_index_org = load_index;
uint sprite_id = 0;
- SpriteFile &file = FioOpenFile(file_index, filename, BASESET_DIR, needs_palette_remap);
+ SpriteFile &file = OpenCachedSpriteFile(filename, BASESET_DIR, needs_palette_remap);
DEBUG(sprite, 2, "Reading grf-file '%s'", filename);
@@ -77,16 +76,15 @@ static uint LoadGrfFile(const char *filename, uint load_index, int file_index, b
* Load an old fashioned GRF file to replace already loaded sprites.
* @param filename The name of the file to open.
* @param index_tbl The offsets of each of the sprites.
- * @param file_index The Fio offset to load the file in.
* @param needs_palette_remap Whether the colours in the GRF file need a palette remap.
* @return The number of loaded sprites.
*/
-static void LoadGrfFileIndexed(const char *filename, const SpriteID *index_tbl, int file_index, bool needs_palette_remap)
+static void LoadGrfFileIndexed(const char *filename, const SpriteID *index_tbl, bool needs_palette_remap)
{
uint start;
uint sprite_id = 0;
- SpriteFile &file = FioOpenFile(file_index, filename, BASESET_DIR, needs_palette_remap);
+ SpriteFile &file = OpenCachedSpriteFile(filename, BASESET_DIR, needs_palette_remap);
DEBUG(sprite, 2, "Reading indexed grf-file '%s'", filename);
@@ -161,10 +159,9 @@ void CheckExternalFiles()
/** Actually load the sprite tables. */
static void LoadSpriteTables()
{
- uint i = FIRST_GRF_SLOT;
const GraphicsSet *used_set = BaseGraphics::GetUsedSet();
- LoadGrfFile(used_set->files[GFT_BASE].filename, 0, i++, (PAL_DOS != used_set->palette));
+ LoadGrfFile(used_set->files[GFT_BASE].filename, 0, PAL_DOS != used_set->palette);
/*
* The second basic file always starts at the given location and does
@@ -172,7 +169,7 @@ static void LoadSpriteTables()
* has a few sprites less. However, we do not care about those missing
* sprites as they are not shown anyway (logos in intro game).
*/
- LoadGrfFile(used_set->files[GFT_LOGOS].filename, 4793, i++, (PAL_DOS != used_set->palette));
+ LoadGrfFile(used_set->files[GFT_LOGOS].filename, 4793, PAL_DOS != used_set->palette);
/*
* Load additional sprites for climates other than temperate.
@@ -183,8 +180,7 @@ static void LoadSpriteTables()
LoadGrfFileIndexed(
used_set->files[GFT_ARCTIC + _settings_game.game_creation.landscape - 1].filename,
_landscape_spriteindexes[_settings_game.game_creation.landscape - 1],
- i++,
- (PAL_DOS != used_set->palette)
+ PAL_DOS != used_set->palette
);
}
@@ -223,7 +219,7 @@ static void LoadSpriteTables()
master->next = extra;
_grfconfig = master;
- LoadNewGRF(SPR_NEWGRFS_BASE, i, 2);
+ LoadNewGRF(SPR_NEWGRFS_BASE, 2);
uint total_extra_graphics = SPR_NEWGRFS_BASE - SPR_OPENTTD_BASE;
_missing_extra_graphics = GetSpriteCountForFile(used_set->files[GFT_EXTRA].filename, SPR_OPENTTD_BASE, SPR_NEWGRFS_BASE);
diff --git a/src/newgrf.cpp b/src/newgrf.cpp
index aadd1a3a9..7b8ab9de1 100644
--- a/src/newgrf.cpp
+++ b/src/newgrf.cpp
@@ -80,6 +80,7 @@ static uint32 _ttdpatch_flags[8];
GRFLoadedFeatures _loaded_newgrf_features;
static const uint MAX_SPRITEGROUP = UINT8_MAX; ///< Maximum GRF-local ID for a spritegroup.
