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-rw-r--r--src/oldloader.cpp4
-rw-r--r--src/order_base.h14
-rw-r--r--src/order_cmd.cpp44
3 files changed, 39 insertions, 23 deletions
diff --git a/src/oldloader.cpp b/src/oldloader.cpp
index ccd64c3b5..2995733dd 100644
--- a/src/oldloader.cpp
+++ b/src/oldloader.cpp
@@ -504,7 +504,7 @@ static bool LoadOldOrder(LoadgameState *ls, int num)
{
if (!LoadChunk(ls, NULL, order_chunk)) return false;
- AssignOrder(new (num) Order(), UnpackOldOrder(_old_order));
+ (new (num) Order())->AssignOrder(UnpackOldOrder(_old_order));
/* Relink the orders to eachother (in TTD(Patch) the orders for one
vehicle are behind eachother, with an invalid order (OT_NOTHING) as indication that
@@ -1248,7 +1248,7 @@ bool LoadOldVehicle(LoadgameState *ls, int num)
*/
if (old_id < 5000) v->orders = GetOrder(old_id);
}
- AssignOrder(&v->current_order, UnpackOldOrder(_old_order));
+ v->current_order.AssignOrder(UnpackOldOrder(_old_order));
/* For some reason we need to correct for this */
switch (v->spritenum) {
diff --git a/src/order_base.h b/src/order_base.h
index d2fc9a98d..267da1321 100644
--- a/src/order_base.h
+++ b/src/order_base.h
@@ -53,6 +53,19 @@ struct Order : PoolItem<Order, OrderID, &_Order_pool> {
void FreeChain();
bool ShouldStopAtStation(const Vehicle *v, StationID station) const;
+
+ /**
+ * Assign the given order to this one.
+ * @param other the data to copy (except next pointer).
+ */
+ void AssignOrder(const Order &other);
+
+ /**
+ * Does this order have the same type, flags and destination?
+ * @param other the second order to compare to.
+ * @return true if the type, flags and destination match.
+ */
+ bool Equals(const Order &other) const;
};
static inline VehicleOrderID GetMaxOrderIndex()
@@ -80,6 +93,5 @@ static inline VehicleOrderID GetNumOrders()
uint32 PackOrder(const Order *order);
Order UnpackOrder(uint32 packed);
Order UnpackOldOrder(uint16 packed);
-void AssignOrder(Order *order, Order data);
#endif /* ORDER_H */
diff --git a/src/order_cmd.cpp b/src/order_cmd.cpp
index 9debcdd96..4edc2be7a 100644
--- a/src/order_cmd.cpp
+++ b/src/order_cmd.cpp
@@ -54,6 +54,14 @@ void Order::FreeChain()
delete this;
}
+bool Order::Equals(const Order &other) const
+{
+ return
+ this->type == other.type &&
+ this->flags == other.flags &&
+ this->dest == other.dest;
+}
+
static bool HasOrderPoolFree(uint amount)
{
const Order *order;
@@ -157,9 +165,9 @@ static void SwapOrders(Order *order1, Order *order2)
Order temp_order;
temp_order = *order1;
- AssignOrder(order1, *order2);
+ order1->AssignOrder(*order2);
order1->next = order2->next;
- AssignOrder(order2, temp_order);
+ order2->AssignOrder(temp_order);
order2->next = temp_order.next;
}
@@ -169,17 +177,17 @@ static void SwapOrders(Order *order1, Order *order2)
* This function makes sure that the index is maintained correctly
*
*/
-void AssignOrder(Order *order, Order data)
+void Order::AssignOrder(const Order &other)
{
- order->type = data.type;
- order->flags = data.flags;
- order->dest = data.dest;
+ this->type = other.type;
+ this->flags = other.flags;
+ this->dest = other.dest;
- order->refit_cargo = data.refit_cargo;
- order->refit_subtype = data.refit_subtype;
+ this->refit_cargo = other.refit_cargo;
+ this->refit_subtype = other.refit_subtype;
- order->wait_time = data.wait_time;
- order->travel_time = data.travel_time;
+ this->wait_time = other.wait_time;
+ this->travel_time = other.travel_time;
}
@@ -410,7 +418,7 @@ CommandCost CmdInsertOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
if (flags & DC_EXEC) {
Vehicle *u;
Order *new_o = new Order();
- AssignOrder(new_o, new_order);
+ new_o->AssignOrder(new_order);
/* Create new order and link in list */
if (v->orders == NULL) {
@@ -905,7 +913,7 @@ CommandCost CmdCloneOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
order_dst = &dst->orders;
FOR_VEHICLE_ORDERS(src, order) {
*order_dst = new Order();
- AssignOrder(*order_dst, *order);
+ (*order_dst)->AssignOrder(*order);
order_dst = &(*order_dst)->next;
}
@@ -1172,9 +1180,7 @@ void CheckOrders(const Vehicle* v)
if (v->num_orders > 1) {
const Order* last = GetLastVehicleOrder(v);
- if (v->orders->type == last->type &&
- v->orders->flags == last->flags &&
- v->orders->dest == last->dest) {
+ if (v->orders->Equals(*last)) {
problem_type = 2;
}
}
@@ -1415,9 +1421,7 @@ bool ProcessOrders(Vehicle *v)
}
/* If it is unchanged, keep it. */
- if (order->type == v->current_order.type &&
- order->flags == v->current_order.flags &&
- order->dest == v->current_order.dest &&
+ if (order->Equals(v->current_order) &&
(v->type != VEH_SHIP || order->type != OT_GOTO_STATION || GetStation(order->dest)->dock_tile != 0)) {
return false;
}
@@ -1530,7 +1534,7 @@ static void Load_ORDR()
for (i = 0; i < len; ++i) {
Order *order = new (i) Order();
- AssignOrder(order, UnpackVersion4Order(orders[i]));
+ order->AssignOrder(UnpackVersion4Order(orders[i]));
}
free(orders);
@@ -1542,7 +1546,7 @@ static void Load_ORDR()
for (i = 0; i < len; ++i) {
Order *order = new (i) Order();
- AssignOrder(order, UnpackOrder(orders[i]));
+ order->AssignOrder(UnpackOrder(orders[i]));
}
free(orders);