diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/vehicle_gui.cpp | 31 |
1 files changed, 15 insertions, 16 deletions
diff --git a/src/vehicle_gui.cpp b/src/vehicle_gui.cpp index d7080cedf..eb140d6f9 100644 --- a/src/vehicle_gui.cpp +++ b/src/vehicle_gui.cpp @@ -883,21 +883,6 @@ struct VehicleListWindow : public BaseVehicleListWindow { this->vehicle_type = (VehicleType)GB(this->window_number, 11, 5); this->owner = company; - /* Hide the widgets that we will not use in this window - * Some windows contains actions only fit for the owner */ - if (company == _local_company) { - this->HideWidget(VLW_WIDGET_OTHER_COMPANY_FILLER); - this->SetWidgetDisabledState(VLW_WIDGET_AVAILABLE_VEHICLES, window_type != VLW_STANDARD); - } else { - this->SetWidgetsHiddenState(true, - VLW_WIDGET_AVAILABLE_VEHICLES, - VLW_WIDGET_MANAGE_VEHICLES_DROPDOWN, - VLW_WIDGET_STOP_ALL, - VLW_WIDGET_START_ALL, - VLW_WIDGET_EMPTY_BOTTOM_RIGHT, - WIDGET_LIST_END); - } - /* Set up the window widgets */ switch (this->vehicle_type) { case VEH_TRAIN: @@ -1064,11 +1049,25 @@ struct VehicleListWindow : public BaseVehicleListWindow { default: NOT_REACHED(); break; } - this->SetWidgetsDisabledState(this->vehicles.Length() == 0, + /* Hide the widgets that we will not use in this window + * Some windows contains actions only fit for the owner */ + this->SetWidgetsHiddenState(this->owner != _local_company, + VLW_WIDGET_AVAILABLE_VEHICLES, VLW_WIDGET_MANAGE_VEHICLES_DROPDOWN, VLW_WIDGET_STOP_ALL, VLW_WIDGET_START_ALL, + VLW_WIDGET_EMPTY_BOTTOM_RIGHT, WIDGET_LIST_END); + this->SetWidgetHiddenState(VLW_WIDGET_OTHER_COMPANY_FILLER, this->owner == _local_company); + if (this->owner == _local_company) { + this->SetWidgetDisabledState(VLW_WIDGET_AVAILABLE_VEHICLES, window_type != VLW_STANDARD); + this->SetWidgetsDisabledState(this->vehicles.Length() == 0, + VLW_WIDGET_MANAGE_VEHICLES_DROPDOWN, + VLW_WIDGET_STOP_ALL, + VLW_WIDGET_START_ALL, + WIDGET_LIST_END); + } + /* Set text of sort by dropdown widget. */ this->widget[VLW_WIDGET_SORT_BY_PULLDOWN].data = this->vehicle_sorter_names[this->vehicles.SortType()]; |