+static const uint MAX_GRF_COUNT = 128; ///< Maximum number of NewGRF files that could be loaded.
/** Temporary data during loading of GRFs */
struct GrfProcessingState {
@@ -6395,19 +6396,20 @@ static void CfgApply(ByteReader *buf)
* to place where parameter is to be stored. */
/* Preload the next sprite */
- size_t pos = FioGetPos();
- uint32 num = _cur.file->GetContainerVersion() >= 2 ? FioReadDword() : FioReadWord();
- uint8 type = FioReadByte();
+ SpriteFile &file = *_cur.file;
+ size_t pos = file.GetPos();
+ uint32 num = file.GetContainerVersion() >= 2 ? file.ReadDword() : file.ReadWord();
+ uint8 type = file.ReadByte();
byte *preload_sprite = nullptr;
/* Check if the sprite is a pseudo sprite. We can't operate on real sprites. */
if (type == 0xFF) {
preload_sprite = MallocT<byte>(num);
- FioReadBlock(preload_sprite, num);
+ file.ReadBlock(preload_sprite, num);
}
/* Reset the file position to the start of the next sprite */
- FioSeekTo(pos, SEEK_SET);
+ file.SeekTo(pos, SEEK_SET);
if (type != 0xFF) {
grfmsg(2, "CfgApply: Ignoring (next sprite is real, unsupported)");
@@ -6653,7 +6655,7 @@ static void SkipIf(ByteReader *buf)
if (choice != nullptr) {
grfmsg(2, "SkipIf: Jumping to label 0x%0X at line %d, test was true", choice->label, choice->nfo_line);
- FioSeekTo(choice->pos, SEEK_SET);
+ _cur.file->SeekTo(choice->pos, SEEK_SET);
_cur.nfo_line = choice->nfo_line;
return;
}
@@ -7493,7 +7495,7 @@ static void DefineGotoLabel(ByteReader *buf)
GRFLabel *label = MallocT<GRFLabel>(1);
label->label = nfo_label;
label->nfo_line = _cur.nfo_line;
- label->pos = FioGetPos();
+ label->pos = _cur.file->GetPos();
label->next = nullptr;
/* Set up a linked list of goto targets which we will search in an Action 0x7/0x9 */
@@ -7516,8 +7518,8 @@ static void DefineGotoLabel(ByteReader *buf)
static void ImportGRFSound(SoundEntry *sound)
{
const GRFFile *file;
- uint32 grfid = FioReadDword();
- SoundID sound_id = FioReadWord();
+ uint32 grfid = _cur.file->ReadDword();
+ SoundID sound_id = _cur.file->ReadWord();
file = GetFileByGRFID(grfid);
if (file == nullptr || file->sound_offset == 0) {
@@ -7577,6 +7579,8 @@ static void GRFSound(ByteReader *buf)
sound = GetSound(_cur.grffile->sound_offset);
}
+ SpriteFile &file = *_cur.file;
+ byte grf_container_version = file.GetContainerVersion();
for (int i = 0; i < num; i++) {
_cur.nfo_line++;
@@ -7584,22 +7588,21 @@ static void GRFSound(ByteReader *buf)
* While this is invalid, we do not check for this. But we should prevent it from causing bigger trouble */
bool invalid = i >= _cur.grffile->num_sounds;
- size_t offs = FioGetPos();
+ size_t offs = file.GetPos();
- byte grf_container_version = _cur.file->GetContainerVersion();
- uint32 len = grf_container_version >= 2 ? FioReadDword() : FioReadWord();
- byte type = FioReadByte();
+ uint32 len = grf_container_version >= 2 ? file.ReadDword() : file.ReadWord();
+ byte type = file.ReadByte();
if (grf_container_version >= 2 && type == 0xFD) {
/* Reference to sprite section. */
if (invalid) {
grfmsg(1, "GRFSound: Sound index out of range (multiple Action 11?)");
- FioSkipBytes(len);
+ file.SkipBytes(len);
} else if (len != 4) {
grfmsg(1, "GRFSound: Invalid sprite section import");
- FioSkipBytes(len);
+ file.SkipBytes(len);
} else {
- uint32 id = FioReadDword();
