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-rw-r--r--src/window.cpp6
-rw-r--r--src/window_gui.h4
2 files changed, 5 insertions, 5 deletions
diff --git a/src/window.cpp b/src/window.cpp
index 9791dd49c..f2d238ead 100644
--- a/src/window.cpp
+++ b/src/window.cpp
@@ -285,7 +285,7 @@ static void DispatchLeftClickEvent(Window *w, int x, int y, bool double_click)
/* If clicked on a window that previously did dot have focus */
if (_focused_window != w &&
(w->desc_flags & WDF_NO_FOCUS) == 0 && // Don't lose focus to toolbars
- !(w->desc_flags & WDF_STD_BTN && widget == 0)) { // Don't change focused window if 'X' (close button) was clicked
+ !(w->desc_flags & WDF_STD_BTN && w->widget[widget].type == WWT_CLOSEBOX)) { // Don't change focused window if 'X' (close button) was clicked
focused_widget_changed = true;
if (_focused_window != NULL) {
_focused_window->OnFocusLost();
@@ -348,12 +348,12 @@ static void DispatchLeftClickEvent(Window *w, int x, int y, bool double_click)
if (HideDropDownMenu(w) == widget) return;
if (w->desc_flags & WDF_STD_BTN) {
- if (widget == 0) { // 'X'
+ if (w->widget[widget].type == WWT_CLOSEBOX) { // 'X'
delete w;
return;
}
- if (widget == 1) { // 'Title bar'
+ if (w->widget[widget].type == WWT_CAPTION) { // 'Title bar'
StartWindowDrag(w);
return;
}
diff --git a/src/window_gui.h b/src/window_gui.h
index 223b17618..603280298 100644
--- a/src/window_gui.h
+++ b/src/window_gui.h
@@ -69,11 +69,11 @@ struct WindowDesc : ZeroedMemoryAllocator {
enum WindowDefaultFlag {
WDF_STD_TOOLTIPS = 1 << 0, ///< use standard routine when displaying tooltips
WDF_DEF_WIDGET = 1 << 1, ///< Default widget control for some widgets in the on click event, @see DispatchLeftClickEvent()
- WDF_STD_BTN = 1 << 2, ///< Default handling for close and titlebar widgets (widget no 0 and 1)
+ WDF_STD_BTN = 1 << 2, ///< Default handling for close and titlebar widgets (the widgets with type WWT_CLOSEBOX and WWT_CAPTION).
WDF_CONSTRUCTION = 1 << 3, ///< This window is used for construction; close it whenever changing company.
WDF_UNCLICK_BUTTONS = 1 << 4, ///< Unclick buttons when the window event times out
- WDF_STICKY_BUTTON = 1 << 5, ///< Set window to sticky mode; they are not closed unless closed with 'X' (widget 2)
+ WDF_STICKY_BUTTON = 1 << 5, ///< Set window to sticky mode; they are not closed unless closed with 'X' (widget with type WWT_STICKYBOX).
WDF_RESIZABLE = 1 << 6, ///< Window can be resized
WDF_MODAL = 1 << 7, ///< The window is a modal child of some other window, meaning the parent is 'inactive'