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-rw-r--r--src/lang/english.txt6
-rw-r--r--src/settings.cpp4
-rw-r--r--src/settings_gui.cpp4
-rw-r--r--src/variables.h2
-rw-r--r--src/video/cocoa_v.mm26
5 files changed, 36 insertions, 6 deletions
diff --git a/src/lang/english.txt b/src/lang/english.txt
index abe97466a..57a13f4ec 100644
--- a/src/lang/english.txt
+++ b/src/lang/english.txt
@@ -1103,6 +1103,12 @@ STR_CONFIG_PATCHES_SCROLLWHEEL_ZOOM :Zoom map
STR_CONFIG_PATCHES_SCROLLWHEEL_SCROLL :Scroll map
STR_CONFIG_PATCHES_SCROLLWHEEL_OFF :Off
STR_CONFIG_PATCHES_SCROLLWHEEL_MULTIPLIER :{LTBLUE}Map scrollwheel speed: {ORANGE}{STRING1}
+
+STR_CONFIG_PATCHES_RIGHT_MOUSE_BTN_EMU :{LTBLUE}Right-click emulation: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_RIGHT_MOUSE_BTN_EMU_COMMAND :Command-click
+STR_CONFIG_PATCHES_RIGHT_MOUSE_BTN_EMU_CONTROL :Control-click
+STR_CONFIG_PATCHES_RIGHT_MOUSE_BTN_EMU_OFF :Off
+
STR_CONFIG_PATCHES_PAUSE_ON_NEW_GAME :{LTBLUE}Automatically pause when starting a new game: {ORANGE}{STRING1}
STR_CONFIG_PATCHES_ADVANCED_VEHICLE_LISTS :{LTBLUE}Use the advanced vehicle list: {ORANGE}{STRING1}
STR_CONFIG_PATCHES_LOADING_INDICATORS :{LTBLUE}Use loading indicators: {ORANGE}{STRING1}
diff --git a/src/settings.cpp b/src/settings.cpp
index 1a64381bc..7a61d2404 100644
--- a/src/settings.cpp
+++ b/src/settings.cpp
@@ -1348,6 +1348,10 @@ const SettingDesc _patch_settings[] = {
SDT_BOOL(Patches, prefer_teamchat, S, 0, false, STR_CONFIG_PATCHES_PREFER_TEAMCHAT, NULL),
SDT_VAR(Patches, scrollwheel_scrolling,SLE_UINT8,S,MS, 0, 0, 2, 0, STR_CONFIG_PATCHES_SCROLLWHEEL_SCROLLING, NULL),
SDT_VAR(Patches,scrollwheel_multiplier,SLE_UINT8,S, 0, 5, 1, 15, 1, STR_CONFIG_PATCHES_SCROLLWHEEL_MULTIPLIER,NULL),
+#ifdef __APPLE__
+ /* We might need to emulate a right mouse button on mac */
+ SDT_VAR(Patches,right_mouse_btn_emulation,SLE_UINT8,S,MS,0, 0, 2, 0, STR_CONFIG_PATCHES_RIGHT_MOUSE_BTN_EMU, NULL),
+#endif
SDT_BOOL(Patches, pause_on_newgame, S, 0, false, STR_CONFIG_PATCHES_PAUSE_ON_NEW_GAME, NULL),
SDT_BOOL(Patches, advanced_vehicle_list, S, 0, true, STR_CONFIG_PATCHES_ADVANCED_VEHICLE_LISTS, NULL),
SDT_BOOL(Patches, timetable_in_ticks, S, 0, false, STR_CONFIG_PATCHES_TIMETABLE_IN_TICKS, NULL),
diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp
index 1802e2739..72066c7aa 100644
--- a/src/settings_gui.cpp
+++ b/src/settings_gui.cpp
@@ -650,6 +650,10 @@ static const char *_patches_ui[] = {
* Since it's also able to completely disable the scrollwheel will we display it on all platforms anyway */
"scrollwheel_scrolling",
"scrollwheel_multiplier",
+#ifdef __APPLE__
+ /* We might need to emulate a right mouse button on mac */
+ "right_mouse_btn_emulation",
+#endif
"pause_on_newgame",
