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-rw-r--r--src/settings.cpp43
-rw-r--r--src/table/settings/CMakeLists.txt1
-rw-r--r--src/table/settings/network_settings.ini331
-rw-r--r--src/table/settings/settings.ini296
4 files changed, 365 insertions, 306 deletions
diff --git a/src/settings.cpp b/src/settings.cpp
index a7a50db11..71531b261 100644
--- a/src/settings.cpp
+++ b/src/settings.cpp
@@ -89,6 +89,21 @@ static ErrorList _settings_error_list; ///< Errors while loading minimal setting
typedef span<const SettingVariant> SettingTable;
+/**
+ * List of all the setting tables.
+ *
+ * There are a few tables that are special and not processed like the rest:
+ * - _currency_settings
+ * - _misc_settings
+ * - _company_settings
+ * - _win32_settings
+ * As such, they are not part of this list.
+ */
+static const SettingTable _setting_tables[] = {
+ _settings,
+ _network_settings,
+};
+
typedef void SettingDescProc(IniFile *ini, const SettingTable &desc, const char *grpname, void *object, bool only_startup);
typedef void SettingDescProcList(IniFile *ini, const char *grpname, StringList &list);
@@ -1542,7 +1557,11 @@ static void HandleSettingDescs(IniFile *ini, SettingDescProc *proc, SettingDescP
proc(ini, _win32_settings, "win32", nullptr, only_startup);
#endif /* _WIN32 */
- proc(ini, _settings, "patches", &_settings_newgame, only_startup);
+ for (auto &table : _setting_tables) {
+ /* The name "patches" is a fallback, as every setting should sets its own group. */
+ proc(ini, table, "patches", &_settings_newgame, only_startup);
+ }
+
proc(ini, _currency_settings,"currency", &_custom_currency, only_startup);
proc(ini, _company_settings, "company", &_settings_client.company, only_startup);
@@ -1773,8 +1792,10 @@ static const SettingDesc *GetCompanySettingFromName(std::string_view name)
*/
const SettingDesc *GetSettingFromName(const std::string_view name)
{
- auto sd = GetSettingFromName(name, _settings);
- if (sd != nullptr) return sd;
+ for (auto &table : _setting_tables) {
+ auto sd = GetSettingFromName(name, table);
+ if (sd != nullptr) return sd;
+ }
return GetCompanySettingFromName(name);
}
@@ -2016,13 +2037,15 @@ void IConsoleListSettings(const char *prefilter)
{
IConsolePrint(CC_HELP, "All settings with their current value:");
- for (auto &desc : _settings) {
- const SettingDesc *sd = GetSettingDesc(desc);
- if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) continue;
- if (prefilter != nullptr && sd->name.find(prefilter) == std::string::npos) continue;
- char value[80];
- sd->FormatValue(value, lastof(value), &GetGameSettings());
- IConsolePrint(CC_DEFAULT, "{} = {}", sd->name, value);
+ for (auto &table : _setting_tables) {
+ for (auto &desc : table) {
+ const SettingDesc *sd = GetSettingDesc(desc);
+ if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) continue;
+ if (prefilter != nullptr && sd->name.find(prefilter) == std::string::npos) continue;
+ char value[80];
+ sd->FormatValue(value, lastof(value), &GetGameSettings());
+ IConsolePrint(CC_DEFAULT, "{} = {}", sd->name, value);
+ }
}
IConsolePrint(CC_HELP, "Use 'setting' command to change a value.");
diff --git a/src/table/settings/CMakeLists.txt b/src/table/settings/CMakeLists.txt
index b1503145f..802b6b42d 100644
--- a/src/table/settings/CMakeLists.txt
+++ b/src/table/settings/CMakeLists.txt
@@ -6,6 +6,7 @@ set(TABLE_INI_SOURCE_FILES
${CMAKE_CURRENT_SOURCE_DIR}/currency_settings.ini
${CMAKE_CURRENT_SOURCE_DIR}/gameopt_settings.ini
${CMAKE_CURRENT_SOURCE_DIR}/misc_settings.ini
+ ${CMAKE_CURRENT_SOURCE_DIR}/network_settings.ini
${CMAKE_CURRENT_SOURCE_DIR}/settings.ini
${CMAKE_CURRENT_SOURCE_DIR}/win32_settings.ini
${CMAKE_CURRENT_SOURCE_DIR}/window_settings.ini
diff --git a/src/table/settings/network_settings.ini b/src/table/settings/network_settings.ini
new file mode 100644
index 000000000..5d33773c8
--- /dev/null
+++ b/src/table/settings/network_settings.ini
@@ -0,0 +1,331 @@
+; This file is part of OpenTTD.
+; OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
+; OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+; See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
+;
+
+; Network settings as stored in the main configuration file ("openttd.cfg").
+
+[pre-amble]
+static bool ReplaceAsteriskWithEmptyPassword(std::string &newval);
+static void UpdateClientConfigValues();
+
+static const SettingVariant _network_settings[] = {
+[post-amble]
+};
+[templates]
+SDTC_BOOL = SDTC_BOOL( $var, $flags, $def, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
+SDTC_SSTR = SDTC_SSTR( $var, $type, $flags, $def, $length, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
+SDTC_VAR = SDTC_VAR( $var, $type, $flags, $def, $min, $max, $interval, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
+
+[validation]
+SDTC_VAR = static_assert($max <= MAX_$type, "Maximum value for $var exceeds storage size");
+
+[defaults]
+flags = SF_NONE
+interval = 0
+str = STR_NULL
+strhelp = STR_CONFIG_SETTING_NO_EXPLANATION_AVAILABLE_HELPTEXT
+strval = STR_NULL
+pre_cb = nullptr
+post_cb = nullptr
+load = nullptr
+from = SL_MIN_VERSION
+to = SL_MAX_VERSION
+cat = SC_ADVANCED
+extra = 0
+startup = false
+
+
+[SDTC_VAR]
+var = network.sync_freq
+type = SLE_UINT16
+flags = SF_NOT_IN_SAVE | SF_NOT_IN_CONFIG | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
+def = 100
+min = 0
+max = 100
+cat = SC_EXPERT
+
+[SDTC_VAR]
+var = network.frame_freq
+type = SLE_UINT8
+flags = SF_NOT_IN_SAVE | SF_NOT_IN_CONFIG | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
+def = 0
+min = 0
+max = 100
+cat = SC_EXPERT
+
+[SDTC_VAR]
+var = network.commands_per_frame
+type = SLE_UINT16
+flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
+def = 2
+min = 1
+max = 65535
+cat = SC_EXPERT
+
+[SDTC_VAR]
+var = network.max_commands_in_queue
+type = SLE_UINT16
+flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
+def = 16
+min = 1
+max = 65535
+cat = SC_EXPERT
+
+[SDTC_VAR]
+var = network.bytes_per_frame
+type = SLE_UINT16
+flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
+def = 8
+min = 1
+max = 65535
+cat = SC_EXPERT
+
+[SDTC_VAR]
+var = network.bytes_per_frame_burst
+type = SLE_UINT16
+flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
+def = 256
+min = 1
+max = 65535
+cat = SC_EXPERT
+
+[SDTC_VAR]
+var = network.max_init_time
+type = SLE_UINT16
+flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
+def = 100
+min = 0
+max = 32000
+cat = SC_EXPERT
+
+[SDTC_VAR]
+var = network.max_join_time
+type = SLE_UINT16
+flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
+def = 500
+min = 0
+max = 32000
+
+[SDTC_VAR]
+var = network.max_download_time
+type = SLE_UINT16
+flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
+def = 1000
+min = 0
+max = 32000
+
+[SDTC_VAR]
+var = network.max_password_time
+type = SLE_UINT16
+flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
+def = 2000
+min = 0
+max = 32000
+
+[SDTC_VAR]
+var = network.max_lag_time
+type = SLE_UINT16
+flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
+def = 500
+min = 0
+max = 32000
+
+[SDTC_BOOL]
+var = network.pause_on_join
+flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
+def = true
+
+[SDTC_VAR]
+var = network.server_port
+type = SLE_UINT16
+flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
+def = NETWORK_DEFAULT_PORT
+min = 0
+max = 65535
+cat = SC_EXPERT
+
+[SDTC_VAR]
+var = network.server_admin_port
+type = SLE_UINT16
+flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
+def = NETWORK_ADMIN_PORT
+min = 0
+max = 65535
+cat = SC_EXPERT
+
+[SDTC_BOOL]
+var = network.server_admin_chat
+flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
+def = true
+cat = SC_EXPERT
+
+[SDTC_BOOL]
+var = network.server_advertise
+flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
+def = false
+
+[SDTC_SSTR]
+var = network.client_name
+type = SLE_STR
+length = NETWORK_CLIENT_NAME_LENGTH
+flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC
+def = nullptr
+pre_cb = NetworkValidateClientName
+post_cb = NetworkUpdateClientName
+cat = SC_BASIC
+
+[SDTC_SSTR]
+var = network.server_password
+type = SLE_STR
