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-rw-r--r--src/fontcache.cpp74
-rw-r--r--src/fontcache.h34
2 files changed, 64 insertions, 44 deletions
diff --git a/src/fontcache.cpp b/src/fontcache.cpp
index a49ea820c..e694b0e33 100644
--- a/src/fontcache.cpp
+++ b/src/fontcache.cpp
@@ -65,13 +65,14 @@ private:
public:
SpriteFontCache(FontSize fs);
~SpriteFontCache();
- virtual SpriteID GetUnicodeGlyph(uint32 key);
- virtual void SetUnicodeGlyph(uint32 key, SpriteID sprite);
+ virtual SpriteID GetUnicodeGlyph(WChar key);
+ virtual void SetUnicodeGlyph(WChar key, SpriteID sprite);
virtual void InitializeUnicodeGlyphMap();
virtual void ClearFontCache();
- virtual const Sprite *GetGlyph(uint32 key);
- virtual uint GetGlyphWidth(uint32 key);
+ virtual const Sprite *GetGlyph(GlyphID key);
+ virtual uint GetGlyphWidth(GlyphID key);
virtual bool GetDrawGlyphShadow();
+ virtual GlyphID MapCharToGlyph(WChar key) { return SPRITE_GLYPH | key; }
};
/**
@@ -91,13 +92,13 @@ SpriteFontCache::~SpriteFontCache()
this->ClearGlyphToSpriteMap();
}
-SpriteID SpriteFontCache::GetUnicodeGlyph(uint32 key)
+SpriteID SpriteFontCache::GetUnicodeGlyph(GlyphID key)
{
if (this->glyph_to_spriteid_map[GB(key, 8, 8)] == NULL) return 0;
return this->glyph_to_spriteid_map[GB(key, 8, 8)][GB(key, 0, 8)];
}
-void SpriteFontCache::SetUnicodeGlyph(uint32 key, SpriteID sprite)
+void SpriteFontCache::SetUnicodeGlyph(GlyphID key, SpriteID sprite)
{
if (this->glyph_to_spriteid_map == NULL) this->glyph_to_spriteid_map = CallocT<SpriteID*>(256);
if (this->glyph_to_spriteid_map[GB(key, 8, 8)] == NULL) this->glyph_to_spriteid_map[GB(key, 8, 8)] = CallocT<SpriteID>(256);
@@ -155,14 +156,14 @@ void SpriteFontCache::ClearGlyphToSpriteMap()
void SpriteFontCache::ClearFontCache() {}
-const Sprite *SpriteFontCache::GetGlyph(uint32 key)
+const Sprite *SpriteFontCache::GetGlyph(GlyphID key)
{
SpriteID sprite = this->GetUnicodeGlyph(key);
if (sprite == 0) sprite = this->GetUnicodeGlyph('?');
return GetSprite(sprite, ST_FONT);
}
-uint SpriteFontCache::GetGlyphWidth(uint32 key)
+uint SpriteFontCache::GetGlyphWidth(GlyphID key)
{
SpriteID sprite = this->GetUnicodeGlyph(key);
if (sprite == 0) sprite = this->GetUnicodeGlyph('?');
@@ -211,19 +212,20 @@ private:
*/
GlyphEntry **glyph_to_sprite;
- GlyphEntry *GetGlyphPtr(WChar key);
- void SetGlyphPtr(WChar key, const GlyphEntry *glyph, bool duplicate = false);
+ GlyphEntry *GetGlyphPtr(GlyphID key);
+ void SetGlyphPtr(GlyphID key, const GlyphEntry *glyph, bool duplicate = false);
public:
FreeTypeFontCache(FontSize fs, FT_Face face, int pixels);
~FreeTypeFontCache();
- virtual SpriteID GetUnicodeGlyph(uint32 key) { return this->parent->GetUnicodeGlyph(key); }
- virtual void SetUnicodeGlyph(uint32 key, SpriteID sprite) { this->parent->SetUnicodeGlyph(key, sprite); }
+ virtual SpriteID GetUnicodeGlyph(WChar key) { return this->parent->GetUnicodeGlyph(key); }
+ virtual void SetUnicodeGlyph(WChar key, SpriteID sprite) { this->parent->SetUnicodeGlyph(key, sprite); }
virtual void InitializeUnicodeGlyphMap() { this->parent->InitializeUnicodeGlyphMap(); }
virtual void ClearFontCache();
- virtual const Sprite *GetGlyph(uint32 key);
- virtual uint GetGlyphWidth(uint32 key);
+ virtual const Sprite *GetGlyph(GlyphID key);
+ virtual uint GetGlyphWidth(GlyphID key);
virtual bool GetDrawGlyphShadow();
+ virtual GlyphID MapCharToGlyph(WChar key);
};
FT_Library _library = NULL;
@@ -379,7 +381,7 @@ void FreeTypeFontCache::ClearFontCache()
this->glyph_to_sprite = NULL;
}
-FreeTypeFontCache::GlyphEntry *FreeTypeFontCache::GetGlyphPtr(WChar key)