"advanced_vehicle_list",
"loading_indicators",
diff --git a/src/variables.h b/src/variables.h
index 1d3acfb1a..83b991574 100644
--- a/src/variables.h
+++ b/src/variables.h
@@ -225,6 +225,8 @@ struct Patches {
/** YAPF settings */
YapfSettings yapf;
+ uint8 right_mouse_btn_emulation;
+
uint8 scrollwheel_scrolling;
uint8 scrollwheel_multiplier;
diff --git a/src/video/cocoa_v.mm b/src/video/cocoa_v.mm
index e410ca0f2..0b9ec1786 100644
--- a/src/video/cocoa_v.mm
+++ b/src/video/cocoa_v.mm
@@ -79,6 +79,14 @@ extern "C" void HideMenuBar();
#undef Point
#undef Rect
+/* Right Mouse Button Emulation enum */
+enum {
+ RMBE_COMMAND,
+ RMBE_CONTROL,
+ RMBE_OFF,
+};
+
+
/* Subclass of NSWindow to fix genie effect and support resize events */
@interface OTTD_QuartzWindow : NSWindow
- (void)miniaturize:(id)sender;
@@ -359,9 +367,9 @@ static uint32 QZ_MapKey(unsigned short sym)
}
if (_cocoa_video_data.current_mods & NSShiftKeyMask) key |= WKC_SHIFT;
- if (_cocoa_video_data.current_mods & NSControlKeyMask) key |= WKC_CTRL;
+ if (_cocoa_video_data.current_mods & NSControlKeyMask) key |= (_patches.right_mouse_btn_emulation != RMBE_CONTROL ? WKC_CTRL : WKC_META);
if (_cocoa_video_data.current_mods & NSAlternateKeyMask) key |= WKC_ALT;
- if (_cocoa_video_data.current_mods & NSCommandKeyMask) key |= WKC_META;
+ if (_cocoa_video_data.current_mods & NSCommandKeyMask) key |= (_patches.right_mouse_btn_emulation != RMBE_CONTROL ? WKC_META : WKC_CTRL);
return key << 16;
}
@@ -544,8 +552,14 @@ static bool QZ_PollEvent()
break;
case NSLeftMouseDown:
+ {
+ uint32 keymask = 0;
+ if (_patches.right_mouse_btn_emulation == RMBE_COMMAND) keymask |= NSCommandKeyMask;
+ if (_patches.right_mouse_btn_emulation == RMBE_CONTROL) keymask |= NSControlKeyMask;
+
pt = QZ_GetMouseLocation(event);
- if (!([ event modifierFlags ] & NSCommandKeyMask) ||
+
+ if (!([ event modifierFlags ] & keymask) ||
!QZ_MouseIsInsideView(&pt)) {
[NSApp sendEvent:event];
}
@@ -559,14 +573,14 @@ static bool QZ_PollEvent()
QZ_MouseMovedEvent((int)pt.x, (int)pt.y);
/* Right mouse button emulation */
- if ([ event modifierFlags ] & NSCommandKeyMask) {
+ if ([ event modifierFlags ] & keymask) {
_cocoa_video_data.emulating_right_button = true;
QZ_MouseButtonEvent(1, YES);
} else {
QZ_MouseButtonEvent(0, YES);
}
break;
-
+ }
case NSLeftMouseUp:
[NSApp sendEvent:event];
@@ -750,7 +764,7 @@ static void QZ_GameLoop()
last_cur_ticks = cur_ticks;
next_tick = cur_ticks + 30;
- _ctrl_pressed = !!(_cocoa_video_data.current_mods & NSControlKeyMask);
+ _ctrl_pressed = !!(_cocoa_video_data.current_mods & ( _patches.right_mouse_btn_emulation != RMBE_CONTROL ? NSControlKeyMask : NSCommandKeyMask));
_shift_pressed = !!(_cocoa_video_data.current_mods & NSShiftKeyMask);
GameLoop();