+ uint32 id = file.ReadDword();
if (_cur.stage == GLS_INIT) LoadGRFSound(GetGRFSpriteOffset(id), sound + i);
}
continue;
@@ -7607,17 +7610,17 @@ static void GRFSound(ByteReader *buf)
if (type != 0xFF) {
grfmsg(1, "GRFSound: Unexpected RealSprite found, skipping");
- FioSkipBytes(7);
+ file.SkipBytes(7);
SkipSpriteData(*_cur.file, type, len - 8);
continue;
}
if (invalid) {
grfmsg(1, "GRFSound: Sound index out of range (multiple Action 11?)");
- FioSkipBytes(len);
+ file.SkipBytes(len);
}
- byte action = FioReadByte();
+ byte action = file.ReadByte();
switch (action) {
case 0xFF:
/* Allocate sound only in init stage. */
@@ -7628,23 +7631,23 @@ static void GRFSound(ByteReader *buf)
LoadGRFSound(offs, sound + i);
}
}
- FioSkipBytes(len - 1); // already read <action>
+ file.SkipBytes(len - 1); // already read <action>
break;
case 0xFE:
if (_cur.stage == GLS_ACTIVATION) {
/* XXX 'Action 0xFE' isn't really specified. It is only mentioned for
* importing sounds, so this is probably all wrong... */
- if (FioReadByte() != 0) grfmsg(1, "GRFSound: Import type mismatch");
+ if (file.ReadByte() != 0) grfmsg(1, "GRFSound: Import type mismatch");
ImportGRFSound(sound + i);
} else {
- FioSkipBytes(len - 1); // already read <action>
+ file.SkipBytes(len - 1); // already read <action>
}
break;
default:
grfmsg(1, "GRFSound: Unexpected Action %x found, skipping", action);
- FioSkipBytes(len - 1); // already read <action>
+ file.SkipBytes(len - 1); // already read <action>
break;
}
}
@@ -9234,14 +9237,14 @@ static void DecodeSpecialSprite(byte *buf, uint num, GrfLoadingStage stage)
if (it == _grf_line_to_action6_sprite_override.end()) {
/* No preloaded sprite to work with; read the
* pseudo sprite content. */
- FioReadBlock(buf, num);
+ _cur.file->ReadBlock(buf, num);
} else {
/* Use the preloaded sprite data. */
buf = _grf_line_to_action6_sprite_override[location];
grfmsg(7, "DecodeSpecialSprite: Using preloaded pseudo sprite data");
/* Skip the real (original) content of this action. */
- FioSeekTo(num, SEEK_CUR);
+ _cur.file->SeekTo(num, SEEK_CUR);
}
ByteReader br(buf, buf + num);
@@ -9268,47 +9271,20 @@ static void DecodeSpecialSprite(byte *buf, uint num, GrfLoadingStage stage)
}
}
-
/**
- * Load a particular NewGRF.
- * @param config The configuration of the to be loaded NewGRF.
- * @param file_index The Fio index of the first NewGRF to load.
- * @param stage The loading stage of the NewGRF.
- * @param subdir The sub directory to find the NewGRF in.
+ * Load a particular NewGRF from a SpriteFile.
+ * @param config The configuration of the to be loaded NewGRF.
+ * @param stage The loading stage of the NewGRF.
+ * @param file The file to load the GRF data from.
*/
-void LoadNewGRFFile(GRFConfig *config, uint file_index, GrfLoadingStage stage, Subdirectory subdir)
+static void LoadNewGRFFileFromFile(GRFConfig *config, GrfLoadingStage stage, SpriteFile &file)
{
- const char *filename = config->filename;
-
- /* A .grf file is activated only if it was active when the game was
- * started. If a game is loaded, only its active .grfs will be
- * reactivated, unless "loadallgraphics on" is used. A .grf file is
- * considered active if its action 8 has been processed, i.e. its
- * action 8 hasn't been skipped using an action 7.