+FreeTypeFontCache::GlyphEntry *FreeTypeFontCache::GetGlyphPtr(GlyphID key)
{
if (this->glyph_to_sprite == NULL) return NULL;
if (this->glyph_to_sprite[GB(key, 8, 8)] == NULL) return NULL;
@@ -387,7 +389,7 @@ FreeTypeFontCache::GlyphEntry *FreeTypeFontCache::GetGlyphPtr(WChar key)
}
-void FreeTypeFontCache::SetGlyphPtr(WChar key, const GlyphEntry *glyph, bool duplicate)
+void FreeTypeFontCache::SetGlyphPtr(GlyphID key, const GlyphEntry *glyph, bool duplicate)
{
if (this->glyph_to_sprite == NULL) {
DEBUG(freetype, 3, "Allocating root glyph cache for size %u", this->fs);
@@ -427,14 +429,9 @@ static bool GetFontAAState(FontSize size)
}
-const Sprite *FreeTypeFontCache::GetGlyph(WChar key)
+const Sprite *FreeTypeFontCache::GetGlyph(GlyphID key)
{
- assert(IsPrintable(key));
-
- /* Bail out for our special characters */
- if (key >= SCC_SPRITE_START && key <= SCC_SPRITE_END) {
- return parent->GetGlyph(key);
- }
+ if ((key & SPRITE_GLYPH) != 0) return parent->GetGlyph(key);
/* Check for the glyph in our cache */
GlyphEntry *glyph = this->GetGlyphPtr(key);
@@ -444,10 +441,10 @@ const Sprite *FreeTypeFontCache::GetGlyph(WChar key)
bool aa = GetFontAAState(this->fs);
- FT_UInt glyph_index = FT_Get_Char_Index(this->face, key);
GlyphEntry new_glyph;
- if (glyph_index == 0) {
- if (key == '?') {
+ if (key == 0) {
+ GlyphID question_glyph = this->MapCharToGlyph('?');
+ if (question_glyph == 0) {
/* The font misses the '?' character. Use sprite font. */
SpriteID sprite = this->GetUnicodeGlyph(key);
Sprite *spr = (Sprite*)GetRawSprite(sprite, ST_FONT, AllocateFont);
@@ -458,13 +455,13 @@ const Sprite *FreeTypeFontCache::GetGlyph(WChar key)
return new_glyph.sprite;
} else {
/* Use '?' for missing characters. */
- this->GetGlyph('?');
- glyph = this->GetGlyphPtr('?');
+ this->GetGlyph(question_glyph);
+ glyph = this->GetGlyphPtr(question_glyph);
this->SetGlyphPtr(key, glyph, true);
return glyph->sprite;
}
}
- FT_Load_Glyph(this->face, glyph_index, FT_LOAD_DEFAULT);
+ FT_Load_Glyph(this->face, key, FT_LOAD_DEFAULT);
FT_Render_Glyph(this->face->glyph, aa ? FT_RENDER_MODE_NORMAL : FT_RENDER_MODE_MONO);
/* Despite requesting a normal glyph, FreeType may have returned a bitmap */
@@ -518,15 +515,13 @@ const Sprite *FreeTypeFontCache::GetGlyph(WChar key)
bool FreeTypeFontCache::GetDrawGlyphShadow()
{
- return GetFontAAState(FS_NORMAL);
+ return this->fs == FS_NORMAL && GetFontAAState(FS_NORMAL);
}
-uint FreeTypeFontCache::GetGlyphWidth(WChar key)
+uint FreeTypeFontCache::GetGlyphWidth(GlyphID key)
{
- if (key >= SCC_SPRITE_START && key <= SCC_SPRITE_END) {
- return this->parent->GetGlyphWidth(key);
- }
+ if ((key & SPRITE_GLYPH) != 0) return this->parent->GetGlyphWidth(key);
GlyphEntry *glyph = this->GetGlyphPtr(key);
if (glyph == NULL || glyph->sprite == NULL) {
@@ -537,6 +532,17 @@ uint FreeTypeFontCache::GetGlyphWidth(WChar key)
return glyph->width;
}
+GlyphID FreeTypeFontCache::MapCharToGlyph(WChar key)
+{
+ assert(IsPrintable(key));
+
+ if (key >= SCC_SPRITE_START && key <= SCC_SPRITE_END) {
+ return this->parent->MapCharToGlyph(key);
+ }
+
+ return FT_Get_Char_Index(this->face, key);
+}
+
#endif /* WITH_FREETYPE */
/**
diff --git a/src/fontcache.h b/src/fontcache.h
index df425886f..91e695640 100644
--- a/src/fontcache.h
+++ b/src/fontcache.h
@@ -12,8 +12,13 @@
#ifndef FONTCACHE_H
#define FONTCACHE_H
+#include "string_type.h"
#include "spritecache.h"
+/** Glyphs are characters from a font. */
+typedef uint32 GlyphID;
+static const GlyphID SPRITE_GLYPH = 1U << 30;
+
/** Font cache for basic fonts. */
class FontCache {
private:
@@ -37,14 +42,14 @@ public:
* @param key The key to get the sprite for.
