diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/engine_type.h | 2 | ||||
-rw-r--r-- | src/newgrf.cpp | 7 | ||||
-rw-r--r-- | src/ship_cmd.cpp | 12 |
3 files changed, 17 insertions, 4 deletions
diff --git a/src/engine_type.h b/src/engine_type.h index 4de250e42..6f93bfbb6 100644 --- a/src/engine_type.h +++ b/src/engine_type.h @@ -72,6 +72,8 @@ struct ShipVehicleInfo { SoundID sfx; bool old_refittable; ///< Is ship refittable; only used during initialisation. Later use EngineInfo::refit_mask. byte visual_effect; ///< Bitstuffed NewGRF visual effect data + byte ocean_speed_frac; ///< Fraction of maximum speed for ocean tiles. + byte canal_speed_frac; ///< Fraction of maximum speed for canal/river tiles. }; /** diff --git a/src/newgrf.cpp b/src/newgrf.cpp index ffd8e37fd..ba9aab9f0 100644 --- a/src/newgrf.cpp +++ b/src/newgrf.cpp @@ -1194,10 +1194,11 @@ static ChangeInfoResult ShipVehicleChangeInfo(uint engine, int numinfo, int prop break; case 0x14: // Ocean speed fraction + svi->ocean_speed_frac = buf->ReadByte(); + break; + case 0x15: // Canal speed fraction - /** @todo Speed fractions for ships on oceans and canals */ - buf->ReadByte(); - ret = CIR_UNHANDLED; + svi->canal_speed_frac = buf->ReadByte(); break; case 0x16: // Retire vehicle early diff --git a/src/ship_cmd.cpp b/src/ship_cmd.cpp index 142dec0c6..76b8d786f 100644 --- a/src/ship_cmd.cpp +++ b/src/ship_cmd.cpp @@ -155,7 +155,12 @@ static void CheckIfShipNeedsService(Vehicle *v) */ void Ship::UpdateCache() { - this->vcache.cached_max_speed = GetVehicleProperty(this, PROP_SHIP_SPEED, ShipVehInfo(this->engine_type)->max_speed); + const ShipVehicleInfo *svi = ShipVehInfo(this->engine_type); + + /* Get speed fraction for the current water type. Aqueducts are always canals. */ + byte speed_frac = (!IsTileType(this->tile, MP_TUNNELBRIDGE) && GetWaterClass(this->tile) == WATER_CLASS_SEA) ? svi->ocean_speed_frac : svi->canal_speed_frac; + /* speed_frac == 0 means no reduction while 0xFF means reduction to 1/256. */ + this->vcache.cached_max_speed = GetVehicleProperty(this, PROP_SHIP_SPEED, svi->max_speed) * (256 - speed_frac) / 256; this->UpdateVisualEffect(); } @@ -545,6 +550,11 @@ static void ShipController(Ship *v) if (!HasBit(r, VETS_ENTERED_WORMHOLE)) { v->tile = gp.new_tile; v->state = TrackToTrackBits(track); + + /* Update ship cache when the water class changes. Aqueducts are always canals. */ + WaterClass old_wc = IsTileType(gp.old_tile, MP_TUNNELBRIDGE) ? WATER_CLASS_CANAL : GetWaterClass(gp.old_tile); + WaterClass new_wc = IsTileType(gp.new_tile, MP_TUNNELBRIDGE) ? WATER_CLASS_CANAL : GetWaterClass(gp.new_tile); + if (old_wc != new_wc) v->UpdateCache(); } v->direction = (Direction)b[2]; |