- *
- * During activation, only actions 0, 1, 2, 3, 4, 5, 7, 8, 9, 0A and 0B are
- * carried out. All others are ignored, because they only need to be
- * processed once at initialization. */
- if (stage != GLS_FILESCAN && stage != GLS_SAFETYSCAN && stage != GLS_LABELSCAN) {
- _cur.grffile = GetFileByFilename(filename);
- if (_cur.grffile == nullptr) usererror("File '%s' lost in cache.\n", filename);
- if (stage == GLS_RESERVE && config->status != GCS_INITIALISED) return;
- if (stage == GLS_ACTIVATION && !HasBit(config->flags, GCF_RESERVED)) return;
- }
-
- if (file_index >= MAX_FILE_SLOTS) {
- DEBUG(grf, 0, "'%s' is not loaded as the maximum number of file slots has been reached", filename);
- config->status = GCS_DISABLED;
- config->error = new GRFError(STR_NEWGRF_ERROR_MSG_FATAL, STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED);
- return;
- }
-
- _cur.file = &FioOpenFile(file_index, filename, subdir, config->palette & GRFP_USE_MASK);
+ _cur.file = &file;
_cur.grfconfig = config;
- DEBUG(grf, 2, "LoadNewGRFFile: Reading NewGRF-file '%s'", filename);
+ DEBUG(grf, 2, "LoadNewGRFFile: Reading NewGRF-file '%s'", config->filename);
- byte grf_container_version = _cur.file->GetContainerVersion();
+ byte grf_container_version = file.GetContainerVersion();
if (grf_container_version == 0) {
DEBUG(grf, 7, "LoadNewGRFFile: Custom .grf has invalid format");
return;
@@ -9317,15 +9293,15 @@ void LoadNewGRFFile(GRFConfig *config, uint file_index, GrfLoadingStage stage, S
if (stage == GLS_INIT || stage == GLS_ACTIVATION) {
/* We need the sprite offsets in the init stage for NewGRF sounds
* and in the activation stage for real sprites. */
- ReadGRFSpriteOffsets(*_cur.file);
+ ReadGRFSpriteOffsets(file);
} else {
/* Skip sprite section offset if present. */
- if (grf_container_version >= 2) FioReadDword();
+ if (grf_container_version >= 2) file.ReadDword();
}
if (grf_container_version >= 2) {
/* Read compression value. */
- byte compression = FioReadByte();
+ byte compression = file.ReadByte();
if (compression != 0) {
DEBUG(grf, 7, "LoadNewGRFFile: Unsupported compression format");
return;
@@ -9335,9 +9311,9 @@ void LoadNewGRFFile(GRFConfig *config, uint file_index, GrfLoadingStage stage, S
/* Skip the first sprite; we don't care about how many sprites this
* does contain; newest TTDPatches and George's longvehicles don't
* neither, apparently. */
- uint32 num = grf_container_version >= 2 ? FioReadDword() : FioReadWord();
- if (num == 4 && FioReadByte() == 0xFF) {
- FioReadDword();
+ uint32 num = grf_container_version >= 2 ? file.ReadDword() : file.ReadWord();
+ if (num == 4 && file.ReadByte() == 0xFF) {
+ file.ReadDword();
} else {
DEBUG(grf, 7, "LoadNewGRFFile: Custom .grf has invalid format");
return;
@@ -9347,8 +9323,8 @@ void LoadNewGRFFile(GRFConfig *config, uint file_index, GrfLoadingStage stage, S
ReusableBuffer<byte> buf;
- while ((num = (grf_container_version >= 2 ? FioReadDword() : FioReadWord())) != 0) {
- byte type = FioReadByte();
+ while ((num = (grf_container_version >= 2 ? file.ReadDword() : file.ReadWord())) != 0) {
+ byte type = file.ReadByte();
_cur.nfo_line++;
if (type == 0xFF) {
@@ -9360,7 +9336,7 @@ void LoadNewGRFFile(GRFConfig *config, uint file_index, GrfLoadingStage stage, S
continue;
} else {
- FioSkipBytes(num);
+ file.SkipBytes(num);
}
} else {
if (_cur.skip_sprites == 0) {
@@ -9371,10 +9347,10 @@ void LoadNewGRFFile(GRFConfig *config, uint file_index, GrfLoadingStage stage, S
if (grf_container_version >= 2 && type == 0xFD) {
/* Reference to data section. Container version >= 2 only. */
- FioSkipBytes(num);
+ file.SkipBytes(num);
} else {
- FioSkipBytes(7);
- SkipSpriteData(*_cur.file, type, num - 8);
+ file.SkipBytes(7);
+ SkipSpriteData(file, type, num - 8);
}
}
@@ -9383,6 +9359,43 @@ void LoadNewGRFFile(GRFConfig *config, uint file_index, GrfLoadingStage stage, S
}
/**
+ * Load a particular NewGRF.