+length = NETWORK_PASSWORD_LENGTH
+flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
+def = nullptr
+pre_cb = ReplaceAsteriskWithEmptyPassword
+post_cb = [](auto) { NetworkServerUpdateGameInfo(); }
+cat = SC_BASIC
+
+[SDTC_SSTR]
+var = network.rcon_password
+type = SLE_STR
+length = NETWORK_PASSWORD_LENGTH
+flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
+def = nullptr
+pre_cb = ReplaceAsteriskWithEmptyPassword
+cat = SC_BASIC
+
+[SDTC_SSTR]
+var = network.admin_password
+type = SLE_STR
+length = NETWORK_PASSWORD_LENGTH
+flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
+def = nullptr
+cat = SC_BASIC
+
+[SDTC_SSTR]
+var = network.default_company_pass
+type = SLE_STR
+length = NETWORK_PASSWORD_LENGTH
+flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC
+def = nullptr
+
+[SDTC_SSTR]
+var = network.server_name
+type = SLE_STR
+length = NETWORK_NAME_LENGTH
+flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
+def = nullptr
+pre_cb = NetworkValidateServerName
+post_cb = [](auto) { UpdateClientConfigValues(); }
+cat = SC_BASIC
+
+[SDTC_SSTR]
+var = network.connect_to_ip
+type = SLE_STR
+length = 0
+flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC
+def = nullptr
+
+[SDTC_SSTR]
+var = network.network_id
+type = SLE_STR
+length = NETWORK_SERVER_ID_LENGTH
+flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
+def = nullptr
+
+[SDTC_BOOL]
+var = network.autoclean_companies
+flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
+def = false
+
+[SDTC_VAR]
+var = network.autoclean_unprotected
+type = SLE_UINT8
+flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_GUI_0_IS_SPECIAL | SF_NETWORK_ONLY
+def = 12
+min = 0
+max = 240
+
+[SDTC_VAR]
+var = network.autoclean_protected
+type = SLE_UINT8
+flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_GUI_0_IS_SPECIAL | SF_NETWORK_ONLY
+def = 36
+min = 0
+max = 240
+
+[SDTC_VAR]
+var = network.autoclean_novehicles
+type = SLE_UINT8
+flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_GUI_0_IS_SPECIAL | SF_NETWORK_ONLY
+def = 0
+min = 0
+max = 240
+
+[SDTC_VAR]
+var = network.max_companies
+type = SLE_UINT8
+flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
+def = 15
+min = 1
+max = MAX_COMPANIES
+post_cb = [](auto) { UpdateClientConfigValues(); }
+cat = SC_BASIC
+
+[SDTC_VAR]
+var = network.max_clients
+type = SLE_UINT8
+flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
+def = 25
+min = 2
+max = MAX_CLIENTS
+post_cb = [](auto) { UpdateClientConfigValues(); }
+cat = SC_BASIC
+
+[SDTC_VAR]
+var = network.max_spectators
+type = SLE_UINT8
+flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
+def = 15
+min = 0
+max = MAX_CLIENTS
+post_cb = [](auto) { UpdateClientConfigValues(); }
+cat = SC_BASIC
+
+[SDTC_VAR]
+var = network.restart_game_year
+type = SLE_INT32
+flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_GUI_0_IS_SPECIAL | SF_NETWORK_ONLY
+def = 0
+min = MIN_YEAR
+max = MAX_YEAR
+interval = 1
+
+[SDTC_VAR]
+var = network.min_active_clients
+type = SLE_UINT8
+flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
+def = 0
+min = 0
+max = MAX_CLIENTS
+
+[SDTC_BOOL]
+var = network.reload_cfg
+flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
+def = false
+cat = SC_EXPERT
+
+[SDTC_SSTR]
+var = network.last_joined
+type = SLE_STR
+length = 0
+flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC
+def = """"
+cat = SC_EXPERT
+
+[SDTC_BOOL]
+var = network.no_http_content_downloads
+flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC
+def = false
+cat = SC_EXPERT
diff --git a/src/table/settings/settings.ini b/src/table/settings/settings.ini
index 5e352ff3c..601493a7e 100644
--- a/src/table/settings/settings.ini
+++ b/src/table/settings/settings.ini
@@ -35,9 +35,6 @@ static void SpriteZoomMinChanged(int32 new_value);
static void MaxVehiclesChanged(int32 new_value);
static void InvalidateShipPathCache(int32 new_value);
-static bool ReplaceAsteriskWithEmptyPassword(std::string &newval);
-static void UpdateClientConfigValues();
-
/* End - Callback Functions for the various settings */
/* Some settings do not need to be synchronised when playing in multiplayer.
