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-rw-r--r--src/engine_type.h2
-rw-r--r--src/newgrf.cpp7
-rw-r--r--src/ship_cmd.cpp12
3 files changed, 17 insertions, 4 deletions
diff --git a/src/engine_type.h b/src/engine_type.h
index 4de250e42..6f93bfbb6 100644
--- a/src/engine_type.h
+++ b/src/engine_type.h
@@ -72,6 +72,8 @@ struct ShipVehicleInfo {
SoundID sfx;
bool old_refittable; ///< Is ship refittable; only used during initialisation. Later use EngineInfo::refit_mask.
byte visual_effect; ///< Bitstuffed NewGRF visual effect data
+ byte ocean_speed_frac; ///< Fraction of maximum speed for ocean tiles.
+ byte canal_speed_frac; ///< Fraction of maximum speed for canal/river tiles.
};
/**
diff --git a/src/newgrf.cpp b/src/newgrf.cpp
index ffd8e37fd..ba9aab9f0 100644
--- a/src/newgrf.cpp
+++ b/src/newgrf.cpp
@@ -1194,10 +1194,11 @@ static ChangeInfoResult ShipVehicleChangeInfo(uint engine, int numinfo, int prop
break;
case 0x14: // Ocean speed fraction
+ svi->ocean_speed_frac = buf->ReadByte();
+ break;
+
case 0x15: // Canal speed fraction
- /** @todo Speed fractions for ships on oceans and canals */
- buf->ReadByte();
- ret = CIR_UNHANDLED;
+ svi->canal_speed_frac = buf->ReadByte();
break;
case 0x16: // Retire vehicle early
diff --git a/src/ship_cmd.cpp b/src/ship_cmd.cpp
index 142dec0c6..76b8d786f 100644
--- a/src/ship_cmd.cpp
+++ b/src/ship_cmd.cpp
@@ -155,7 +155,12 @@ static void CheckIfShipNeedsService(Vehicle *v)
*/
void Ship::UpdateCache()
{
- this->vcache.cached_max_speed = GetVehicleProperty(this, PROP_SHIP_SPEED, ShipVehInfo(this->engine_type)->max_speed);
+ const ShipVehicleInfo *svi = ShipVehInfo(this->engine_type);
+
+ /* Get speed fraction for the current water type. Aqueducts are always canals. */
+ byte speed_frac = (!IsTileType(this->tile, MP_TUNNELBRIDGE) && GetWaterClass(this->tile) == WATER_CLASS_SEA) ? svi->ocean_speed_frac : svi->canal_speed_frac;
+ /* speed_frac == 0 means no reduction while 0xFF means reduction to 1/256. */
+ this->vcache.cached_max_speed = GetVehicleProperty(this, PROP_SHIP_SPEED, svi->max_speed) * (256 - speed_frac) / 256;
this->UpdateVisualEffect();
}
@@ -545,6 +550,11 @@ static void ShipController(Ship *v)
if (!HasBit(r, VETS_ENTERED_WORMHOLE)) {
v->tile = gp.new_tile;
v->state = TrackToTrackBits(track);
+
+ /* Update ship cache when the water class changes. Aqueducts are always canals. */
+ WaterClass old_wc = IsTileType(gp.old_tile, MP_TUNNELBRIDGE) ? WATER_CLASS_CANAL : GetWaterClass(gp.old_tile);
+ WaterClass new_wc = IsTileType(gp.new_tile, MP_TUNNELBRIDGE) ? WATER_CLASS_CANAL : GetWaterClass(gp.new_tile);
+ if (old_wc != new_wc) v->UpdateCache();
}
v->direction = (Direction)b[2];