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-rw-r--r--src/newgrf_config.h77
1 files changed, 38 insertions, 39 deletions
diff --git a/src/newgrf_config.h b/src/newgrf_config.h
index 6042d954a..5396e6268 100644
--- a/src/newgrf_config.h
+++ b/src/newgrf_config.h
@@ -7,17 +7,19 @@
#include "strings_type.h"
-/* GRF config bit flags */
+/** GRF config bit flags */
enum GCF_Flags {
- GCF_SYSTEM, ///< GRF file is an openttd-internal system grf
- GCF_UNSAFE, ///< GRF file is unsafe for static usage
- GCF_STATIC, ///< GRF file is used statically (can be used in any MP game)
- GCF_COMPATIBLE,///< GRF file does not exactly match the requested GRF (different MD5SUM), but grfid matches)
- GCF_COPY, ///< The data is copied from a grf in _all_grfs
- GCF_INIT_ONLY, ///< GRF file is processed up to GLS_INIT
- GCF_RESERVED, ///< GRF file passed GLS_RESERVE stage
+ GCF_SYSTEM, ///< GRF file is an openttd-internal system grf
+ GCF_UNSAFE, ///< GRF file is unsafe for static usage
+ GCF_STATIC, ///< GRF file is used statically (can be used in any MP game)
+ GCF_COMPATIBLE, ///< GRF file does not exactly match the requested GRF (different MD5SUM), but grfid matches)
+ GCF_COPY, ///< The data is copied from a grf in _all_grfs
+ GCF_INIT_ONLY, ///< GRF file is processed up to GLS_INIT
+ GCF_RESERVED, ///< GRF file passed GLS_RESERVE stage
+
};
+/** Status of GRF */
enum GRFStatus {
GCS_UNKNOWN, ///< The status of this grf file is unknown
GCS_DISABLED, ///< GRF file is disabled
@@ -26,53 +28,50 @@ enum GRFStatus {
GCS_ACTIVATED ///< GRF file has been activated
};
+/** Status of post-gameload GRF compatibility check */
enum GRFListCompatibility{
- GLC_ALL_GOOD,
- GLC_COMPATIBLE,
- GLC_NOT_FOUND
+ GLC_ALL_GOOD, ///< All GRF needed by game are present
+ GLC_COMPATIBLE, ///< Compatible (eg. the same ID, but different chacksum) GRF found in at least one case
+ GLC_NOT_FOUND ///< At least one GRF couldn't be found (higher priority than GLC_COMPATIBLE)
};
+/** Basic data to distinguish a GRF. Used in the server list window */
struct GRFIdentifier {
- uint32 grfid;
- uint8 md5sum[16];
+ uint32 grfid; ///< GRF ID (defined by Action 0x08)
+ uint8 md5sum[16]; ///< MD5 checksum of file to distinguish files with the same GRF ID (eg. newer version of GRF)
};
+/** Information about why GRF had problems during initialisation */
struct GRFError {
- char *custom_message;
- char *data;
- StringID message;
- StringID severity;
- uint8 num_params;
- uint8 param_number[2];
+ char *custom_message; ///< Custom message (if present)
+ char *data; ///< Additional data for message and custom_message
+ StringID message; ///< Default message
+ StringID severity; ///< Info / Warning / Error / Fatal
+ uint8 num_params; ///< Number of additinal parameters for custom_message (0, 1 or 2)
+ uint8 param_number[2]; ///< GRF parameters to show for custom_message
};
+/** Information about GRF, used in the game and (part of it) in savegames */
struct GRFConfig : public GRFIdentifier {
- char *filename;
- char *name;
- char *info;
- GRFError *error;
+ char *filename; ///< Filename - either with or without full path
+ char *name; ///< NOSAVE: GRF name (Action 0x08)
+ char *info; ///< NOSAVE: GRF info (author, copyright, ...) (Action 0x08)
+ GRFError *error; ///< NOSAVE: Error/Warning during GRF loading (Action 0x0B)
- uint8 flags;
- GRFStatus status;
- uint32 param[0x80];
- uint8 num_params;
+ uint8 flags; ///< NOSAVE: GCF_Flags, bitset
+ GRFStatus status; ///< NOSAVE: GRFStatus, enum
+ uint32 param[0x80]; ///< GRF parameters
+ uint8 num_params; ///< Number of used parameters
- struct GRFConfig *next;
+ struct GRFConfig *next; ///< NOSAVE: Next item in the linked list
bool IsOpenTTDBaseGRF() const;
};
-/* First item in list of all scanned NewGRFs */
-extern GRFConfig *_all_grfs;
-
-/* First item in list of current GRF set up */
-extern GRFConfig *_grfconfig;
-
-/* First item in list of default GRF set up */
-extern GRFConfig *_grfconfig_newgame;
-
-/* First item in list of static GRF set up */
-extern GRFConfig *_grfconfig_static;
+extern GRFConfig *_all_grfs; ///< First item in list of all scanned NewGRFs
+extern GRFConfig *_grfconfig; ///< First item in list of current GRF set up
+extern GRFConfig *_grfconfig_newgame; ///< First item in list of default GRF set up
+extern GRFConfig *_grfconfig_static; ///< First item in list of static GRF set up
void ScanNewGRFFiles();
const GRFConfig *FindGRFConfig(uint32 grfid, const uint8 *md5sum = NULL);