@@ -3550,296 +3547,3 @@ def = 20
min = 1
max = 65535
cat = SC_EXPERT
-
-[SDTC_VAR]
-var = network.sync_freq
-type = SLE_UINT16
-flags = SF_NOT_IN_SAVE | SF_NOT_IN_CONFIG | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
-def = 100
-min = 0
-max = 100
-cat = SC_EXPERT
-
-[SDTC_VAR]
-var = network.frame_freq
-type = SLE_UINT8
-flags = SF_NOT_IN_SAVE | SF_NOT_IN_CONFIG | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
-def = 0
-min = 0
-max = 100
-cat = SC_EXPERT
-
-[SDTC_VAR]
-var = network.commands_per_frame
-type = SLE_UINT16
-flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
-def = 2
-min = 1
-max = 65535
-cat = SC_EXPERT
-
-[SDTC_VAR]
-var = network.max_commands_in_queue
-type = SLE_UINT16
-flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
-def = 16
-min = 1
-max = 65535
-cat = SC_EXPERT
-
-[SDTC_VAR]
-var = network.bytes_per_frame
-type = SLE_UINT16
-flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
-def = 8
-min = 1
-max = 65535
-cat = SC_EXPERT
-
-[SDTC_VAR]
-var = network.bytes_per_frame_burst
-type = SLE_UINT16
-flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
-def = 256
-min = 1
-max = 65535
-cat = SC_EXPERT
-
-[SDTC_VAR]
-var = network.max_init_time
-type = SLE_UINT16
-flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
-def = 100
-min = 0
-max = 32000
-cat = SC_EXPERT
-
-[SDTC_VAR]
-var = network.max_join_time
-type = SLE_UINT16
-flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
-def = 500
-min = 0
-max = 32000
-
-[SDTC_VAR]
-var = network.max_download_time
-type = SLE_UINT16
-flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
-def = 1000
-min = 0
-max = 32000
-
-[SDTC_VAR]
-var = network.max_password_time
-type = SLE_UINT16
-flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
-def = 2000
-min = 0
-max = 32000
-
-[SDTC_VAR]
-var = network.max_lag_time
-type = SLE_UINT16
-flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
-def = 500
-min = 0
-max = 32000
-
-[SDTC_BOOL]
-var = network.pause_on_join
-flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
-def = true
-
-[SDTC_VAR]
-var = network.server_port
-type = SLE_UINT16
-flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
-def = NETWORK_DEFAULT_PORT
-min = 0
-max = 65535
-cat = SC_EXPERT
-
-[SDTC_VAR]
-var = network.server_admin_port
-type = SLE_UINT16
-flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
-def = NETWORK_ADMIN_PORT
-min = 0
-max = 65535
-cat = SC_EXPERT
-
-[SDTC_BOOL]
-var = network.server_admin_chat
-flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
-def = true
-cat = SC_EXPERT
-
-[SDTC_BOOL]
-var = network.server_advertise
-flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
-def = false
-
-[SDTC_SSTR]
-var = network.client_name
-type = SLE_STR
-length = NETWORK_CLIENT_NAME_LENGTH
-flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC
-def = nullptr
-pre_cb = NetworkValidateClientName
-post_cb = NetworkUpdateClientName
-cat = SC_BASIC
-
-[SDTC_SSTR]
-var = network.server_password
-type = SLE_STR
-length = NETWORK_PASSWORD_LENGTH
-flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
-def = nullptr
-pre_cb = ReplaceAsteriskWithEmptyPassword
-post_cb = [](auto) { NetworkServerUpdateGameInfo(); }
-cat = SC_BASIC
-
-[SDTC_SSTR]
-var = network.rcon_password
