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-rw-r--r--src/build_vehicle_gui.cpp23
-rw-r--r--src/widget.cpp18
-rw-r--r--src/window_gui.h4
3 files changed, 27 insertions, 18 deletions
diff --git a/src/build_vehicle_gui.cpp b/src/build_vehicle_gui.cpp
index 50655df53..d524b0770 100644
--- a/src/build_vehicle_gui.cpp
+++ b/src/build_vehicle_gui.cpp
@@ -958,23 +958,6 @@ void DrawEngineList(VehicleType type, int x, int y, const EngineList eng_list, u
}
}
-static void ExpandPurchaseInfoWidget(Window *w, int expand_by)
-{
- Widget *wi = &w->widget[BUILD_VEHICLE_WIDGET_PANEL];
-
- SetWindowDirty(w);
- wi->bottom += expand_by;
-
- for (uint i = BUILD_VEHICLE_WIDGET_BUILD; i < BUILD_VEHICLE_WIDGET_END; i++) {
- wi = &w->widget[i];
- wi->top += expand_by;
- wi->bottom += expand_by;
- }
-
- w->height += expand_by;
- SetWindowDirty(w);
-}
-
static void DrawBuildVehicleWindow(Window *w)
{
const buildvehicle_d *bv = &WP(w, buildvehicle_d);
@@ -996,7 +979,11 @@ static void DrawBuildVehicleWindow(Window *w)
const Widget *wi = &w->widget[BUILD_VEHICLE_WIDGET_PANEL];
int text_end = DrawVehiclePurchaseInfo(2, wi->top + 1, wi->right - wi->left - 2, bv->sel_engine);
- if (text_end > wi->bottom) ExpandPurchaseInfoWidget(w, text_end - wi->bottom);
+ if (text_end > wi->bottom) {
+ SetWindowDirty(w);
+ ResizeWindowForWidget(w, BUILD_VEHICLE_WIDGET_PANEL, 0, text_end - wi->bottom);
+ SetWindowDirty(w);
+ }
}
DrawSortButtonState(w, BUILD_VEHICLE_WIDGET_SORT_ASSENDING_DESCENDING, bv->descending_sort_order ? SBS_DOWN : SBS_UP);
diff --git a/src/widget.cpp b/src/widget.cpp
index 3bd140ea1..d505f9f0b 100644
--- a/src/widget.cpp
+++ b/src/widget.cpp
@@ -583,6 +583,24 @@ void ResizeButtons(Window *w, byte left, byte right)
}
}
+void ResizeWindowForWidget(Window *w, int widget, int delta_x, int delta_y)
+{
+ int right = w->widget[widget].right;
+ int bottom = w->widget[widget].bottom;
+
+ for (uint i = 0; i < w->widget_count; i++) {
+ if (w->widget[i].left >= right) w->widget[i].left += delta_x;
+ if (w->widget[i].right >= right) w->widget[i].right += delta_x;
+ if (w->widget[i].top >= bottom) w->widget[i].top += delta_y;
+ if (w->widget[i].bottom >= bottom) w->widget[i].bottom += delta_y;
+ }
+
+ w->width += delta_x;
+ w->height += delta_y;
+ w->resize.width += delta_x;
+ w->resize.height += delta_y;
+}
+
/** Draw a sort button's up or down arrow symbol.
* @param w Window of widget
* @param widget Sort button widget
diff --git a/src/window_gui.h b/src/window_gui.h
index e8f5d7e7a..d83ee950d 100644
--- a/src/window_gui.h
+++ b/src/window_gui.h
@@ -630,6 +630,10 @@ void ScrollbarClickHandler(Window *w, const Widget *wi, int x, int y);
*/
void ResizeButtons(Window *w, byte left, byte right);
+/** Resize a widget an shuffle other widgets around to fit.
+ */
+void ResizeWindowForWidget(Window *w, int widget, int delta_x, int delta_y);
+
/**
* Sets the enabled/disabled status of a widget.