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-rw-r--r--src/newgrf_spritegroup.h11
-rw-r--r--src/newgrf_station.cpp3
2 files changed, 2 insertions, 12 deletions
diff --git a/src/newgrf_spritegroup.h b/src/newgrf_spritegroup.h
index e6eb4fbcb..c3753dcfd 100644
--- a/src/newgrf_spritegroup.h
+++ b/src/newgrf_spritegroup.h
@@ -33,17 +33,6 @@ static inline uint32 GetRegister(uint i)
return _temp_store.GetValue(i);
}
-/**
- * Clears the value of a so-called newgrf "register".
- * @param i index of the register
- * @pre i < 0x110
- */
-static inline void ClearRegister(uint i)
-{
- extern TemporaryStorageArray<int32, 0x110> _temp_store;
- _temp_store.StoreValue(i, 0);
-}
-
/* List of different sprite group types */
enum SpriteGroupType {
SGT_REAL,
diff --git a/src/newgrf_station.cpp b/src/newgrf_station.cpp
index 9cdded620..85277337d 100644
--- a/src/newgrf_station.cpp
+++ b/src/newgrf_station.cpp
@@ -637,9 +637,10 @@ SpriteID GetCustomStationFoundationRelocation(const StationSpec *statspec, BaseS
/* callback_param1 == 2 means we are resolving the foundation sprites. */
StationResolverObject object(statspec, st, tile, CBID_NO_CALLBACK, 2, layout | (edge_info << 16));
- ClearRegister(0x100);
const SpriteGroup *group = ResolveStation(object);
if (group == NULL || group->type != SGT_RESULT) return 0;
+
+ /* Note: SpriteGroup::Resolve zeroes all registers, so register 0x100 is initialised to 0. (compatibility) */
return group->GetResult() + GetRegister(0x100);
}