diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/gfx.cpp | 25 | ||||
-rw-r--r-- | src/gfx.h | 5 | ||||
-rw-r--r-- | src/video/cocoa_v.mm | 7 | ||||
-rw-r--r-- | src/video/sdl_v.cpp | 3 | ||||
-rw-r--r-- | src/video/win32_v.cpp | 3 |
5 files changed, 1 insertions, 42 deletions
diff --git a/src/gfx.cpp b/src/gfx.cpp index 7d2c9b273..3028f444a 100644 --- a/src/gfx.cpp +++ b/src/gfx.cpp @@ -22,10 +22,6 @@ #include "texteff.hpp" #include "blitter/factory.hpp" -#ifdef _DEBUG -bool _dbg_screen_rect; -#endif - byte _dirkeys; ///< 1 = left, 2 = up, 4 = right, 8 = down bool _fullscreen; CursorVars _cursor; @@ -896,20 +892,6 @@ void DrawMouseCursor() _cursor.dirty = false; } -#if defined(_DEBUG) -static void DbgScreenRect(int left, int top, int right, int bottom) -{ - DrawPixelInfo dp; - DrawPixelInfo *old; - - old = _cur_dpi; - _cur_dpi = &dp; - dp = _screen; - GfxFillRect(left, top, right - 1, bottom - 1, rand() & 255); - _cur_dpi = old; -} -#endif - void RedrawScreenRect(int left, int top, int right, int bottom) { assert(right <= _screen.width && bottom <= _screen.height); @@ -923,12 +905,7 @@ void RedrawScreenRect(int left, int top, int right, int bottom) } UndrawTextMessage(); -#if defined(_DEBUG) - if (_dbg_screen_rect) - DbgScreenRect(left, top, right, bottom); - else -#endif - DrawOverlappedWindowForAll(left, top, right, bottom); + DrawOverlappedWindowForAll(left, top, right, bottom); _video_driver->make_dirty(left, top, right - left, bottom - top); } @@ -302,9 +302,4 @@ enum StringColorFlags { IS_PALETTE_COLOR = 0x100, ///< color value is already a real palette color index, not an index of a StringColor }; - -#ifdef _DEBUG -extern bool _dbg_screen_rect; -#endif - #endif /* GFX_H */ diff --git a/src/video/cocoa_v.mm b/src/video/cocoa_v.mm index 3083414b0..f4dfc5b77 100644 --- a/src/video/cocoa_v.mm +++ b/src/video/cocoa_v.mm @@ -77,10 +77,6 @@ extern "C" void HideMenuBar(); #undef Point #undef Rect -/* Taken from ../gfx.h */ -extern bool _dbg_screen_rect; - - /* Subclass of NSWindow to fix genie effect and support resize events */ @interface OTTD_QuartzWindow : NSWindow - (void)miniaturize:(id)sender; @@ -740,9 +736,6 @@ static void QZ_GameLoop() _ctrl_pressed = !!(_cocoa_video_data.current_mods & NSControlKeyMask); _shift_pressed = !!(_cocoa_video_data.current_mods & NSShiftKeyMask); -#ifdef _DEBUG - _dbg_screen_rect = !!(_cocoa_video_data.current_mods & NSAlphaShiftKeyMask); -#endif GameLoop(); diff --git a/src/video/sdl_v.cpp b/src/video/sdl_v.cpp index e42226c3b..1e11b32c3 100644 --- a/src/video/sdl_v.cpp +++ b/src/video/sdl_v.cpp @@ -476,9 +476,6 @@ static void SdlVideoMainLoop() _ctrl_pressed = !!(mod & KMOD_CTRL); _shift_pressed = !!(mod & KMOD_SHIFT); -#ifdef _DEBUG - _dbg_screen_rect = !!(mod & KMOD_CAPS); -#endif // determine which directional keys are down _dirkeys = diff --git a/src/video/win32_v.cpp b/src/video/win32_v.cpp index 91aa28c88..1508e1ebd 100644 --- a/src/video/win32_v.cpp +++ b/src/video/win32_v.cpp @@ -826,9 +826,6 @@ static void Win32GdiMainLoop() next_tick = cur_ticks + 30; _ctrl_pressed = _wnd.has_focus && GetAsyncKeyState(VK_CONTROL)<0; _shift_pressed = _wnd.has_focus && GetAsyncKeyState(VK_SHIFT)<0; -#ifdef _DEBUG - _dbg_screen_rect = _wnd.has_focus && GetAsyncKeyState(VK_CAPITAL)<0; -#endif // determine which directional keys are down if (_wnd.has_focus) { |