-type = SLE_STR
-length = NETWORK_PASSWORD_LENGTH
-flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
-def = nullptr
-pre_cb = ReplaceAsteriskWithEmptyPassword
-cat = SC_BASIC
-
-[SDTC_SSTR]
-var = network.admin_password
-type = SLE_STR
-length = NETWORK_PASSWORD_LENGTH
-flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
-def = nullptr
-cat = SC_BASIC
-
-[SDTC_SSTR]
-var = network.default_company_pass
-type = SLE_STR
-length = NETWORK_PASSWORD_LENGTH
-flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC
-def = nullptr
-
-[SDTC_SSTR]
-var = network.server_name
-type = SLE_STR
-length = NETWORK_NAME_LENGTH
-flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
-def = nullptr
-pre_cb = NetworkValidateServerName
-post_cb = [](auto) { UpdateClientConfigValues(); }
-cat = SC_BASIC
-
-[SDTC_SSTR]
-var = network.connect_to_ip
-type = SLE_STR
-length = 0
-flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC
-def = nullptr
-
-[SDTC_SSTR]
-var = network.network_id
-type = SLE_STR
-length = NETWORK_SERVER_ID_LENGTH
-flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
-def = nullptr
-
-[SDTC_BOOL]
-var = network.autoclean_companies
-flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
-def = false
-
-[SDTC_VAR]
-var = network.autoclean_unprotected
-type = SLE_UINT8
-flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_GUI_0_IS_SPECIAL | SF_NETWORK_ONLY
-def = 12
-min = 0
-max = 240
-
-[SDTC_VAR]
-var = network.autoclean_protected
-type = SLE_UINT8
-flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_GUI_0_IS_SPECIAL | SF_NETWORK_ONLY
-def = 36
-min = 0
-max = 240
-
-[SDTC_VAR]
-var = network.autoclean_novehicles
-type = SLE_UINT8
-flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_GUI_0_IS_SPECIAL | SF_NETWORK_ONLY
-def = 0
-min = 0
-max = 240
-
-[SDTC_VAR]
-var = network.max_companies
-type = SLE_UINT8
-flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
-def = 15
-min = 1
-max = MAX_COMPANIES
-post_cb = [](auto) { UpdateClientConfigValues(); }
-cat = SC_BASIC
-
-[SDTC_VAR]
-var = network.max_clients
-type = SLE_UINT8
-flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
-def = 25
-min = 2
-max = MAX_CLIENTS
-post_cb = [](auto) { UpdateClientConfigValues(); }
-cat = SC_BASIC
-
-[SDTC_VAR]
-var = network.max_spectators
-type = SLE_UINT8
-flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
-def = 15
-min = 0
-max = MAX_CLIENTS
-post_cb = [](auto) { UpdateClientConfigValues(); }
-cat = SC_BASIC
-
-[SDTC_VAR]
-var = network.restart_game_year
-type = SLE_INT32
-flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_GUI_0_IS_SPECIAL | SF_NETWORK_ONLY
-def = 0
-min = MIN_YEAR
-max = MAX_YEAR
-interval = 1
-
-[SDTC_VAR]
-var = network.min_active_clients
-type = SLE_UINT8
-flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
-def = 0
-min = 0
-max = MAX_CLIENTS
-
-[SDTC_BOOL]
-var = network.reload_cfg
-flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
-def = false
-cat = SC_EXPERT
-
-[SDTC_SSTR]
-var = network.last_joined
-type = SLE_STR
-length = 0
-flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC
-def = """"
-cat = SC_EXPERT
-
-[SDTC_BOOL]
-var = network.no_http_content_downloads
-flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC
-def = false
-cat = SC_EXPERT