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-rw-r--r--src/dock_gui.cpp2
-rw-r--r--src/table/sprites.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/dock_gui.cpp b/src/dock_gui.cpp
index 0691a31ef..55bbafcdc 100644
--- a/src/dock_gui.cpp
+++ b/src/dock_gui.cpp
@@ -157,7 +157,7 @@ struct BuildDocksToolbarWindow : Window {
case DTW_BUOY: // Build buoy button
if (!CanBuildVehicleInfrastructure(VEH_SHIP)) return;
- HandlePlacePushButton(this, DTW_BUOY, SPR_CURSOR_BOUY, HT_RECT);
+ HandlePlacePushButton(this, DTW_BUOY, SPR_CURSOR_BUOY, HT_RECT);
break;
case DTW_RIVER: // Build river button (in scenario editor)
diff --git a/src/table/sprites.h b/src/table/sprites.h
index d31b693bc..56302f4d6 100644
--- a/src/table/sprites.h
+++ b/src/table/sprites.h
@@ -1332,7 +1332,7 @@ static const SpriteID SPR_SELECT_TOYLAND_PUSHED = 4889;
* Cursors */
static const CursorID SPR_CURSOR_MOUSE = 0;
static const CursorID SPR_CURSOR_ZZZ = 1;
-static const CursorID SPR_CURSOR_BOUY = 702;
+static const CursorID SPR_CURSOR_BUOY = 702;
static const CursorID SPR_CURSOR_QUERY = 719;
static const CursorID SPR_CURSOR_HQ = 720;
static const CursorID SPR_CURSOR_SHIP_DEPOT = 721;