+ * @param config The configuration of the to be loaded NewGRF.
+ * @param stage The loading stage of the NewGRF.
+ * @param subdir The sub directory to find the NewGRF in.
+ * @param temporary The NewGRF/sprite file is to be loaded temporarily and should be closed immediately,
+ * contrary to loading the SpriteFile and having it cached by the SpriteCache.
+ */
+void LoadNewGRFFile(GRFConfig *config, GrfLoadingStage stage, Subdirectory subdir, bool temporary)
+{
+ const char *filename = config->filename;
+
+ /* A .grf file is activated only if it was active when the game was
+ * started. If a game is loaded, only its active .grfs will be
+ * reactivated, unless "loadallgraphics on" is used. A .grf file is
+ * considered active if its action 8 has been processed, i.e. its
+ * action 8 hasn't been skipped using an action 7.
+ *
+ * During activation, only actions 0, 1, 2, 3, 4, 5, 7, 8, 9, 0A and 0B are
+ * carried out. All others are ignored, because they only need to be
+ * processed once at initialization. */
+ if (stage != GLS_FILESCAN && stage != GLS_SAFETYSCAN && stage != GLS_LABELSCAN) {
+ _cur.grffile = GetFileByFilename(filename);
+ if (_cur.grffile == nullptr) usererror("File '%s' lost in cache.\n", filename);
+ if (stage == GLS_RESERVE && config->status != GCS_INITIALISED) return;
+ if (stage == GLS_ACTIVATION && !HasBit(config->flags, GCF_RESERVED)) return;
+ }
+
+ bool needs_palette_remap = config->palette & GRFP_USE_MASK;
+ if (temporary) {
+ SpriteFile temporarySpriteFile(filename, subdir, needs_palette_remap);
+ LoadNewGRFFileFromFile(config, stage, temporarySpriteFile);
+ } else {
+ LoadNewGRFFileFromFile(config, stage, OpenCachedSpriteFile(filename, subdir, needs_palette_remap));
+ }
+}
+
+/**
* Relocates the old shore sprites at new positions.
*
* 1. If shore sprites are neither loaded by Action5 nor ActionA, the extra sprites from openttd(w/d).grf are used. (SHORE_REPLACE_ONLY_NEW)
@@ -9677,10 +9690,9 @@ static void AfterLoadGRFs()
/**
* Load all the NewGRFs.
* @param load_index The offset for the first sprite to add.
- * @param file_index The Fio index of the first NewGRF to load.
* @param num_baseset Number of NewGRFs at the front of the list to look up in the baseset dir instead of the newgrf dir.