* @return The sprite.
*/
- virtual SpriteID GetUnicodeGlyph(uint32 key) = 0;
+ virtual SpriteID GetUnicodeGlyph(WChar key) = 0;
/**
* Map a SpriteID to the key
* @param key The key to map to.
* @param sprite The sprite that is being mapped.
*/
- virtual void SetUnicodeGlyph(uint32 key, SpriteID sprite) = 0;
+ virtual void SetUnicodeGlyph(WChar key, SpriteID sprite) = 0;
/** Initialize the glyph map */
virtual void InitializeUnicodeGlyphMap() = 0;
@@ -57,14 +62,14 @@ public:
* @param key The key to look up.
* @return The sprite.
*/
- virtual const Sprite *GetGlyph(uint32 key) = 0;
+ virtual const Sprite *GetGlyph(GlyphID key) = 0;
/**
* Get the width of the glyph with the given key.
* @param key The key to look up.
* @return The width.
*/
- virtual uint GetGlyphWidth(uint32 key) = 0;
+ virtual uint GetGlyphWidth(GlyphID key) = 0;
/**
* Do we need to draw a glyph shadow?
@@ -73,6 +78,13 @@ public:
virtual bool GetDrawGlyphShadow() = 0;
/**
+ * Map a character into a glyph.
+ * @param key The character.
+ * @return The glyph ID used to draw the character.
+ */
+ virtual GlyphID MapCharToGlyph(WChar key) = 0;
+
+ /**
* Get the font cache of a given font size.
* @param fs The font size to look up.
* @return The font cache.
@@ -93,13 +105,13 @@ public:
};
/** Get the SpriteID mapped to the given font size and key */
-static inline SpriteID GetUnicodeGlyph(FontSize size, uint32 key)
+static inline SpriteID GetUnicodeGlyph(FontSize size, WChar key)
{
return FontCache::Get(size)->GetUnicodeGlyph(key);
}
/** Map a SpriteID to the font size and key */
-static inline void SetUnicodeGlyph(FontSize size, uint32 key, SpriteID sprite)
+static inline void SetUnicodeGlyph(FontSize size, WChar key, SpriteID sprite)
{
FontCache::Get(size)->SetUnicodeGlyph(key, sprite);
}
@@ -119,15 +131,17 @@ static inline void ClearFontCache() {
}
/** Get the Sprite for a glyph */
-static inline const Sprite *GetGlyph(FontSize size, uint32 key)
+static inline const Sprite *GetGlyph(FontSize size, WChar key)
{
- return FontCache::Get(size)->GetGlyph(key);
+ FontCache *fc = FontCache::Get(size);
+ return fc->GetGlyph(fc->MapCharToGlyph(key));
}
/** Get the width of a glyph */
-static inline uint GetGlyphWidth(FontSize size, uint32 key)
+static inline uint GetGlyphWidth(FontSize size, WChar key)
{
- return FontCache::Get(size)->GetGlyphWidth(key);
+ FontCache *fc = FontCache::Get(size);
+ return fc->GetGlyphWidth(fc->MapCharToGlyph(key));
}
static inline bool GetDrawGlyphShadow(FontSize size)