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-rw-r--r--src/network/core/tcp_admin.cpp2
-rw-r--r--src/network/core/tcp_admin.h9
-rw-r--r--src/network/network_admin.cpp16
-rw-r--r--src/network/network_admin.h1
4 files changed, 27 insertions, 1 deletions
diff --git a/src/network/core/tcp_admin.cpp b/src/network/core/tcp_admin.cpp
index 027159883..e87dd5924 100644
--- a/src/network/core/tcp_admin.cpp
+++ b/src/network/core/tcp_admin.cpp
@@ -87,6 +87,7 @@ NetworkRecvStatus NetworkAdminSocketHandler::HandlePacket(Packet *p)
case ADMIN_PACKET_SERVER_CONSOLE: return this->Receive_SERVER_CONSOLE(p);
case ADMIN_PACKET_SERVER_CMD_NAMES: return this->Receive_SERVER_CMD_NAMES(p);
case ADMIN_PACKET_SERVER_CMD_LOGGING: return this->Receive_SERVER_CMD_LOGGING(p);
+ case ADMIN_PACKET_SERVER_RCON_END: return this->Receive_SERVER_RCON_END(p);
default:
if (this->HasClientQuit()) {
@@ -162,5 +163,6 @@ NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_RCON(Packet *p) { re
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_CONSOLE(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_CONSOLE); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_CMD_NAMES(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_CMD_NAMES); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_CMD_LOGGING(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_CMD_LOGGING); }
+NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_RCON_END(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_RCON_END); }
#endif /* ENABLE_NETWORK */
diff --git a/src/network/core/tcp_admin.h b/src/network/core/tcp_admin.h
index 932c3af42..d642deb4c 100644
--- a/src/network/core/tcp_admin.h
+++ b/src/network/core/tcp_admin.h
@@ -60,6 +60,7 @@ enum PacketAdminType {
ADMIN_PACKET_SERVER_CMD_NAMES, ///< The server sends out the names of the DoCommands to the admins.
ADMIN_PACKET_SERVER_CMD_LOGGING, ///< The server gives the admin copies of incoming command packets.
ADMIN_PACKET_SERVER_GAMESCRIPT, ///< The server gives the admin information from the GameScript in JSON.
+ ADMIN_PACKET_SERVER_RCON_END, ///< The server indicates that the remote console command has completed.
INVALID_ADMIN_PACKET = 0xFF, ///< An invalid marker for admin packets.
};
@@ -454,6 +455,14 @@ protected:
*/
virtual NetworkRecvStatus Receive_SERVER_CMD_LOGGING(Packet *p);
+ /**
+ * Notify the admin connection that the rcon command has finished.
+ * string The command as requested by the admin connection.
+ * @param p The packet that was just received.
+ * @return The state the network should have.
+ */
+ virtual NetworkRecvStatus Receive_SERVER_RCON_END(Packet *p);
+
NetworkRecvStatus HandlePacket(Packet *p);
public:
NetworkRecvStatus CloseConnection(bool error = true);
diff --git a/src/network/network_admin.cpp b/src/network/network_admin.cpp
index a78f0c869..93cfe2807 100644
--- a/src/network/network_admin.cpp
+++ b/src/network/network_admin.cpp
@@ -481,6 +481,20 @@ NetworkRecvStatus ServerNetworkAdminSocketHandler::SendChat(NetworkAction action
}
/**
+ * Send a notification indicating the rcon command has completed.
+ * @param command The original command sent.
+ */
+NetworkRecvStatus ServerNetworkAdminSocketHandler::SendRconEnd(const char *command)
+{
+ Packet *p = new Packet(ADMIN_PACKET_SERVER_RCON_END);
+
+ p->Send_string(command);
+ this->SendPacket(p);
+
+ return NETWORK_RECV_STATUS_OKAY;
+}
+
+/**
* Send the reply of an rcon command.
* @param colour The colour of the text.
* @param result The result of the command.
@@ -509,7 +523,7 @@ NetworkRecvStatus ServerNetworkAdminSocketHandler::Receive_ADMIN_RCON(Packet *p)
_redirect_console_to_admin = this->index;
IConsoleCmdExec(command);
_redirect_console_to_admin = INVALID_ADMIN_ID;
- return NETWORK_RECV_STATUS_OKAY;
+ return this->SendRconEnd(command);
}
NetworkRecvStatus ServerNetworkAdminSocketHandler::Receive_ADMIN_GAMESCRIPT(Packet *p)
diff --git a/src/network/network_admin.h b/src/network/network_admin.h
index c8241cabf..8348e741b 100644
--- a/src/network/network_admin.h
+++ b/src/network/network_admin.h
@@ -69,6 +69,7 @@ public:
NetworkRecvStatus SendGameScript(const char *json);
NetworkRecvStatus SendCmdNames();
NetworkRecvStatus SendCmdLogging(ClientID client_id, const CommandPacket *cp);
+ NetworkRecvStatus SendRconEnd(const char *command);
static void Send();
static void AcceptConnection(SOCKET s, const NetworkAddress &address);