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-rw-r--r--src/openttd.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/openttd.cpp b/src/openttd.cpp
index 79bf7eced..0cd1d5b49 100644
--- a/src/openttd.cpp
+++ b/src/openttd.cpp
@@ -1934,6 +1934,10 @@ bool AfterLoadGame()
!(v->vehstatus & (VS_STOPPED | VS_CRASHED)) && // not stopped or crashed
v->current_order.type == OT_LOADING) { // loading
GetStation(v->last_station_visited)->loading_vehicles.push_back(v);
+
+ /* The loading finished flag is *only* set when actually completely
+ * finished. Because the vehicle is loading, it is not finished. */
+ CLRBIT(v->vehicle_flags, VF_LOADING_FINISHED);
}
}
}