*/
-void LoadNewGRF(uint load_index, uint file_index, uint num_baseset)
+void LoadNewGRF(uint load_index, uint num_baseset)
{
/* In case of networking we need to "sync" the start values
* so all NewGRFs are loaded equally. For this we use the
@@ -9738,7 +9750,7 @@ void LoadNewGRF(uint load_index, uint file_index, uint num_baseset)
}
}
- uint slot = file_index;
+ uint num_grfs = 0;
uint num_non_static = 0;
_cur.stage = stage;
@@ -9746,7 +9758,7 @@ void LoadNewGRF(uint load_index, uint file_index, uint num_baseset)
if (c->status == GCS_DISABLED || c->status == GCS_NOT_FOUND) continue;
if (stage > GLS_INIT && HasBit(c->flags, GCF_INIT_ONLY)) continue;
- Subdirectory subdir = slot < file_index + num_baseset ? BASESET_DIR : NEWGRF_DIR;
+ Subdirectory subdir = num_grfs < num_baseset ? BASESET_DIR : NEWGRF_DIR;
if (!FioCheckFileExists(c->filename, subdir)) {
DEBUG(grf, 0, "NewGRF file is missing '%s'; disabling", c->filename);
c->status = GCS_NOT_FOUND;
@@ -9764,7 +9776,16 @@ void LoadNewGRF(uint load_index, uint file_index, uint num_baseset)
}
num_non_static++;
}
- LoadNewGRFFile(c, slot++, stage, subdir);
+
+ if (num_grfs >= MAX_GRF_COUNT) {
+ DEBUG(grf, 0, "'%s' is not loaded as the maximum number of file slots has been reached", c->filename);
+ c->status = GCS_DISABLED;
+ c->error = new GRFError(STR_NEWGRF_ERROR_MSG_FATAL, STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED);
+ continue;
+ }
+ num_grfs++;
+
+ LoadNewGRFFile(c, stage, subdir, false);
if (stage == GLS_RESERVE) {
SetBit(c->flags, GCF_RESERVED);
} else if (stage == GLS_ACTIVATION) {
diff --git a/src/newgrf.h b/src/newgrf.h
index 477bfa892..eb6c22d47 100644
--- a/src/newgrf.h
+++ b/src/newgrf.h
@@ -192,8 +192,8 @@ static inline bool HasGrfMiscBit(GrfMiscBit bit)
/* Indicates which are the newgrf features currently loaded ingame */
extern GRFLoadedFeatures _loaded_newgrf_features;
-void LoadNewGRFFile(struct GRFConfig *config, uint file_index, GrfLoadingStage stage, Subdirectory subdir);
-void LoadNewGRF(uint load_index, uint file_index, uint num_baseset);
+void LoadNewGRFFile(struct GRFConfig *config, GrfLoadingStage stage, Subdirectory subdir, bool temporary);
+void LoadNewGRF(uint load_index, uint num_baseset);
void ReloadNewGRFData(); // in saveload/afterload.cpp
void ResetNewGRFData();
void ResetPersistentNewGRFData();
diff --git a/src/newgrf_config.cpp b/src/newgrf_config.cpp
index a4ec52f0f..b92b297da 100644
--- a/src/newgrf_config.cpp
+++ b/src/newgrf_config.cpp
@@ -375,7 +375,7 @@ bool FillGRFDetails(GRFConfig *config, bool is_static, Subdirectory subdir)
}
/* Find and load the Action 8 information */
- LoadNewGRFFile(config, CONFIG_SLOT, GLS_FILESCAN, subdir);
+ LoadNewGRFFile(config, GLS_FILESCAN, subdir, true);
config->SetSuitablePalette();
config->FinalizeParameterInfo();
@@ -384,7 +384,7 @@ bool FillGRFDetails(GRFConfig *config, bool is_static, Subdirectory subdir)
if (is_static) {
/* Perform a 'safety scan' for static GRFs */
- LoadNewGRFFile(config, CONFIG_SLOT, GLS_SAFETYSCAN, subdir);
+ LoadNewGRFFile(config, GLS_SAFETYSCAN, subdir, true);
/* GCF_UNSAFE is set if GLS_SAFETYSCAN finds unsafe actions */
if (HasBit(config->flags, GCF_UNSAFE)) return false;